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          </style></head><body><pre><span class='line'>  1</span> <span class="NAME">tQuery.Material.register</span><span class="PUNC">(</span><span class="STRN">'textureScrolling'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">options</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'>  2</span> </span><span class="WHIT">        </span><span class="COMM">// handle parameters</span><span class="WHIT">
  <span class='line'>  3</span> </span><span class="WHIT">        </span><span class="NAME">options</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">tQuery.extend</span><span class="PUNC">(</span><span class="NAME">options</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'>  4</span> </span><span class="WHIT">                </span><span class="NAME">transform</span><span class="WHIT">        </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">tTexture</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'>  5</span> </span><span class="WHIT">                        </span><span class="NAME">tTexture.offset.x</span><span class="WHIT">        </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.003</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>  6</span> </span><span class="WHIT">                        </span><span class="NAME">tTexture.offset.y</span><span class="WHIT">        </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.01</span><span class="PUNC">;</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'>  7</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
  <span class='line'>  8</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">        
  <span class='line'>  9</span> 
  <span class='line'> 10</span>         </span><span class="COMM">// init the animation</span><span class="WHIT">
  <span class='line'> 11</span> </span><span class="WHIT">        </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">tMaterial</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 12</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">tTexture</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">tMaterial.map</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 13</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="PUNC">!</span><span class="NAME">tTexture</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT">        </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 14</span> 
  <span class='line'> 15</span> </span><span class="WHIT">                </span><span class="NAME">tTexture.wrapT</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">THREE.RepeatWrapping</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 16</span> </span><span class="WHIT">                </span><span class="NAME">tTexture.wrapS</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">THREE.RepeatWrapping</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 17</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 18</span> 
  <span class='line'> 19</span> </span><span class="WHIT">        </span><span class="COMM">// do the actual animation</span><span class="WHIT">
  <span class='line'> 20</span> </span><span class="WHIT">        </span><span class="NAME">tQuery.world.loop</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">hook</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">deltaTime</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">present</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 21</span> </span><span class="WHIT">                </span><span class="NAME">this.each</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">tMaterial</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
  <span class='line'> 22</span> 
  <span class='line'> 23</span> </span><span class="WHIT">                        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">tTexture</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">tMaterial.map</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 24</span> </span><span class="WHIT">                        </span><span class="KEYW">if</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="PUNC">!</span><span class="NAME">tTexture</span><span class="WHIT"> </span><span class="PUNC">)</span><span class="WHIT">        </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 25</span> </span><span class="WHIT">                        </span><span class="COMM">// </span><span class="WHIT">
  <span class='line'> 26</span> </span><span class="WHIT">                        </span><span class="NAME">options.transform</span><span class="PUNC">(</span><span class="NAME">tTexture</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 27</span> </span><span class="WHIT">                        </span><span class="COMM">// normalize the offset</span><span class="WHIT">
  <span class='line'> 28</span> </span><span class="WHIT">                        </span><span class="NAME">tTexture.offset.x</span><span class="WHIT">        </span><span class="PUNC">%</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 29</span> </span><span class="WHIT">                        </span><span class="NAME">tTexture.offset.y</span><span class="WHIT">        </span><span class="PUNC">%</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 30</span> </span><span class="WHIT">                        </span><span class="COMM">// update the texture</span><span class="WHIT">
  <span class='line'> 31</span> </span><span class="WHIT">                        </span><span class="NAME">tTexture.needsUpdate</span><span class="WHIT">        </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 32</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 33</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">.</span><span class="NAME">bind</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
  <span class='line'> 34</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span></pre></body></html>


(C) Æliens 04/09/2009

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