The total duration of our presentation is only 2 minutes,
or 118 seconds to be precise.
We made a subdivision in 4 scenes, with transitions
inbetween, hierarchically ordered in a tree-like structure.
Initially, we abstracted from the actual duration,
by taking only the fraction of the time passed
(in relation to the total duration) as an indication
for which scene to display.
However, when the development reached its final
stages, we introduced actual durations that allowed
us to time the sequence of scenes to the tenth
of a second.
In addition, we used multiple layers of presentation,
roughly subdivided in background captured image,
the transformed captured image projected on 3D objects,
and, finally, pictures and text.
These layers are rendered on top of eachother,
triggered in a time-based fashion, semi-independent
of one another.
The frame rate varies between 20 and 30, dependent
on the number of images simultaneously used
for texturing.
Our final mixed reality theatre application may be considered
a prototype,
awaiting to be put to the test by the audience.
