creative technology
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

talk show tell print

CA1

hint(s) for the instructor(s)

Ideally, this course should be given by the team of instructors that, as a team, takes responsibility for the creative technology curriculum, across the disciplines of computing, mathemathics and design, and accross the specialisations of smart technology and new media.

Also involvement of representatives of the regional creative industry and cultural initiative(s) is strongly desired.

However, from a more pragmatic perspective, a less ambitious approach should also work out well, provided that sufficient attention is paid to a final session where students present there work with a short pitch, and demonstration of their achievements, in particular showing the (interactive) video(s) made in small groups.


[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

(C) Æliens 09/09/09
creativetechnology.eu