creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

game(s) -- design(s) / it's all in the game / C4(X) /

_ .. / / common(s) / display(s) / create / art(s) / _ / .


  situation                               world
  curiosity/...                 reality/context
  
  user/action                        experience
  involvement/control        feedback/challenge
  

phenomenology of game design / sign(s) / scenario(s) / itch

play / sensor(s) / map(s) screen(s) / place(s) / dream(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014