Distributed Object Technology (Continued)
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OSG: Languages and Systems for Mobile Objects
Includes also an introduction to Mobile Objects.
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Java Mobile Code: an OSF White Paper
- IBM Aglets Workbench
Aglets workbench is a first of its kind visual environment for building
network-based applications that use mobile agents to search for, access
and manage corporate data and other information. The Aglets Workbench
makes it easier to create mobile platform independent agents based on
the Java programming language.
- Liquid Software
Liquid software is software that easily flows from machine to machine.
Networks built using liquid software will be easier to maintain, debug,
and update. Perhaps more importantly, however, liquid software will enable
new paradigms, such as active networks, that is, networks that allow users
and applications to customize the network by interjecting code into it.
The approach used is to start with an existing technology that supports mobile
code; the Java programming language developed by Sun Microsystems.
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Distributed Resource Monitors for Mobile Objects
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Multimedia and Mobile Computing Group (MMMC)
A Persistent Object is an object that is preserved beyond the termination of the
process that created it. As the life-time of these objects is not bound to
their originating process they can are valuable to distributed computing for they
present possibilities for supporting shared data.
Here are some examples of persistent object implementations.
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