Q: And more specifically for animation and visualisation?
A:
In summary:
- graph theory
- basic calculus, newtonian physics
- particle systems in 2D space
It must be emphasized that
students will generally start from an intuitive idea
of a phenomenon, for
which they should be able to find a more or less adequate
formalism or model that embodies this intuition.
In practice this might mean that they merely adapt an existing animation
or visalization
to fit their needs.
