topical media & game development
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
graphic-processing-algorithm-Appendix-p313-4-p313-4.pde
/
pde
for(int x=0; x
<width
; x+=20) for(int y=0; y
<height
; y+=10){ if(y%20!=0 && x==0)rect(x,y,8,8); if(y%20!=0 && x>width-21)rect(x+10,y,8,8); else rect(x+(y%20),y,18,8); }
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
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