topical media & game development
lib-unity-example-procedural-Assets-Sources-~ControlScripts-VPS.js / js
private var mesh : Mesh;
var showFPS = false;
function Start ()
{
guiText.material.color = Color.black;
}
function LateUpdate () {
if (!mesh)
mesh = FindObjectOfType (Mesh);
if (Time.frameCount % 5) {
var vps : int = (mesh.vertexCount / Time.smoothDeltaTime) / 1000;
guiText.text = "Vertices per second:\n" + vps + "k";
var fps : int = (1.0 / Time.smoothDeltaTime);
if (showFPS)
guiText.text += "\nFrames per second:\n" + fps;
}
}
(C) Æliens
04/09/2009
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