creative technology / new media
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ .
lens 07
<>
mechanics / story / aesthetics / technology
... take stock of what element(s) (y)our game is truly made of:
- is my game design using elements of all types?
- could my design be improved by enhancing any element?
- are the elements in harmony, reinforcing eachother and working together towards
a common theme?
Together, the
elements are also referred to as the
elemental tetrad.

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ .
(C) Æliens
09/09/09
creativetechnology.eu