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          </style></head><body><pre><span class='line'>  1</span> <span class="COMM">
<span class='line'> 2</span> * @fileOverview Plugins for tQuery.Geometry: tool box to play with geometry <span class='line'> 3</span>

  </span><span class="WHIT">
  <span class='line'>  4</span> 
  <span class='line'>  5</span> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">        </span><span class="COMM">// TODO why is there a closure here ?</span><span class="WHIT">
  <span class='line'>  6</span> 
  <span class='line'>  7</span> </span><span class="COMM">
////////////////////////////////////////////////////////////////////////////

<span class='line'> 8</span> </span><span class="COMM">// Size functions //</span><span class="WHIT"> <span class='line'> 9</span> </span><span class="COMM">
////////////////////////////////////////////////////////////////////////////

<span class='line'> 10</span> <span class='line'> 11</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'computeAll'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'> 12</span> </span><span class="WHIT"> </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">tGeometry</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'> 13</span> </span><span class="WHIT"> </span><span class="NAME">tGeometry.computeBoundingBox</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 14</span> </span><span class="WHIT"> </span><span class="COMM">//tGeometry.computeCentroids();</span><span class="WHIT"> <span class='line'> 15</span> </span><span class="WHIT"> </span><span class="NAME">tGeometry.computeFaceNormals</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 16</span> </span><span class="WHIT"> </span><span class="COMM">//tGeometry.computeVertexNormals();</span><span class="WHIT"> <span class='line'> 17</span> </span><span class="WHIT"> </span><span class="COMM">//tGeometry.computeTangents();</span><span class="WHIT"> <span class='line'> 18</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 19</span> <span class='line'> 20</span> </span><span class="WHIT"> </span><span class="COMM">// return this, to get chained API </span><span class="WHIT"> <span class='line'> 21</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 22</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 23</span> <span class='line'> 24</span> </span><span class="COMM">
<span class='line'> 25</span> * zoom a geometry <span class='line'> 26</span> * <span class='line'> 27</span> * @name zoom <span class='line'> 28</span> * @methodOf tQuery.Geometry <span class='line'> 29</span>

  </span><span class="WHIT">
  <span class='line'> 30</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'scaleBy'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">vector3</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 31</span> </span><span class="WHIT">        </span><span class="COMM">// handle parameters</span><span class="WHIT">
  <span class='line'> 32</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">vector3</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">"number"</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">arguments.length</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 33</span> </span><span class="WHIT">                </span><span class="NAME">vector3</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">(</span><span class="NAME">vector3</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">vector3</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">vector3</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 34</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">vector3</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">"number"</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">arguments.length</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 35</span> </span><span class="WHIT">                </span><span class="NAME">vector3</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">(</span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 36</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
  <span class='line'> 37</span> </span><span class="WHIT">        </span><span class="NAME">console.assert</span><span class="PUNC">(</span><span class="NAME">vector3</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="STRN">"Geometry.vector3 parameter error"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 38</span> 
  <span class='line'> 39</span> </span><span class="WHIT">        </span><span class="COMM">// change all geometry.vertices</span><span class="WHIT">
  <span class='line'> 40</span> </span><span class="WHIT">        </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">geometry</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 41</span> </span><span class="WHIT">                </span><span class="KEYW">for</span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">geometry.vertices.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 42</span> </span><span class="WHIT">                        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vertex</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">geometry.vertices</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 43</span> </span><span class="WHIT">                        </span><span class="NAME">vertex.multiplySelf</span><span class="PUNC">(</span><span class="NAME">vector3</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> 
  <span class='line'> 44</span>                 </span><span class="PUNC">}</span><span class="WHIT">
  <span class='line'> 45</span> </span><span class="WHIT">                </span><span class="COMM">// mark the vertices as dirty</span><span class="WHIT">
  <span class='line'> 46</span> </span><span class="WHIT">                </span><span class="NAME">geometry.verticesNeedUpdate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 47</span> </span><span class="WHIT">                </span><span class="NAME">geometry.computeBoundingBox</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 48</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="WHIT">
  <span class='line'> 49</span> 
  <span class='line'> 50</span> </span><span class="WHIT">        </span><span class="COMM">// return this, to get chained API        </span><span class="WHIT">
  <span class='line'> 51</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 52</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 53</span> 
  <span class='line'> 54</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'size'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 55</span> </span><span class="WHIT">        </span><span class="COMM">// only on zero-or-one element</span><span class="WHIT">
  <span class='line'> 56</span> </span><span class="WHIT">        </span><span class="NAME">console.assert</span><span class="PUNC">(</span><span class="NAME">this.length</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT">
  <span class='line'> 57</span> </span><span class="WHIT">        </span><span class="COMM">// if no element, return undefined</span><span class="WHIT">
  <span class='line'> 58</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">this.length</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">undefined</span><span class="WHIT">
  <span class='line'> 59</span> 
  <span class='line'> 60</span> </span><span class="WHIT">        </span><span class="COMM">// else measure the size of the element</span><span class="WHIT">
  <span class='line'> 61</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">geometry</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.get</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 62</span> </span><span class="WHIT">        </span><span class="COMM">// compute middle</span><span class="WHIT">
  <span class='line'> 63</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">size</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT">
  <span class='line'> 64</span> </span><span class="WHIT">        </span><span class="NAME">size.x</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.max.x</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.min.x</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 65</span> </span><span class="WHIT">        </span><span class="NAME">size.y</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.max.y</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.min.y</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 66</span> </span><span class="WHIT">        </span><span class="NAME">size.z</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.max.z</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.min.z</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 67</span> 
  <span class='line'> 68</span> </span><span class="WHIT">        </span><span class="COMM">// return the just computed middle</span><span class="WHIT">
  <span class='line'> 69</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">size</span><span class="PUNC">;</span><span class="WHIT">        
  <span class='line'> 70</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 71</span> 
  <span class='line'> 72</span> </span><span class="COMM">
<span class='line'> 73</span>

  </span><span class="WHIT">
  <span class='line'> 74</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'normalize'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 75</span> </span><span class="WHIT">        </span><span class="COMM">// change all geometry.vertices</span><span class="WHIT">
  <span class='line'> 76</span> </span><span class="WHIT">        </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">geometry</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 77</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">node</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">tQuery</span><span class="PUNC">(</span><span class="NAME">geometry</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 78</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">size</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">node.size</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 79</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">size.x</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">size.y</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">size.x</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">size.z</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 80</span> </span><span class="WHIT">                        </span><span class="NAME">node.zoom</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="PUNC">/</span><span class="NAME">size.x</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 81</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">size.y</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">size.x</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">size.y</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">size.z</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 82</span> </span><span class="WHIT">                        </span><span class="NAME">node.zoom</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="PUNC">/</span><span class="NAME">size.y</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 83</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="KEYW">else</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 84</span> </span><span class="WHIT">                        </span><span class="NAME">node.zoom</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="PUNC">/</span><span class="NAME">size.z</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 85</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
  <span class='line'> 86</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 87</span> </span><span class="WHIT">        </span><span class="COMM">// return this, to get chained API        </span><span class="WHIT">
  <span class='line'> 88</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 89</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 90</span> 
  <span class='line'> 91</span> 
  <span class='line'> 92</span> </span><span class="COMM">
////////////////////////////////////////////////////////////////////////////

<span class='line'> 93</span> </span><span class="COMM">// //</span><span class="WHIT"> <span class='line'> 94</span> </span><span class="COMM">
////////////////////////////////////////////////////////////////////////////

<span class='line'> 95</span> <span class='line'> 96</span> <span class='line'> 97</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'middlePoint'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'> 98</span> </span><span class="WHIT"> </span><span class="COMM">// only on zero-or-one element</span><span class="WHIT"> <span class='line'> 99</span> </span><span class="WHIT"> </span><span class="NAME">console.assert</span><span class="PUNC">(</span><span class="NAME">this.length</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>100</span> </span><span class="WHIT"> </span><span class="COMM">// if no element, return undegined</span><span class="WHIT"> <span class='line'>101</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">this.length</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">undefined</span><span class="WHIT"> <span class='line'>102</span> </span><span class="WHIT"> </span><span class="COMM">// else measure the size of the element</span><span class="WHIT"> <span class='line'>103</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">geometry</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.get</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>104</span> </span><span class="WHIT"> </span><span class="COMM">// compute middle</span><span class="WHIT"> <span class='line'>105</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">middle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>106</span> </span><span class="WHIT"> </span><span class="NAME">middle.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.max.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.min.x</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>107</span> </span><span class="WHIT"> </span><span class="NAME">middle.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.max.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.min.y</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>108</span> </span><span class="WHIT"> </span><span class="NAME">middle.z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.max.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">geometry.boundingBox.min.z</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>109</span> <span class='line'>110</span> </span><span class="WHIT"> </span><span class="COMM">// return the just computed middle</span><span class="WHIT"> <span class='line'>111</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">middle</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>112</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>113</span> <span class='line'>114</span> </span><span class="COMM">
////////////////////////////////////////////////////////////////////////////

<span class='line'>115</span> </span><span class="COMM">// move functions //</span><span class="WHIT"> <span class='line'>116</span> </span><span class="COMM">
////////////////////////////////////////////////////////////////////////////

<span class='line'>117</span> <span class='line'>118</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'translate'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>119</span> </span><span class="WHIT"> </span><span class="COMM">// handle parameters</span><span class="WHIT"> <span class='line'>120</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">"number"</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">arguments.length</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>121</span> </span><span class="WHIT"> </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">(</span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>122</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>123</span> </span><span class="WHIT"> </span><span class="NAME">console.assert</span><span class="PUNC">(</span><span class="NAME">delta</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="STRN">"Geometry.translate parameter error"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>124</span> <span class='line'>125</span> </span><span class="WHIT"> </span><span class="COMM">// change all geometry.vertices</span><span class="WHIT"> <span class='line'>126</span> </span><span class="WHIT"> </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">geometry</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>127</span> </span><span class="WHIT"> </span><span class="COMM">// change all geometry.vertices</span><span class="WHIT"> <span class='line'>128</span> </span><span class="WHIT"> </span><span class="KEYW">for</span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">geometry.vertices.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>129</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vertex</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">geometry.vertices</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>130</span> </span><span class="WHIT"> </span><span class="NAME">vertex.addSelf</span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>131</span> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>132</span> </span><span class="WHIT"> </span><span class="COMM">// mark the vertices as dirty</span><span class="WHIT"> <span class='line'>133</span> </span><span class="WHIT"> </span><span class="NAME">geometry.verticesNeedUpdate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>134</span> </span><span class="WHIT"> </span><span class="NAME">geometry.computeBoundingBox</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>135</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>136</span> <span class='line'>137</span> </span><span class="WHIT"> </span><span class="COMM">// return this, to get chained API </span><span class="WHIT"> <span class='line'>138</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>139</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>140</span> <span class='line'>141</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'rotate'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">angles</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">order</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>142</span> </span><span class="WHIT"> </span><span class="COMM">// handle parameters</span><span class="WHIT"> <span class='line'>143</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">angles</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">"number"</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">arguments.length</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>144</span> </span><span class="WHIT"> </span><span class="NAME">angles</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">(</span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">arguments</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>145</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>146</span> </span><span class="WHIT"> </span><span class="NAME">console.assert</span><span class="PUNC">(</span><span class="NAME">angles</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">THREE.Vector3</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="STRN">"Geometry.rotate parameter error"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>147</span> <span class='line'>148</span> </span><span class="WHIT"> </span><span class="COMM">// set default rotation order if needed</span><span class="WHIT"> <span class='line'>149</span> </span><span class="WHIT"> </span><span class="NAME">order</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">order</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="STRN">'XYZ'</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>150</span> </span><span class="WHIT"> </span><span class="COMM">// compute transformation matrix</span><span class="WHIT"> <span class='line'>151</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">matrix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.Matrix4</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>152</span> </span><span class="WHIT"> </span><span class="NAME">matrix.setRotationFromEuler</span><span class="PUNC">(</span><span class="NAME">angles</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">order</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>153</span> <span class='line'>154</span> </span><span class="WHIT"> </span><span class="COMM">// change all geometry.vertices</span><span class="WHIT"> <span class='line'>155</span> </span><span class="WHIT"> </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">geometry</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>156</span> </span><span class="WHIT"> </span><span class="COMM">// apply the matrix</span><span class="WHIT"> <span class='line'>157</span> </span><span class="WHIT"> </span><span class="NAME">geometry.applyMatrix</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">matrix</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>158</span> </span><span class="WHIT"> <span class='line'>159</span> </span><span class="COMM">// mark the vertices as dirty</span><span class="WHIT"> <span class='line'>160</span> </span><span class="WHIT"> </span><span class="NAME">geometry.verticesNeedUpdate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>161</span> </span><span class="WHIT"> </span><span class="NAME">geometry.computeBoundingBox</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>162</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>163</span> <span class='line'>164</span> </span><span class="WHIT"> </span><span class="COMM">// return this, to get chained API </span><span class="WHIT"> <span class='line'>165</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>166</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>167</span> <span class='line'>168</span> </span><span class="COMM">
<span class='line'>169</span>

  </span><span class="WHIT">
  <span class='line'>170</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'center'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">noX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">noY</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">noZ</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'>171</span> </span><span class="WHIT">        </span><span class="COMM">// change all geometry.vertices</span><span class="WHIT">
  <span class='line'>172</span> </span><span class="WHIT">        </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">tGeometry</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'>173</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">geometry</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">tQuery</span><span class="PUNC">(</span><span class="NAME">tGeometry</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>174</span> </span><span class="WHIT">                </span><span class="COMM">// compute delta</span><span class="WHIT">
  <span class='line'>175</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta</span><span class="WHIT">         </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">geometry.middlePoint</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">negate</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>176</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">noX</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT">        </span><span class="NAME">delta.x</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>177</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">noY</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT">        </span><span class="NAME">delta.y</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>178</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">noZ</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT">        </span><span class="NAME">delta.z</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>179</span> 
  <span class='line'>180</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">geometry.translate</span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">)</span><span class="WHIT">
  <span class='line'>181</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>182</span> </span><span class="WHIT">        </span><span class="COMM">// return this, to get chained API        </span><span class="WHIT">
  <span class='line'>183</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>184</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>185</span> 
  <span class='line'>186</span> </span><span class="COMM">
<span class='line'>187</span> * Smooth the geometry using catmull-clark <span class='line'>188</span> * <span class='line'>189</span> *
parameter: {Number} subdivision the number of subdivision to do <span class='line'>190</span>

  </span><span class="WHIT">
  <span class='line'>191</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'smooth'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">subdivision</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'>192</span> </span><span class="WHIT">        </span><span class="COMM">// init the modifier</span><span class="WHIT">
  <span class='line'>193</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">modifier</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">THREE.SubdivisionModifier</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">subdivision</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>194</span> </span><span class="WHIT">        </span><span class="COMM">// apply it to each geometry</span><span class="WHIT">
  <span class='line'>195</span> </span><span class="WHIT">        </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">geometry</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'>196</span> </span><span class="WHIT">                </span><span class="COMM">// apply it</span><span class="WHIT">
  <span class='line'>197</span> </span><span class="WHIT">                </span><span class="NAME">modifier.modify</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">geometry</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT">
  <span class='line'>198</span> </span><span class="WHIT">        
  <span class='line'>199</span>                 </span><span class="COMM">// mark the vertices as dirty</span><span class="WHIT">
  <span class='line'>200</span> </span><span class="WHIT">                </span><span class="NAME">geometry.verticesNeedUpdate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>201</span> </span><span class="WHIT">                </span><span class="NAME">geometry.computeBoundingBox</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>202</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>203</span> </span><span class="WHIT">        </span><span class="COMM">// return this, to get chained API        </span><span class="WHIT">
  <span class='line'>204</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>205</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>206</span> 
  <span class='line'>207</span> </span><span class="COMM">// some shortcuts</span><span class="WHIT">
  <span class='line'>208</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'translateX'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.translate</span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>209</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'translateY'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.translate</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">delta</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>210</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'translateZ'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.translate</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">delta</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>211</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'rotateX'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">angle</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.rotate</span><span class="PUNC">(</span><span class="NAME">angle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>212</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'rotateY'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">angle</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.rotate</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>213</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'rotateZ'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">angle</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.rotate</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angle</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>214</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'scaleXBy'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.scaleBy</span><span class="PUNC">(</span><span class="NAME">ratio</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>215</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'scaleYBy'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.scaleBy</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>216</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'scaleZBy'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.scaleBy</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>217</span> 
  <span class='line'>218</span> </span><span class="COMM">// backward compatibility</span><span class="WHIT">
  <span class='line'>219</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'zoom'</span><span class="WHIT">                </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">value</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.scaleBy</span><span class="PUNC">(</span><span class="NAME">value</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>220</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'zoomX'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.zoom</span><span class="PUNC">(</span><span class="NAME">ratio</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>221</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'zoomY'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.zoom</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>222</span> </span><span class="NAME">tQuery.Geometry.registerInstance</span><span class="PUNC">(</span><span class="STRN">'zoomZ'</span><span class="WHIT">        </span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.zoom</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>223</span> 
  <span class='line'>224</span> 
  <span class='line'>225</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        </span><span class="COMM">// closure function end</span><span class="WHIT">
  <span class='line'>226</span> </span></pre></body></html>


(C) Æliens 04/09/2009

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