
session 4: game design workshop -- express (y)our idea(s) ?
_
..
serious
/ game(s)
/ utopia
/ design(s)
/ fun
?
[
:
/
/
]
_
speak(s) /
- selection of game theme(s) -- the playground
- visual style -- design & reference(s)
- narrative content -- story line(s)
- case study -- cycle(s)