/* * PAPER ON ERVIS NPAPER ISION PE IS ON PERVI IO APER SI PA * AP VI ONPA RV IO PA SI PA ER SI NP PE ON AP VI ION AP * PERVI ON PE VISIO APER IONPA RV IO PA RVIS NP PE IS ONPAPE * ER NPAPER IS PE ON PE ISIO AP IO PA ER SI NP PER * RV PA RV SI ERVISI NP ER IO PE VISIO AP VISI PA RV3D * ______________________________________________________________________ * papervision3d.org � blog.papervision3d.org � osflash.org/papervision3d */ /* * Copyright 2006 (c) Carlos Ulloa Matesanz, noventaynueve.com. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ // __________________________________________________________________________ BITMAP MATERIAL package org.papervision3d.materials { import flash.geom.Matrix; import flash.display.BitmapData; import org.papervision3d.core.proto.MaterialObject3D; /** * The BitmapMaterial class creates a texture from a BitmapData object. * * Materials collects data about how objects appear when rendered. * */ public class BitmapMaterial extends MaterialObject3D { // ______________________________________________________________________ TEXTURE /** * A texture object. */ public function get texture():* { return this._texture; } public function set texture( asset:* ):void { this.bitmap = createBitmap( asset ); this._texture = asset; } // ______________________________________________________________________ NEW /** * The BitmapMaterial class creates a texture from a BitmapData object. * * @param asset A BitmapData object. * @param initObject [optional] - An object that contains additional properties with which to populate the newly created material. */ public function BitmapMaterial( asset :*, initObject :Object=null ) { super( initObject ); texture = asset; } // ______________________________________________________________________ TO STRING /** * Returns a string value representing the material properties in the specified BitmapMaterial object. * * @return A string. */ public override function toString(): String { return 'Texture:' + this.texture + ' lineColor:' + this.lineColor + ' lineAlpha:' + this.lineAlpha; } // ______________________________________________________________________ CREATE BITMAP protected function createBitmap( asset:* ):BitmapData { return asset; } // ______________________________________________________________________ PRIVATE VAR protected var _texture :*; } }