creative technology
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
creative exploration(s)
/
serious games
resource(s)
_
/ .

You are expected to be, and will be trained to become:
creative
visual
authentic
innovative
playful
As creative engineer(s)
our graduates will distinguish themselves by their level of technical expertise.

slogan(s) -- focus / to improve/embellish public space with innovative (media/smart) technology
identity / creativity
- science/art-inspired visual effects
- out-of-screen deployment
- environment-sensitive application(s)

- a networked world -- you make it work [engineering, management] -- not network maintenance!
- everything is connected -- you make the connections [mediator, management]
- everything is intertwinkled (Ted Nelson) -- you make it twinkle [the creative track]

identity / creativity
- (visual & concept) design
- (technology & application) development
- (aesthetic & intellectual) sensibility

slogan(s) -- profile(s) / in very scientist is a (hidden) artist
innovation(s) / collaboration(s)
- more in-depth (research-related) technology development
- (proper) intellectual and academic context for innovation

slogan(s) -- scope(s) / learning goal(s)/approach
innovation(s) / collaboration(s)
- (low-level) basics/technology -- to take away the magic
- (high-level) applications/tools -- to achieve challenging target(s)


twinkle(s) / difference(s)
unplugged:
[
1
2
3
4
5
6
7
8
]
/ open source / de Waag
/ chart(s)
/ in the wall!

slogan(s) -- control(s) / layered mentorship
innovation(s) / collaboration(s)
- supervision(s) -- from multiple perspectives
- (peer) reviews -- with mild competitive edge
- (public) exhibition(s) -- for external exposure
- (scientific) competition(s) -- by demo(s) & paper(s)

slogan(s) -- course(s) / principle(s)
twinkle(s) / difference(s)

slogan(s) -- element(s) / educational mechanism(s)
identity / creativity
- (art) inspiration(s) -- item(s) of beauty
- (periodic) de-construction(s) -- discover (un)truth(s)
- (technical) exploration(s) -- trial(s) without error(s)
- (creative) workshop(s) -- to boost the imagination(s)
- (special) event(s) -- to educate and surprise

slogan(s) -- learn / to acquire/deepen skills & insight
identity / creativity
- craft -- drill & repetition
- concept(s) -- application(s) & reflection
- target(s) -- challenge(s) & context

innovation(s) / collaboration(s)
- software -- architecture vs ecology
- technology -- hybrid, interconnected, customizable function(s)/skin(s)
- application(s) -- in a participatory (playful) culture
- (serious) game(s) & entertainment -- programmed content / script(s)
- exploratory development -- to discover the potential(s) of technology

slogan(s) -- discipline(s) / multi/cross-disciplinary team(s)
innovation(s) / collaboration(s)
- new media -- design & development
- smart technolgy -- engineering & deployment
- creative application(s) -- innovation

slogan(s) -- contact(s) / potential partner(s)
innovation(s) / collaboration(s)

identity / creativity
expressive processing

innovation(s) / collaboration(s)
UTwente/EWI doctrine(s)

innovation(s) / collaboration(s)
- is the technology creative?
- do I use technology in a creative way?
- does the technology allow me to be creative?
theme(s)
/ rule(s)
/ topic(s)

slogan(s) -- challenge(s) / interactive entertainment
identity / creativity
- immersion -- being in
- rapture -- loss of aesthetic distance
- agency -- being in control

twinkle(s) / difference(s)
- emotional response -- enrich experience
- intellectual challenge -- avoid boredom
shift of paradigm(s)
/ reading(s)

innovation(s) / collaboration(s)
- target(s) -- digital, computational & conceptual skills
- topic(s) -- invisible computing & digital culture
- course(s) -- smart technology & new (digital) media

slogan(s) -- target(s) / creative technology & industrial design
innovation(s) / collaboration(s)
- concept(s) -- instrumentation, interaction, visualisation
- context(s) -- home, office & urban environment(s)
- approach(s) -- (computational) simulation(s) & exploration(s)

slogan(s) -- creative technology /perspective(s)
innovation(s) / collaboration(s)
- computational structure(s) -- sensor(s) & display(s)
- (material) object(s) -- senso-motorical function(s)
- concept design(s) -- artifact(s) & algorithm(s)

scenario(s) -- new media
innovation(s) / collaboration(s)
- creative industry -- in new entrepeneurial activities
- product design -- in healthcare and entertainment
- communication -- regonial/global media campaign
- entertainment -- new concepts in private and public settings
- game development -- serious games in education and corporate training

- in every scientist is a (hidden) artist
- craftmanship -- the rethorics of the material
- exploratory development -- potential(s) of technology
- everything is intertwinkled -- you see/make it twinkle
- social processes -- to innovate technology
- application(s) -- in a participatory (playful) culture
- imagination -- mixing science & art

slogan(s) -- creative technology / PR
- een speelse manier van omgaan met technologie,
- in het exploreren van nieuwe diensten en producten
- een creatieve aanpak in de studie, waarbij ook analytisch inzicht en managementsaspecten aan de orde komen,
- en er ruimte is voor vindingrijkheid in het onderkennen van problemen en het bedenken van oplossingen
- in zowel de persoonlijke als publieke leefsfeer,
- toepasbaar in de echte en digitale wereld, in al hun verwevenheid
- voor living tomorrow en working tomorrow
-- (resource(s))
- creativiteit is je kapitaal!


[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
creative exploration(s)
/
serious games
resource(s)
_
/
.
(C) Æliens
09/09/09
creativetechnology.eu