int handler::dispatch(kit* _tk, int _argc, char* _argv[]) {
tk = _tk; argc = _argc; argv = _argv;
return this->operator()();
}
int handler::operator()() { \c{\fbox{}}
event e = tk->event();
if (e.type()==ButtonPress) press(e);
else if (e.type()==ButtonRelease) release(e);
else if (e.type()==KeyPress) keypress(e);
else if (e.type()==KeyRelease) keyrelease(e);
else if (e.type()==MotionNotify) motion(e);
else if (e.type()==EnterNotify) enter(e);
else if (e.type()==LeaveNotify) leave(e);
else other(e);
return OK;
}
}{