introduction multimedia
[] readme preface 1 2 3 4 5 6 7 appendix checklist powerpoint resources director

talk show tell print

3

codecs and standards



Without compression and decompression, digital information delivery would be virtually impossible. In this chapter we will take a more detailed look at compression and decompression. It contains the information that you may possibly need to decide on a suitable compression and decompression scheme (codec) for your future multimedia productions.

We will also discuss the standards that may govern the future (multimedia) Web, including MPEG-4, SMIL and RM3D. We will explore to what extent these standards allow us to realize the optimal multimedia platform, that is one that embodies digital convergence in its full potential. Finally, we will investigate how these ideas may ultimately lead to a (multimedia) semantic web.


questions

3. codecs and standards

concepts


technology




[] readme preface 1 2 3 4 5 6 7 appendix checklist powerpoint resources director
eliens@cs.vu.nl

draft version 1 (16/5/2003)