
_
..
serious
/ game(s)
/ utopia
/ design(s)
/ fun
?
[
:
/
/
]
_
game as social system / display(s)
syntax | semantics | pragmatics | |
---|---|---|---|
actor(s) | players/places | role(s) | goal(s) |
rule(s) | events/exploration | evaluation | facilitators |
resource(s) | game space | situation | context |