The DejaVU Framework --
hush 3.1
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//=============================================================================
// Vertex.h by Frank Luna (C) 2005 All Rights Reserved.
//
// This file contains all of our vertex structures. We will add to it
// as needed throughout the book.
//=============================================================================
include <d3dx9.h>
ifndef VERTEX_H
define VERTEX_H
// Call in constructor and destructor, respectively, of derived application class.
void InitAllVertexDeclarations();
void DestroyAllVertexDeclarations();
//===============================================================
struct VertexPos
{
VertexPos():pos(0.0f, 0.0f, 0.0f){}
VertexPos(float x, float y, float z):pos(x,y,z){}
VertexPos(const D3DXVECTOR3& v):pos(v){}
D3DXVECTOR3 pos;
static IDirect3DVertexDeclaration9* Decl;
};
//===============================================================
struct VertexCol
{
VertexCol():pos(0.0f, 0.0f, 0.0f),col(0x00000000){}
VertexCol(float x, float y, float z, D3DCOLOR c):pos(x,y,z), col(c){}
VertexCol(const D3DXVECTOR3& v, D3DCOLOR c):pos(v),col(c){}
D3DXVECTOR3 pos;
D3DCOLOR col;
static IDirect3DVertexDeclaration9* Decl;
};
//===============================================================
struct VertexPN
{
VertexPN()
:pos(0.0f, 0.0f, 0.0f),
normal(0.0f, 0.0f, 0.0f){}
VertexPN(float x, float y, float z,
float nx, float ny, float nz):pos(x,y,z), normal(nx,ny,nz){}
VertexPN(const D3DXVECTOR3& v, const D3DXVECTOR3& n)
:pos(v),normal(n){}
D3DXVECTOR3 pos;
D3DXVECTOR3 normal;
static IDirect3DVertexDeclaration9* Decl;
};
//===============================================================
struct VertexPNT
{
VertexPNT()
:pos(0.0f, 0.0f, 0.0f),
normal(0.0f, 0.0f, 0.0f),
tex0(0.0f, 0.0f){}
VertexPNT(float x, float y, float z,
float nx, float ny, float nz,
float u, float v):pos(x,y,z), normal(nx,ny,nz), tex0(u,v){}
VertexPNT(const D3DXVECTOR3& v, const D3DXVECTOR3& n, const D3DXVECTOR2& uv)
:pos(v),normal(n), tex0(uv){}
D3DXVECTOR3 pos;
D3DXVECTOR3 normal;
D3DXVECTOR2 tex0;
static IDirect3DVertexDeclaration9* Decl;
};
endif // VERTEX_H
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div.mainnavigate {
margin: 20px 2px;
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*/
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<div class=xnavigate>
[]
<black>readme</black>
course(s)
preface
<black>I</black>
1
2
<black>II</black>
3
4
<black>III</black>
5
6
7
<black>IV</black>
8
9
10
<black>V</black>
11
12
afterthought(s)
<black>appendix</black>
reference(s)
example(s)
<black>resource(s)</black>
_
</div>
<hr>
(C) Æliens
20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.
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<td>
<address>
Hush Online Technology
</address>
hush@cs.vu.nl
<br>04/07/09
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