site(s) & game(s) -- climate != energy

example(s) -- Peacemaker

www.peacemakergame.com / sharkworld.nl


  • vertalen van een "serieuze issue" naar een game (in dit geval Midden-Oosten problematiek)
  • turnbased
  • politiek en sociaal
  • aansprekende visuals, zonder af te doen aan het "serieuze"aspect
  • presentatie van real-time events mbv video en korte tekst
  • het kiezen tussen verschillende betrokken partijen
  • alles in de hoop awareness te creeren om daar vervolgens naar te handelen

document(s)

game event description format


game event description -- format

  • name of event -- give a meaningful name
  • event-id -- for administrators only
  • type -- (generic/specific) game/model/video
  • cause -- game play/simulation/exploration
  • feedback/information -- give a logical description
  • player actions -- indicate all (logical) player options
  • description of visuals -- for both feedback/information and player options
  • additional information -- give a url with references to additional informatin and visuals
  • relates to event(s) -- give id's or descriptions of related events
  • remarks -- anything

storyboard -- narrative(s)

  • context -- general setting, situation
  • problem -- event(s) to occur, problem to solve
  • S-R sitiation(s) -- stimulus/response
  • climax -- action must be taken
  • resolution -- find solution or result

scenario(s) -- encounter(s) & challenge(s)

  • narrative(s) -- de verhaallijn
  • perspective(s) -- (first person) actor(s)
  • challenge(s) -- problem(s) to solve
  • resource(s) -- (capital) to spend
  • reward(s) -- fame or shame
  • visual(s) -- setting(s) and effect(s)

task(s)

  • collect material -- images, video and sound
  • construct story line(s) -- analyse problems
  • create scenario(s) -- alternative game plot(s)