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graphic-processing-algorithm-Appendix-p323-p23-p323-p23.pde / pde



  noFill();
  size(500,500);
  background(255);
  for(int i=0; i<20; i++){
    pushMatrix();
    translate(width/2,height/2);
    rotate(radians(i*90));
    scale(1./pow(2,i),1./pow(2,i));
    rect(0,0, 200,100);
    line(0,0,200,100);
    popMatrix();
  }
  


(C) Æliens 04/09/2009

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