shape


  Shape  {    ## # The shape
          geometry Sphere { radius 2 }
          ## # we will modify the Material (DEF)
          appearance Appearance {
                  material DEF MATERIAL Material {
                          diffuseColor 1 0 0
                          }
                  } ## <embed src=@vr-interpolator.wrl width=30 height=30></p>
    }