// udpclient.cc // simple client based on UDP sockets, sends and receives a string include <iostream.h> include <net/cs/udp/client.h> include <stdlib.h> const char teststr[] = "Hello Server!"; int main(int argc, char* argv[]) { char buffer[256]; if (argc < 3) { cout << "Usage: client <hostname> <portnr>" << endl; exit(1); } csclient* client = new udp_client(argv[1], atoi(argv[2])); cout << "Writing message..." << endl; client -> writemsg(teststr, sizeof(teststr)); cout << "Writing message..." << endl; client -> writemsg(teststr, sizeof(teststr)); cout << "Reading message..." << endl; cout << client -> readmsg(buffer, sizeof(buffer)); cout << " bytes: " << buffer << endl; delete client; return 0; }
Hush Online Technology
hush@cs.vu.nl
05/23/98 |
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