The digital dossier(s) resulted from the Multimedia Casus, in cooperation with the Instituut Collectie Nederland and the Institute for Time-based Arts. Digital dossier(s) are explored as a means to capture the information connected to (a collection of) artworks in an immersive way, as an alternative to topical (flat) websites or information systems, by means of a suitable metaphor, such as a virtual museum, an artist atelier, or a concept map in 3D space. In the project, we explored the use of agent technology as well as technology that is usually applied for the development of games or 3D infotainment.
Many applications, such as virtual reality theatre, or games in an educations context, require an approach that uses immersion as a way to involve the user in a more compelling way. To achieve such a high level of user involvement, we explore the use of state-of-the-art game technology for developing such applications. Related research issues encompass, the use of operating system level multimedia technology (such as DirectX), the architure and extensibility of commercial game engines (such as the Hlaf Life 2 Source SDK), and the use of communcation facilities to allow multimodal interaction (such as the AMICO toolkit).