DejaVU -- the next generation

What are our research question ...?


slide: DejaVU Research

The Present


The Present

coffee?


slide: The Present


Of course there is more ..


slide: And more ..


From the past to the present:

DejaVU (I)

New trends

Why is hush still alive?

Some observations

  • of course there is a technology push ...
  • DejaVU (I) was static -- GUI component technology
  • DejaVU (II) is concerned with dynamic aspects

such as: model updates, evolving concept spaces, intelligent agents (wasp's)


slide: The Past

Games


Games are characterized by

  • change, interactivity
  • obstacles, strategy
  • discovery, enjoyment
  • intelligence

slide: Games


Players

  • The good, the bad and the ugly

The game state

  • a multi-frequency scheduler -- periodic updates

Long term dynamics

  • strategies -- (AI) software technology (agents)

slide: Essential characteristics of games


The game is a meta for ...

  • (tele) education
  • (intelligent) systems -- (read agents)
  • interactive information retrieval
  • scientific research

slide: The game is a meta for ...


The dynamics of research

Games Goals Cost Benefits Theme
  
  
  
  
  
the hacking game flashy stuff effort demo prototyping
the abstraction game concepts think papers scientific
the publication game papers writing status survival
the project game people socialize influence power
the iteration game endurance discipline fame professional
the simulation game insight model! results academic

slide: The dynamics of research

There are auxiliary games!

Auxiliary Games

Games Goals Cost Benefits Theme
  
  
  
  
  
the configuration game maintenance organize structure change
the documentation game users write understanding survival?
the relocation game structure link flexibility virtuality

slide: Auxiliary Games


The Future -- research themes

  • hyper dynamics
  • virtuality
  • (meta) logic
  • online technology
  • agents

slide: The Future


DejaPlu Projects?

  • DejaHyper -- the old stuff
  • DejaLogic -- DLP, repositories, logic-enabled
  • DejaVisual -- DIVA
  • DejaVirtual -- worlds, not reality
  • DejaSimulation -- (sim), event-graphs (...)
  • DejaBook -- ebook technology
  • DejaEdu -- online education
  • DejaGames -- Intertainment
  • DejaWasp -- Web Agent Support

slide: The Project?


Conclusions

  • ...

slide: The End