| | Creating temporary file "d:\hush\src\multi\GamePlayer\Debug\RSP0000B7.rsp" with contents
[
/Od /I "d:\vip\include" /I "d:\hush\src" /I "..\BaseClasses" /I "..\inc" /I ".\Debug" /I "..\DLL" /I "..\DLL\Debug" /I "..\..\..\..\commonx" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /EHsc /RTC1 /MTd /YX"stdafx.h" /Fp".\Debug/GamePlayer.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI
.\CustomUILayer.cpp
]
Creating command line "cl.exe @d:\hush\src\multi\GamePlayer\Debug\RSP0000B7.rsp /nologo"
Creating temporary file "d:\hush\src\multi\GamePlayer\Debug\RSP0000B8.rsp" with contents
[
/OUT:"d:\vip\bin/walkd.exe" /INCREMENTAL /NOLOGO /LIBPATH:"d:\vip\lib" /DELAYLOAD:"OleAcc.dll" /DEBUG /PDB:".\Debug/GamePlayer.pdb" /SUBSYSTEM:WINDOWS /STACK:2097152,2097152 /MACHINE:I386 vip.lib ..\BaseClasses\Debug\strmbasd.lib strmiids.lib ddraw.lib dxguid.lib version.lib winmm.lib comctl32.lib quartz.lib d3dx9.lib DelayImp.lib \hush\src\multi\Dll\Debug\MultiVMR9.lib DelayImp.lib
.\Debug\Character.obj
.\Debug\CustomMixer.obj
.\Debug\CustomUILayer.obj
.\Debug\d3dfont.obj
.\Debug\d3dutil.obj
.\Debug\dxutil.obj
.\Debug\GamePlayer.obj
.\Debug\Hall.obj
.\Debug\MultiGraphSession.obj
.\Debug\StartDialog.obj
.\Debug\stdafx.obj
.\Debug\VMR9Subgraph.obj
.\Debug\GamePlayer.res
]
Creating command line "link.exe @d:\hush\src\multi\GamePlayer\Debug\RSP0000B8.rsp"
|