how can we give access to the 'Dam square' information space
But now we forget one thing.
The idea underlying the last scenario is
that we somehow realize a seamless
transition from the real life experience to
the information space.
Well, of course, we cannot do that.
So what did we do?
Look at the screenshot from our virtual context
prototype.
You can also
start the VRML demo version that is online, by
clicking on the screenshot.
What you see is (a model of) the Dam square, more or
less as it was in 2001.
In the lower part, you see a panel with paintings.
When you click on one of these painting,
your viewpoint is changed so that you observe the real
building from the point of view from which the
painting was made.
Then using the controls to the right of the panel, you can overlay
the real building with a more or less transparent
rendering of the painting.
You can modify the degree of transparency by
turning the dial control.
You may also make the panel of paintings invisible,
so that it does not disrupt your view of the Dam
and the chosen overlay.
virtual context
augmented virtual reality problems
VRML draft version 1 (16/5/2003)
Considering the fact that many city-scape paintings of
Amsterdam have been made,
many of which are in the Royal Museum,
and that paintings may say many things about their subject,
we believe that our approach is viable
for this particular instance.
The augmented virtual reality approach would also
qualify as a possible approach to cultural heritage
projects, provided that sufficient pictorial
material is available or can be reconstructed.
Guided tours are a wellknown phenomenon.
But how to place them in our virtual context is
not entirely clear.
As another problem, our approach does not seem
suited to account for buildings that do no longer exist.
Another thing we have to study is how to change the temporal
context, that is for example change from a model
of the dam in 2001 to a model of the Dam in 1850.
We would then also like to have 'viewpoint transitions' over space and time!
VRML
Although VRML allows for writing models
(including geometry and appearance) using a plain text
editor, many tools support export to VRML.
As a consequence, often tools are used to create
more complex models.
research directions -- augmented virtuality
For a site about archeology, virtual means the
ability to present the information in a number of ways,
for example as paths through a particular site,
with the possibility to explore the reconstruction of lost
or perished material, and (for students) to discover new perspectives
on the material.
In addition, for didactic reasons there may also be
a glossary to explain concepts from archeology.
[]
readme
preface
1
2
3
4
5
6
7
appendix
checklist
powerpoint
resources
director
eliens@cs.vu.nl