DejaVU -- the next generation

What are our research question ...?

The Present

The Present

coffee?

Of course there is more ..

From the past to the present:

DejaVU (I)

New trends

Why is hush still alive?

Some observations

such as: model updates, evolving concept spaces, intelligent agents (wasp's)

Games

Games are characterized by

Players

The game state

Long term dynamics

The game is a meta for ...

The dynamics of research

Games Goals Cost Benefits Theme
  
  
  
  
  
the hacking game flashy stuff effort demo prototyping
the abstraction game concepts think papers scientific
the publication game papers writing status survival
the project game people socialize influence power
the iteration game endurance discipline fame professional
the simulation game insight model! results academic
There are auxiliary games!

Auxiliary Games

Games Goals Cost Benefits Theme
  
  
  
  
  
the configuration game maintenance organize structure change
the documentation game users write understanding survival?
the relocation game structure link flexibility virtuality

The Future -- research themes

DejaPlu Projects?

Conclusions