application(s) -- related domains -- from report

  • home: comfort, recreation and fun, remote connectivity with others, .
  • sport and health: training, fitness, healthy life-style, care, .
  • education: technology-enhanced learning, edutainment for all ages, at all locations,
  • culture and arts: (virtual) installations and worlds, serious games, tools for identifying and restoring pieces of art, communal interactive artworks,