topical media & game development
maze
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
/
closure
...
...
...
[
]
...
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
war(s)
::
go
ask
cycle
?
...
it is
madness
which takes its original nature from the
dream
and reveals in this kinship that it is a
liberation
from the
image
in the dark
night of reality
...
... the
dream
deceives, it leads to
confusion
(
s
), it is
illusory
, but it is
not erreonous
...
madness and civilization
/
engine(s)
/
evolution(s)
::
go
ask
cycle
?
[
]
[
]
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
[
]
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ