topical media & game development
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..
serious
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game(s)
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utopia
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design(s)
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fun
?
[
:
/
/
]
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game
as
social system
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display(s)
syntax
semantics
pragmatics
actor(s)
players/places
role
(
s
)
goal
(
s
)
rule(s)
events/exploration
evaluation
facilitators
resource(s)
game space
situation
context
*
play
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story
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search
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flow(s)
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topic(s)
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cage(s)
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