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  <!DOCTYPE html>  <html> <head>   <title>THREEx.DeviceOrientationState.js</title>   <meta http-equiv="content-type" content="text/html; charset=UTF-8">   <link rel="stylesheet" media="all" href="docco.css" /> </head> <body>   <div id="container">     <div id="background"></div>            <div id="jump_to">         Jump To &hellip;         <div id="jump_wrapper">           <div id="jump_page">                                           <a class="source" href="THREEx.CelShader.html">                 THREEx.CelShader.js               </a>                                           <a class="source" href="THREEx.DeviceOrientationState.html">                 THREEx.DeviceOrientationState.js               </a>                                           <a class="source" href="THREEx.FullScreen.html">                 THREEx.FullScreen.js               </a>                                           <a class="source" href="THREEx.GeometryUtils.html">                 THREEx.GeometryUtils.js               </a>                                           <a class="source" href="THREEx.GeometryWobble.html">                 THREEx.GeometryWobble.js               </a>                                           <a class="source" href="THREEx.KeyboardState.html">                 THREEx.KeyboardState.js               </a>                                           <a class="source" href="THREEx.LogoTurtle.html">                 THREEx.LogoTurtle.js               </a>                                           <a class="source" href="THREEx.PlasmaShader.html">                 THREEx.PlasmaShader.js               </a>                                           <a class="source" href="THREEx.SkyMap.html">                 THREEx.SkyMap.js               </a>                                           <a class="source" href="THREEx.WindowResize.html">                 THREEx.WindowResize.js               </a>                                           <a class="source" href="THREEx.glCapability.html">                 THREEx.glCapability.js               </a>                                           <a class="source" href="THREEx.requestAnimationFrame.html">                 THREEx.requestAnimationFrame.js               </a>                                           <a class="source" href="THREEx.screenshot.html">                 THREEx.screenshot.js               </a>                                           <a class="source" href="threex.embedded.html">                 threex.embedded.js               </a>                        </div>         </div>       </div>          <table cellpadding="0" cellspacing="0">       <thead>         <tr>           <th class="docs">             <h1>               THREEx.DeviceOrientationState.js             </h1>           </th>           <th class="code">           </th>         </tr>       </thead>       <tbody>                               <tr id="section-1">             <td class="docs">               <div class="pilwrap">                 <a class="pilcrow" href="#section-1">&#182;</a>               </div>                            </td>             <td class="code">               <div class="highlight"><pre><span class="cm">
@namespace

  </span>
  <span class="kd">var</span> <span class="nx">THREEx</span>        <span class="o">=</span> <span class="nx">THREEx</span>                 <span class="o">||</span> <span class="p">{};</span>
  
  <span class="nx">THREEx</span><span class="p">.</span><span class="nx">DeviceOrientationState</span>        <span class="o">=</span> <span class="kd">function</span><span class="p">()</span>
  <span class="p">{</span></pre></div>             </td>           </tr>                               <tr id="section-2">             <td class="docs">               <div class="pilwrap">                 <a class="pilcrow" href="#section-2">&#182;</a>               </div>               <p>to store the current state</p>             </td>             <td class="code">               <div class="highlight"><pre>        <span class="k">this</span><span class="p">.</span><span class="nx">_state</span>        <span class="o">=</span> <span class="p">{</span> <span class="nx">x</span><span class="o">:</span> <span class="mi">0</span><span class="p">,</span> <span class="nx">y</span><span class="o">:</span> <span class="mi">0</span><span class="p">,</span> <span class="nx">z</span><span class="o">:</span> <span class="mi">0</span> <span class="p">};</span>
  
          <span class="k">this</span><span class="p">.</span><span class="nx">_callback</span>        <span class="o">=</span> <span class="kd">function</span><span class="p">(</span><span class="nx">event</span><span class="p">){</span> <span class="k">this</span><span class="p">.</span><span class="nx">_onDeviceOrientation</span><span class="p">(</span><span class="nx">event</span><span class="p">);</span> <span class="p">}.</span><span class="nx">bind</span><span class="p">(</span><span class="k">this</span><span class="p">);</span>
          </pre></div>             </td>           </tr>                               <tr id="section-3">             <td class="docs">               <div class="pilwrap">                 <a class="pilcrow" href="#section-3">&#182;</a>               </div>               <p>bind events
  spec http://dev.w3.org/geo/api/spec-source-orientation.html>             </td>             <td class="code">               <div class="highlight"><pre>        <span class="nb">window</span><span class="p">.</span><span class="nx">addEventListener</span><span class="p">(</span><span class="s1">&#39;deviceorientation&#39;</span><span class="p">,</span> <span class="k">this</span><span class="p">.</span><span class="nx">_callback</span><span class="p">);</span>
  <span class="p">}</span>
  
  <span class="cm">
</span> <span class="cm"> * To stop listening of the keyboard events</span> <span class="cm">

  </span>
  <span class="nx">THREEx</span><span class="p">.</span><span class="nx">DeviceOrientationState</span><span class="p">.</span><span class="nx">prototype</span><span class="p">.</span><span class="nx">destroy</span>        <span class="o">=</span> <span class="kd">function</span><span class="p">()</span>
  <span class="p">{</span></pre></div>             </td>           </tr>                               <tr id="section-4">             <td class="docs">               <div class="pilwrap">                 <a class="pilcrow" href="#section-4">&#182;</a>               </div>               <p>unbind events</p>             </td>             <td class="code">               <div class="highlight"><pre>        <span class="nb">window</span><span class="p">.</span><span class="nx">removeEventListener</span><span class="p">(</span><span class="s1">&#39;deviceorientation&#39;</span><span class="p">,</span> <span class="k">this</span><span class="p">.</span><span class="nx">_callback</span><span class="p">);</span>
  <span class="p">}</span>
  
  <span class="cm">
</span> <span class="cm"> * to process the keyboard dom event</span> <span class="cm">

  </span>
  <span class="nx">THREEx</span><span class="p">.</span><span class="nx">DeviceOrientationState</span><span class="p">.</span><span class="nx">prototype</span><span class="p">.</span><span class="nx">_onDeviceOrientation</span>        <span class="o">=</span> <span class="kd">function</span><span class="p">(</span><span class="nx">event</span><span class="p">)</span>
  <span class="p">{</span>
          <span class="k">this</span><span class="p">.</span><span class="nx">_state</span><span class="p">.</span><span class="nx">x</span>        <span class="o">=</span> <span class="p">(</span><span class="o">!</span><span class="nx">event</span><span class="p">.</span><span class="nx">alpha</span> <span class="o">?</span> <span class="mi">0</span> <span class="o">:</span> <span class="nx">event</span><span class="p">.</span><span class="nx">alpha</span><span class="p">)</span> <span class="o">*</span> <span class="nb">Math</span><span class="p">.</span><span class="nx">PI</span> <span class="o">/</span> <span class="mi">180</span><span class="p">;</span>
          <span class="k">this</span><span class="p">.</span><span class="nx">_state</span><span class="p">.</span><span class="nx">y</span>        <span class="o">=</span> <span class="p">(</span><span class="o">!</span><span class="nx">event</span><span class="p">.</span><span class="nx">beta</span>  <span class="o">?</span> <span class="mi">0</span> <span class="o">:</span> <span class="nx">event</span><span class="p">.</span><span class="nx">beta</span> <span class="p">)</span> <span class="o">*</span> <span class="nb">Math</span><span class="p">.</span><span class="nx">PI</span> <span class="o">/</span> <span class="mi">180</span><span class="p">;</span>
          <span class="k">this</span><span class="p">.</span><span class="nx">_state</span><span class="p">.</span><span class="nx">z</span>        <span class="o">=</span> <span class="p">(</span><span class="o">!</span><span class="nx">event</span><span class="p">.</span><span class="nx">gamma</span> <span class="o">?</span> <span class="mi">0</span> <span class="o">:</span> <span class="nx">event</span><span class="p">.</span><span class="nx">gamma</span><span class="p">)</span> <span class="o">*</span> <span class="nb">Math</span><span class="p">.</span><span class="nx">PI</span> <span class="o">/</span> <span class="mi">180</span><span class="p">;</span>
  <span class="p">}</span>
  
  <span class="nx">THREEx</span><span class="p">.</span><span class="nx">DeviceOrientationState</span><span class="p">.</span><span class="nx">prototype</span><span class="p">.</span><span class="nx">angleX</span>        <span class="o">=</span> <span class="kd">function</span><span class="p">()</span>
  <span class="p">{</span>
          <span class="k">return</span> <span class="k">this</span><span class="p">.</span><span class="nx">_state</span><span class="p">.</span><span class="nx">x</span><span class="p">;</span>
  <span class="p">}</span>
  
  <span class="nx">THREEx</span><span class="p">.</span><span class="nx">DeviceOrientationState</span><span class="p">.</span><span class="nx">prototype</span><span class="p">.</span><span class="nx">angleY</span>        <span class="o">=</span> <span class="kd">function</span><span class="p">()</span>
  <span class="p">{</span>
          <span class="k">return</span> <span class="k">this</span><span class="p">.</span><span class="nx">_state</span><span class="p">.</span><span class="nx">y</span><span class="p">;</span>
  <span class="p">}</span>
  
  <span class="nx">THREEx</span><span class="p">.</span><span class="nx">DeviceOrientationState</span><span class="p">.</span><span class="nx">prototype</span><span class="p">.</span><span class="nx">angleZ</span>        <span class="o">=</span> <span class="kd">function</span><span class="p">()</span>
  <span class="p">{</span>
          <span class="k">return</span> <span class="k">this</span><span class="p">.</span><span class="nx">_state</span><span class="p">.</span><span class="nx">z</span><span class="p">;</span>
  <span class="p">}</span>
  
  </pre></div>             </td>           </tr>                </tbody>     </table>   </div> </body> </html> 


(C) Æliens 04/09/2009

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