topical media & game development

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graphic-processing-algorithm-Appendix-p307-p307.pde / pde



  for(int i=0; i<15; i++){
    int x = i%5 * 20;
    int y = i/5 * 20;
    rect(x,y,10,10);
  }
  


(C) Æliens 04/09/2009

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