creative technology
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readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
oratie(s)
-- things to come
game space(s)
technological innovation 3th tsunami paradox of productivity future of design 30-50 years maturation
game(s)
>> exploration(s) of use-scenario(s)
prof. dr. J.W. Drukker, 3/12/2009
design geschiedenis
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C)
Æliens
09/09/09
creativetechnology.eu