plan(s) -- 2013/2014

As indicated in the previous report, after giving a course creative ethic(s), co-inspired by an invited talk I gave for the workshop Innovation at the Verge at the Lorentz Center and given my (recent) interest in (mobile) AR, I will be looking (more in-depth) into applying AR in serious games on mobile platform(s), see: run.eliens.net

onderwijs -- course(s)

  • project interactive multimedia [BA:IMM-1]
  • multimedia authoring [BA:IMM, MA:CS/MM]
  • serious gaming [MA: VU/UvA]
  • seminar critical thinking [BA:IMM]
  • project(s) multimedia / game development [MA:CS/MM]

research -- outline(s)

uit www.cs.vu.nl/~eliens/cv/profile-eliens.html :

Our research aims at studying aspects of the deployment and architecture of virtual environments as an interface to (intelligent) multimedia information systems. Our focus is on the use of game technology for immersive serious applications, addressing, for example, climate change and security in public space. We have developed the ximpel platform (ximpel.net), supporting interactive video and games, to prototype scenario-based narratives and games. Current interests: serious games and (mobile) AR, see ar.eliens.net

overig

  • conference chair for GAME-ON 2013, November 25-27, Brussels Belgium
  • member master thesis supervision group of Game Studies (UvA)

general information: