topical media & game development

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graphic-processing-algorithm-Appendix-p315-1-p315-1.pde / pde



  MyScreen s = new MyScreen(80,50);
  void setup(){
    for(int i=0; i<s.pixelGrid.length; i++)
      s.pixelGrid[i].c = color((int)random(255));
    s.plot();
  }
  


(C) Æliens 04/09/2009

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