topical media & game development
lib-jquery-learning-code-06-c.js / js
var entries = [
{
"term": "CALAMITY",
"part": "n.",
"definition": "A more than commonly plain and unmistakable reminder that the affairs of this life are not of our own ordering. Calamities are of two kinds: misfortune to ourselves, and good fortune to others."
},
{
"term": "CANNIBAL",
"part": "n.",
"definition": "A gastronome of the old school who preserves the simple tastes and adheres to the natural diet of the pre-pork period."
},
{
"term": "CHILDHOOD",
"part": "n.",
"definition": "The period of human life intermediate between the idiocy of infancy and the folly of youth — two removes from the sin of manhood and three from the remorse of age."
},
{
"term": "CLARIONET",
"part": "n.",
"definition": "An instrument of torture operated by a person with cotton in his ears. There are two instruments that are worse than a clarionet — two clarionets."
},
{
"term": "COMFORT",
"part": "n.",
"definition": "A state of mind produced by contemplation of a neighbor's uneasiness."
},
{
"term": "CORSAIR",
"part": "n.",
"definition": "A politician of the seas."
}
];
var html = '';
(C) Æliens
20/2/2008
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