topical media & game development
mobile-query-three-vendor-threex-THREEx.DeviceOrientationState.js / js
@namespace
var THREEx = THREEx || {};
THREEx.DeviceOrientationState = function()
{
// to store the current state
this._state = { x: 0, y: 0, z: 0 };
this._callback);
}
To stop listening of the keyboard events
THREEx.DeviceOrientationState.prototype.destroy = function()
{
// unbind events
window.removeEventListener('deviceorientation', this._
to process the keyboard dom event
THREEx.DeviceOrientationState.prototype._onDeviceOrientation = function(event)
{
this._state.x = (!event.alpha ? 0 : event.alpha) * Math.PI / 180;
this._state.y = (!event.beta ? 0 : event.beta ) * Math.PI / 180;
this._state.z = (!event.gamma ? 0 : event.gamma) * Math.PI / 180;
}
THREEx.DeviceOrientationState.prototype.angleX = function()
{
return this._state.x;
}
THREEx.DeviceOrientationState.prototype.angleY = function()
{
return this._state.y;
}
THREEx.DeviceOrientationState.prototype.angleZ = function()
{
return this._state.z;
}
(C) Æliens
04/09/2009
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