game modification(s)


  • player properties -- players start out immortal, meaning that they cannot "die" while exploring the world. Furthermore, continuous sprinting is enabled, which allows the player to walk around faster.
  • puzzle HUD -- when the player starts out, the puzzle HUD is the only HUD element displayed.
  • puzzle setter -- allows puzzle parts to be displayed on the puzzle HUD.
  • weapon enabler -- allows weapons to be enabled/disabled for the player. Enabling the weapons also enables damage, and swithes from the puzzle HUD to the default Half-Life 2 HUD, which displays weapon and damage information along with a crosshair.