Director Manual
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Tweening

Name

How to do tweening

Purpose

Tweening can be used to animate sprites.

Use

  1. Select a keyframe in the score. (the start of a sprite is also a keyframe).
  2. Go to the stage and drag the selected sprite frame to a desired point in the stage.
  3. Playback and watch
  4. Hint: holding down SHIFT while dragging will keep the spriteframes aligned!

Example

tweening

Set backs

Working with keyframes and tweening may be rather confusing. You should save your work a lot, because you could end up dragging the wrong keyframes and making a mess of your whole movie.

Reference

Macromedia Director7 and Lingo authorized, Phil Gross,p.58-62.



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eliens@cs.vu.nl

draft version 0.5 (12/3/2001)