topical media & game development
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graphic-processing-algorithm-Appendix-p315-1-MyPixel.pde
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pde
class MyPixel{ int x, y; color c = color(255); void plot(){ stroke(c); point(x,y); } }
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course(s)
preface
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appendix
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(C)
Æliens
04/09/2009
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