topical media & game development
mobile-query-three-docs-symbols-src-plugins-md2character-tquery.md2character.cameracontrols.js.htm / htm
<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"> <style>
.KEYW {color: #933;}
.COMM {color: #bbb; font-style: italic;}
.NUMB {color: #393;}
.STRN {color: #393;}
.REGX {color: #339;}
.line {border-right: 1px dotted #666; color: #666; font-style: normal;}
</style></head><body><pre><span class='line'> 1</span> <span class="NAME">tQuery.MD2Character.registerStatic</span><span class="PUNC">(</span><span class="STRN">'CameraControls'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">opts</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 2</span> </span><span class="WHIT"> </span><span class="COMM">// handle parameters polymorphism</span><span class="WHIT">
<span class='line'> 3</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">opts</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">tQuery.MD2Character</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 4</span> </span><span class="WHIT"> </span><span class="NAME">opts</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> </span><span class="NAME">character</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">opts</span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 5</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 6</span> </span><span class="WHIT"> </span><span class="COMM">// handle parameters</span><span class="WHIT">
<span class='line'> 7</span> </span><span class="WHIT"> </span><span class="NAME">this._opts</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">tQuery.extend</span><span class="PUNC">(</span><span class="NAME">opts</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 8</span> </span><span class="WHIT"> </span><span class="NAME">camera</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">tQuery.world.tCamera</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 9</span> </span><span class="WHIT"> </span><span class="NAME">deltaPosition</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">(</span><span class="NUMB">5</span><span class="PUNC">,</span><span class="NUMB">2</span><span class="PUNC">,</span><span class="NUMB">5</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">normalize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">multiplyScalar</span><span class="PUNC">(</span><span class="NUMB">3</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 10</span> </span><span class="WHIT"> </span><span class="NAME">deltaLookAt</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="NUMB">0.3</span><span class="PUNC">,</span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT">
<span class='line'> 11</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 12</span> </span><span class="WHIT"> </span><span class="COMM">// sanity check</span><span class="WHIT">
<span class='line'> 13</span> </span><span class="WHIT"> </span><span class="NAME">console.assert</span><span class="PUNC">(</span><span class="NAME">this._opts.character</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">tQuery.MD2Character</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 14</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 15</span>
<span class='line'> 16</span> </span><span class="NAME">tQuery.MD2Character.CameraControls.prototype.update</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT">
<span class='line'> 17</span> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 18</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">opts</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._opts</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 19</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">container</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">opts.character.container</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 20</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">camera</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">opts.camera</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 21</span> </span><span class="WHIT"> </span><span class="COMM">// if the character isnt yet loaded, do nothing</span><span class="WHIT">
<span class='line'> 22</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">opts.character.isLoaded</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 23</span> </span><span class="WHIT"> </span><span class="COMM">// camera position</span><span class="WHIT">
<span class='line'> 24</span> </span><span class="WHIT"> </span><span class="NAME">camera.position.copy</span><span class="PUNC">(</span><span class="NAME">container.position</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 25</span> </span><span class="WHIT"> </span><span class="NAME">camera.position.addSelf</span><span class="PUNC">(</span><span class="NAME">opts.deltaPosition</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 26</span> </span><span class="WHIT"> </span><span class="COMM">// camera lookAt</span><span class="WHIT">
<span class='line'> 27</span> </span><span class="WHIT"> </span><span class="NAME">camera.lookAt</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">container.position.clone</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">addSelf</span><span class="PUNC">(</span><span class="NAME">opts.deltaLookAt</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 28</span> </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 29</span> </span></pre></body></html>
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.