media @ VU
[] readme course preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthoughts appendix references examples resources _

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vr-orig-raven.vr (wrl ) [ flux / bitmanagement / cortona / octaga ]


  
  
  WorldInfo {
    title "H-ANIM 1.1 compliant Low-res Raven"
    info [
      "authorName=Vcom3D, Inc."
      "authorEmail=info@vcom3d.com"
   
     "copyright=Copyright 1998-2001 Vcom3D, Inc., all rights reserved."
      "creationDate=June 28, 1999"
      "modifiedDate=March 
  12, 2001"
      "usageRestrictions=Property of Vcom3D, Inc. May be used for non-commercial applications.  Vcom3D nametag 
  and these credits must be included. Contact Vcom3D to license this and other characters."
      "age=11"
      "gender=female"
   
   ]
  }
  
  # the joints and the segments of thumb2, thumb3, index2, index3, middle2, middle3, ring2, ring3, pinky2, pinky3, and vl5
  # are added by Zhisheng Huang
  # Modified Date: 20 Oct, 2002
  
  NavigationInfo {
    type ["EXAMINE","ANY"]
    headlight TRUE
    avatarSize [ 2, 1.6, .75 ]
  }
  
  Background {
    skyColor 
  [ .4 .45 .6 ]
  }
  
    
## HUMANOID

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### HUMANOID

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PROTO Humanoid [ field SFVec3f bboxCenter 0 0 0 field SFVec3f bboxSize -1 -1 -1 exposedField SFVec3f center 0 0 0 exposedField MFNode humanoidBody [ ] exposedField MFString info [ ] exposedField MFNode joints [ ] exposedField SFString name "" exposedField SFRotation rotation 0 0 1 0 exposedField SFVec3f scale 1 1 1 exposedField SFRotation scaleOrientation 0 0 1 0 exposedField MFNode segments [ ] exposedField MFNode sites [ ] exposedField SFVec3f translation 0 0 0 exposedField SFString version "1.1" exposedField MFNode viewpoints [ ] ] { Transform { bboxCenter IS bboxCenter bboxSize IS bboxSize center IS center rotation IS rotation scale IS scale scaleOrientation IS scaleOrientation translation IS translation children [ Group { children IS viewpoints } Group { children IS humanoidBody } ] } } PROTO Joint [ exposedField SFVec3f center 0 0 0 exposedField MFNode children [] exposedField MFFloat llimit [] exposedField SFRotation limitOrientation 0 0 1 0 exposedField SFString name "" exposedField SFRotation rotation 0 0 1 0 exposedField SFVec3f scale 1 1 1 exposedField SFRotation scaleOrientation 0 0 1 0 exposedField MFFloat stiffness [ 0 0 0 ] exposedField SFVec3f translation 0 0 0 exposedField MFFloat ulimit [] ] { Transform { translation IS translation rotation IS rotation scale IS scale scaleOrientation IS scaleOrientation center IS center children IS children } } PROTO Segment [ field SFVec3f bboxCenter 0 0 0 field SFVec3f bboxSize -1 -1 -1 exposedField SFVec3f centerOfMass 0 0 0 exposedField MFNode children [ ] exposedField SFNode coord NULL exposedField MFNode displacers [ ] exposedField SFFloat mass 0 exposedField MFFloat momentsOfInertia [ 0 0 0 0 0 0 0 0 0 ] exposedField SFString name "" eventIn MFNode addChildren eventIn MFNode removeChildren ] { Group { addChildren IS addChildren bboxCenter IS bboxCenter bboxSize IS bboxSize children IS children removeChildren IS removeChildren } } PROTO Site [ exposedField SFVec3f center 0 0 0 exposedField MFNode children [] exposedField SFString name "" exposedField SFRotation rotation 0 0 1 0 exposedField SFVec3f scale 1 1 1 exposedField SFRotation scaleOrientation 0 0 1 0 exposedField SFVec3f translation 0 0 0 eventIn MFNode addChildren eventIn MFNode removeChildren ] { Transform { addChildren IS addChildren center IS center children IS children removeChildren IS removeChildren rotation IS rotation scale IS scale scaleOrientation IS scaleOrientation translation IS translation } } PROTO Displacer [ exposedField MFInt32 coordIndex [ ] exposedField MFVec3f displacements [ ] exposedField SFString name "" ] { WorldInfo {} } DEF Humanoid Humanoid { humanoidBody [ DEF hanim_HumanoidRoot Joint{ name "HumanoidRoot" center 0.0 0.707 -0.024 children [ DEF hanim_sacrum Segment { name "sacrum" children [ ] } DEF hanim_vl5 Joint { name "vl5" center 0.0 0.85 -0.08 children [ DEF hanim_vc7 Joint{ name "vc7" center -6.631E-4 0.79796004 -0.0019899998 children [ DEF hanim_c7 Segment { name "c7" children [ Shape { appearance Appearance { texture ImageTexture { url "textures/rshirt2.jpg" repeatS TRUE repeatT TRUE } material Material { ambientIntensity .119 shininess .2875 transparency 0 diffuseColor .1961 0 .1569 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_c7-FACES IndexedFaceSet { creaseAngle 3 coord DEF ravenlow_c7-COORD Coordinate { point [ .0999 .846 -.0241, .0632 .8633 -.0822, .0632 .8507 .0349, .1041 .9372 -.0241, .0543 .9751 -.0857, .0543 1.1084 .0702, .1272 1.0622 -.0241, .1077 1.1395 .0388, .1314 1.1646 -.0224, .0539 1.1798 .0283, -7.0E-4 .8638 -.0818, -7.0E-4 .8238 -.0231, -7.0E-4 .861 .05, -7.0E-4 .9672 -.0915, -7.0E-4 1.0544 -.1018, -7.0E-4 1.1249 .0699, -7.0E-4 1.1396 -.0969, -7.0E-4 1.167 .0434, -7.0E-4 1.2198 -.0238, -7.0E-4 1.1828 -.0712, -.1013 .846 -.0241, -.0645 .8633 -.0822, -.0645 .8507 .0349, -.1054 .9372 -.0241, -.0556 .9751 -.0857, -.0556 1.1084 .0702, -.127 1.0622 -.0241, -.1075 1.1395 .0388, -.1312 1.1646 -.0224, -.0552 1.1798 .0283, .0992 1.1321 -.0757, .0701 1.1383 -.095, .0818 1.1705 -.0607, .1094 1.1616 -.0616, -.1092 1.1616 -.0614, -.0831 1.1705 -.0605, -.0714 1.1383 -.0948, -.1004 1.1321 -.0755 ] } texCoord DEF ravenlow_c7-TEXCOORD TextureCoordinate { point [ .844 .0575, .705 .1019, .705 .0695, .8379 .292, .6761 .3896, .6761 .7325, .9131 .6138, .8496 .8126, .9269 .8771, .6747 .9721, .4974 .1032, .4974 5.0E-4, .4974 .0961, .4974 .3693, .4974 .5937, .4974 .7751, .4974 .7903, .4974 .8833, .4974 .9832, .4974 .9995, .1508 .0575, .2897 .1019, .2897 .0695, .1571 .292, .3187 .3896, .3187 .7325, .0869 .6138, .1504 .8126, .0731 .8771, .3201 .9721, .8219 .7937, .7274 .7868, .7261 .9287, .7655 .9678, .8553 .8695, .1447 .8695, .2293 .9678, .2687 .9287, .2674 .7868, .1732 .7937 ] } coordIndex [ 0, 1, 4, -1, 13, 4, 10, -1, 2, 0, 3, -1, 3, 4, 30, -1, 5, 3, 6, -1, 6, 33, 8, -1, 7, 6, 8, -1, 2, 12, 11, -1, 12, 5, 15, -1, 15, 7, 17, -1, 14, 31, 4, -1, 17, 9, 18, -1, 32, 16, 19, -1, 17, 7, 9, -1, 21, 20, 24, -1, 24, 13, 10, -1, 20, 22, 23, -1, 24, 23, 37, -1, 23, 25, 26, -1, 34, 26, 28, -1, 26, 27, 28, -1, 12, 22, 11, -1, 25, 12, 15, -1, 27, 15, 17, -1, 36, 14, 24, -1, 28, 18, 35, -1, 16, 35, 19, -1, 27, 17, 29, -1, 30, 33, 6, -1, 31, 30, 4, -1, 32, 31, 16, -1, 33, 32, 8, -1, 30, 31, 32, -1, 34, 37, 26, -1, 35, 34, 28, -1, 36, 35, 16, -1, 37, 36, 24, -1, 35, 36, 37, -1, 0, 4, 3, -1, 1, 10, 4, -1, 2, 3, 5, -1, 3, 30, 6, -1, 5, 6, 7, -1, 7, 8, 9, -1, 11, 0, 2, -1, 1, 11, 10, -1, 0, 11, 1, -1, 5, 12, 2, -1, 7, 15, 5, -1, 16, 31, 14, -1, 4, 13, 14, -1, 18, 32, 19, -1, 9, 8, 18, -1, 18, 8, 32, -1, 24, 20, 23, -1, 10, 21, 24, -1, 23, 22, 25, -1, 37, 23, 26, -1, 26, 25, 27, -1, 28, 27, 29, -1, 20, 11, 22, -1, 11, 21, 10, -1, 11, 20, 21, -1, 12, 25, 22, -1, 15, 27, 25, -1, 36, 16, 14, -1, 13, 24, 14, -1, 35, 18, 19, -1, 28, 29, 18, -1, 29, 17, 18, -1, 33, 30, 32, -1, 35, 37, 34, -1 ] texCoordIndex [ 0, 1, 4, -1, 13, 4, 10, -1, 2, 0, 3, -1, 3, 4, 30, -1, 5, 3, 6, -1, 6, 34, 8, -1, 7, 6, 8, -1, 2, 12, 11, -1, 12, 5, 15, -1, 15, 7, 17, -1, 14, 31, 4, -1, 17, 9, 18, -1, 32, 16, 19, -1, 17, 7, 9, -1, 21, 20, 24, -1, 24, 13, 10, -1, 20, 22, 23, -1, 24, 23, 39, -1, 23, 25, 26, -1, 35, 26, 28, -1, 26, 27, 28, -1, 12, 22, 11, -1, 25, 12, 15, -1, 27, 15, 17, -1, 38, 14, 24, -1, 28, 18, 36, -1, 16, 37, 19, -1, 27, 17, 29, -1, 30, 34, 6, -1, 31, 30, 4, -1, 32, 31, 16, -1, 34, 33, 8, -1, 30, 31, 32, -1, 35, 39, 26, -1, 36, 35, 28, -1, 38, 37, 16, -1, 39, 38, 24, -1, 37, 38, 39, -1, 0, 4, 3, -1, 1, 10, 4, -1, 2, 3, 5, -1, 3, 30, 6, -1, 5, 6, 7, -1, 7, 8, 9, -1, 11, 0, 2, -1, 1, 11, 10, -1, 0, 11, 1, -1, 5, 12, 2, -1, 7, 15, 5, -1, 16, 31, 14, -1, 4, 13, 14, -1, 18, 33, 19, -1, 9, 8, 18, -1, 18, 8, 33, -1, 24, 20, 23, -1, 10, 21, 24, -1, 23, 22, 25, -1, 39, 23, 26, -1, 26, 25, 27, -1, 28, 27, 29, -1, 20, 11, 22, -1, 11, 21, 10, -1, 11, 20, 21, -1, 12, 25, 22, -1, 15, 27, 25, -1, 38, 16, 14, -1, 13, 24, 14, -1, 36, 18, 19, -1, 28, 29, 18, -1, 29, 17, 18, -1, 34, 30, 32, -1, 37, 39, 35, -1 ] } }Shape { appearance Appearance { texture ImageTexture { url "textures/seam.jpg" repeatS TRUE repeatT TRUE } material Material { ambientIntensity .898 shininess .2875 transparency 0 diffuseColor 1 1 1 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_c7_group-FACES IndexedFaceSet { creaseAngle 3 coord DEF ravenlow_c7_group-COORD Coordinate { point [ .0242 1.136 .059, .0715 1.1375 .0484, .0221 1.1487 .0512, .0694 1.1501 .0406 ] } texCoord DEF ravenlow_c7_group-TEXCOORD TextureCoordinate { point [ 5.0E-4 5.0E-4, .9995 5.0E-4, 5.0E-4 .9995, .9995 .9995, 5.0E-4 5.0E-4, .9995 5.0E-4, 5.0E-4 .9995, .9995 .9995 ] } coordIndex [ 0, 1, 3, -1, 3, 2, 0, -1 ] texCoordIndex [ 4, 5, 7, -1, 7, 6, 4, -1 ] } } ] } DEF hanim_vc4 Joint{ name "vc4" center 0.0 1.2149601 -0.0139999995 children [ DEF hanim_c4 Segment { name "c4" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_c4-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_c4-COORD Coordinate { point [ 0 1.1778 -.0186, .0492 1.2004 -.0186, .0249 1.1836 -.0553, -.0249 1.1836 -.0553, -.0492 1.2004 -.0186, -.0249 1.1836 .0181, .0249 1.1836 .0181, .0409 1.2157 -.0186, .0205 1.2157 -.0553, -.0205 1.2157 -.0553, -.0409 1.2157 -.0186, -.0205 1.2157 .0181, .0205 1.2157 .0181, .0377 1.241 -.022, .0189 1.241 -.0622, -.0189 1.241 -.0622, -.0377 1.241 -.022, -.0189 1.241 .0173, .0189 1.241 .0173, .0496 1.2982 -.0238, .0248 1.2756 -.0673, -.0248 1.2756 -.0673, -.0496 1.2982 -.0238, -.0248 1.277 .018, .0248 1.277 .018 ] } coordIndex [ 0, 2, 1, -1, 0, 3, 2, -1, 0, 4, 3, -1, 0, 5, 4, -1, 0, 6, 5, -1, 0, 1, 6, -1, 1, 8, 7, -1, 1, 2, 8, -1, 2, 9, 8, -1, 2, 3, 9, -1, 3, 10, 9, -1, 3, 4, 10, -1, 4, 11, 10, -1, 4, 5, 11, -1, 5, 12, 11, -1, 5, 6, 12, -1, 6, 7, 12, -1, 6, 1, 7, -1, 7, 14, 13, -1, 7, 8, 14, -1, 8, 15, 14, -1, 8, 9, 15, -1, 9, 16, 15, -1, 9, 10, 16, -1, 10, 17, 16, -1, 10, 11, 17, -1, 11, 18, 17, -1, 11, 12, 18, -1, 12, 13, 18, -1, 12, 7, 13, -1, 13, 20, 19, -1, 13, 14, 20, -1, 14, 21, 20, -1, 14, 15, 21, -1, 15, 22, 21, -1, 15, 16, 22, -1, 16, 23, 22, -1, 16, 17, 23, -1, 17, 24, 23, -1, 17, 18, 24, -1, 18, 19, 24, -1, 18, 13, 19, -1 ] } } ] } DEF hanim_vc1 Joint{ name "vc1" center 0.0 1.2149601 -0.0139999995 children [ DEF hanim_c1 Segment { name "c1" children [ ] } DEF hanim_skullbase Joint{ name "skullbase" center 0.0 1.2999601 -0.012999999 children [ DEF hanim_skull Segment { name "skull" children [ Shape { appearance Appearance { texture ImageTexture { url "textures/r_face.jpg" repeatS TRUE repeatT TRUE } material Material { ambientIntensity .668 shininess .2875 transparency 0 diffuseColor .7882 .6824 .5333 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_skull-FACES IndexedFaceSet { creaseAngle 3 coord DEF ravenlow_skull-COORD Coordinate { point [ -.0832 1.3342 -.0325, -.083 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94, 61, 105, -1, 108, 97, 96, -1, 97, 108, 101, -1, 106, 91, 104, -1, 91, 106, 111, -1, 87, 97, 100, -1, 209, 191, 192, -1, 95, 92, 112, -1, 198, 208, 206, -1, 92, 94, 93, -1, 47, 101, 62, -1, 101, 47, 99, -1, 210, 198, 207, -1, 101, 58, 62, -1, 73, 95, 84, -1, 93, 105, 91, -1, 105, 93, 94, -1, 94, 71, 52, -1, 71, 94, 72, -1, 84, 95, 83, -1, 184, 188, 201, -1, 102, 100, 99, -1, 190, 196, 204, -1, 196, 190, 191, -1, 196, 209, 199, -1, 209, 196, 191, -1, 203, 200, 202, -1, 103, 86, 85, -1, 198, 204, 196, -1, 210, 205, 204, -1, 205, 210, 194, -1, 61, 94, 52, -1, 205, 194, 202, -1, 198, 210, 204, -1, 194, 210, 195, -1, 44, 29, 48, -1, 102, 85, 100, -1, 50, 113, 114, -1, 50, 54, 113, -1, 54, 58, 113, -1, 58, 107, 115, -1, 107, 116, 115, -1, 107, 104, 116, -1, 104, 117, 116, -1, 104, 105, 117, -1, 105, 118, 117, -1, 105, 61, 118, -1, 61, 119, 118, -1, 61, 51, 119, -1, 51, 114, 119, -1, 51, 50, 114, -1, 114, 120, 121, -1, 114, 113, 120, -1, 113, 122, 120, -1, 113, 58, 122, -1, 58, 123, 122, -1, 58, 115, 123, -1, 115, 124, 123, -1, 115, 116, 124, -1, 116, 125, 124, -1, 116, 117, 125, -1, 117, 126, 125, -1, 117, 118, 126, -1, 118, 127, 126, -1, 118, 119, 127, -1, 119, 121, 127, -1, 119, 114, 121, -1, 124, 125, 128, -1, 125, 129, 128, -1, 125, 126, 129, -1, 126, 130, 129, -1, 126, 127, 130, -1, 127, 121, 130, -1, 121, 131, 132, -1, 121, 120, 131, -1, 120, 133, 131, -1, 120, 122, 133, -1, 122, 134, 133, -1, 122, 123, 134, -1, 123, 135, 134, -1, 123, 124, 135, -1, 124, 128, 135, -1, 128, 129, 136, -1, 129, 137, 136, -1, 129, 130, 137, -1, 130, 132, 137, -1, 130, 121, 132, -1, 132, 138, 139, -1, 132, 131, 138, -1, 131, 140, 138, -1, 131, 133, 140, -1, 133, 141, 140, -1, 133, 134, 141, -1, 134, 142, 141, -1, 134, 135, 142, -1, 135, 143, 142, -1, 135, 128, 143, -1, 128, 144, 143, -1, 128, 136, 144, -1, 136, 145, 144, -1, 136, 137, 145, -1, 137, 139, 145, -1, 137, 132, 139, -1, 139, 146, 147, -1, 139, 138, 146, -1, 138, 148, 146, -1, 138, 140, 148, -1, 140, 149, 148, -1, 140, 141, 149, -1, 141, 150, 149, -1, 141, 142, 150, -1, 142, 151, 150, -1, 142, 143, 151, -1, 143, 152, 151, -1, 143, 144, 152, -1, 144, 153, 152, -1, 144, 145, 153, -1, 145, 147, 153, -1, 145, 139, 147, -1, 147, 146, 154, -1, 146, 148, 154, -1, 148, 149, 154, -1, 149, 150, 154, -1, 150, 151, 154, -1, 151, 152, 154, -1, 152, 153, 154, -1, 153, 147, 154, -1 ] } } ] } ] } ] } ] } DEF hanim_l_sternoclavicular Joint{ name "l_sternoclavicular" center 0.0789969 1.12696 -0.019 children [ DEF hanim_l_clavicle Segment { name "l_clavicle" children [ ] } DEF hanim_l_shoulder Joint{ name "l_shoulder" center 0.1599969 1.12696 -0.019 children [ DEF hanim_l_upperarm Segment { name "l_upperarm" children [ Shape { appearance Appearance { texture ImageTexture { url "textures/r_arm.jpg" repeatS TRUE repeatT TRUE } material Material { ambientIntensity .2144 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_l_upperarm-FACES IndexedFaceSet { creaseAngle 3 coord DEF ravenlow_l_upperarm-COORD Coordinate { point [ .1863 .8828 -.0347, .173 .8828 -.0581, .1464 .8828 -.0581, .1331 .8828 -.0347, .1464 .8828 -.0112, .173 .8828 -.0112, .1934 1.08 -.0279, .1743 1.02 -.0603, .1472 1.0201 -.0603, .1317 1.0197 -.0276, .1472 1.0201 .0050, .1743 1.02 .0050, .1889 1.1317 -.0279, .1716 1.1087 -.0684, .151 1.0759 -.0608, .13 1.0554 -.0276, .151 1.0759 .0050, .1716 1.1087 .0125, .1621 1.1611 -.0222, .1466 1.1384 -.0594, .1357 1.1073 -.0683, .1178 1.0747 -.0279, .1357 1.1073 .0125, .1466 1.1384 .0149, .1183 1.1685 -.0222, .1212 1.1478 -.0591, .1211 1.1147 -.068, .1089 1.0938 -.0279, .1211 1.1147 .0122, .1212 1.1478 .0146, .1017 1.135 -.0279 ] } texCoord DEF ravenlow_l_upperarm-TEXCOORD TextureCoordinate { point [ .2186 5.0E-4, .113 5.0E-4, 2.0E-4 5.0E-4, .8362 5.0E-4, .4995 5.0E-4, .3319 5.0E-4, .2466 .6765, .1107 .4706, .9985 .4709, .7597 .4697, .5015 .4709, .3844 .4706, .2463 .8778, .0975 .799, .0197 .6625, .7588 .5921, .4788 .6625, .3982 .799, .2898 .9739, .9943 .8964, .9467 .7701, .7552 .6583, .5562 .7701, .5045 .8964, .7299 .9995, .8754 .9284, .8947 .7954, .754 .7238, .6099 .7954, .6051 .9284, .7534 .8648, -.0015 .4709, -.0015 .4709, -.2403 .4697, -.0015 .4709, -.1638 5.0E-4, -.2403 .4697, -.0015 .4709, -.2412 .5921, -.0015 .4709, -.0057 .8964, -.0057 .8964, -.0533 .7701, -.0057 .8964, -.0533 .7701, -.2448 .6583, -.0533 .7701, -.2412 .5921, -.2448 .6583, -.1246 .9284, -.0057 .8964, -.1246 .9284 ] } coordIndex [ 0, 7, 6, -1, 0, 1, 7, -1, 1, 8, 7, -1, 1, 2, 8, -1, 2, 9, 8, -1, 2, 3, 9, -1, 3, 10, 9, -1, 3, 4, 10, -1, 4, 11, 10, -1, 4, 5, 11, -1, 5, 6, 11, -1, 5, 0, 6, -1, 6, 13, 12, -1, 6, 7, 13, -1, 7, 14, 13, -1, 7, 8, 14, -1, 8, 15, 14, -1, 8, 9, 15, -1, 9, 16, 15, -1, 9, 10, 16, -1, 10, 17, 16, -1, 10, 11, 17, -1, 11, 12, 17, -1, 11, 6, 12, -1, 12, 19, 18, -1, 12, 13, 19, -1, 13, 20, 19, -1, 13, 14, 20, -1, 14, 21, 20, -1, 14, 15, 21, -1, 15, 22, 21, -1, 15, 16, 22, -1, 16, 23, 22, -1, 16, 17, 23, -1, 17, 18, 23, -1, 17, 12, 18, -1, 18, 25, 24, -1, 18, 19, 25, -1, 19, 26, 25, -1, 19, 20, 26, -1, 20, 27, 26, -1, 20, 21, 27, -1, 21, 28, 27, -1, 21, 22, 28, -1, 22, 29, 28, -1, 22, 23, 29, -1, 23, 24, 29, -1, 23, 18, 24, -1, 30, 24, 25, -1, 30, 25, 26, -1, 30, 26, 27, -1, 30, 27, 28, -1, 30, 28, 29, -1, 30, 29, 24, -1, 0, 5, 4, -1, 2, 1, 0, -1, 4, 3, 2, -1, 4, 2, 0, -1 ] texCoordIndex [ 0, 7, 6, -1, 0, 1, 7, -1, 1, 31, 7, -1, 1, 2, 32, -1, 2, 33, 34, -1, 2, 35, 36, -1, 3, 10, 9, -1, 3, 4, 10, -1, 4, 11, 10, -1, 4, 5, 11, -1, 5, 6, 11, -1, 5, 0, 6, -1, 6, 13, 12, -1, 6, 7, 13, -1, 7, 14, 13, -1, 7, 37, 14, -1, 39, 38, 14, -1, 8, 9, 15, -1, 9, 16, 15, -1, 9, 10, 16, -1, 10, 17, 16, -1, 10, 11, 17, -1, 11, 12, 17, -1, 11, 6, 12, -1, 12, 40, 18, -1, 12, 13, 41, -1, 13, 42, 43, -1, 13, 14, 44, -1, 14, 45, 46, -1, 14, 47, 48, -1, 15, 22, 21, -1, 15, 16, 22, -1, 16, 23, 22, -1, 16, 17, 23, -1, 17, 18, 23, -1, 17, 12, 18, -1, 18, 49, 24, -1, 18, 50, 51, -1, 19, 26, 25, -1, 19, 20, 26, -1, 20, 27, 26, -1, 20, 21, 27, -1, 21, 28, 27, -1, 21, 22, 28, -1, 22, 29, 28, -1, 22, 23, 29, -1, 23, 24, 29, -1, 23, 18, 24, -1, 30, 24, 25, -1, 30, 25, 26, -1, 30, 26, 27, -1, 30, 27, 28, -1, 30, 28, 29, -1, 30, 29, 24, -1, 0, 5, 4, -1, 2, 1, 0, -1, 4, 35, 2, -1, 4, 2, 0, -1 ] } } ] } DEF hanim_l_elbow Joint{ name "l_elbow" center 0.1539969 0.88196003 -0.038999997 children [ DEF hanim_l_forearm Segment { name "l_forearm" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_l_forearm-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_forearm-COORD Coordinate { point [ .1875 .6733 -.0246, .1822 .6733 -.0428, .1717 .6733 -.0428, .1665 .6733 -.0246, .1717 .6733 -.0064, .1822 .6733 -.0064, .1896 .8193 -.0325, .1766 .817 -.0597, .1506 .817 -.0597, .1376 .8193 -.0325, .1506 .8217 -.0053, .1766 .8217 -.0053, .1865 .8827 -.0347, .1732 .8827 -.0585, .1465 .8827 -.0585, .1331 .8827 -.0347, .1465 .8827 -.0109, .1732 .8827 -.0109, .16 .8997 -.034, .16 .8997 -.034, .16 .8997 -.034, .16 .8997 -.034, .16 .8997 -.034, .16 .8997 -.034, .16 .8997 -.034 ] } colorIndex [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ] color Color { color [ .5451 .4353 .3216, .1373 .1569 .1529, .1373 .1569 .1529] } coordIndex [ 0, 7, 6, -1, 0, 1, 7, -1, 1, 8, 7, -1, 1, 2, 8, -1, 2, 9, 8, -1, 2, 3, 9, -1, 3, 10, 9, -1, 3, 4, 10, -1, 4, 11, 10, -1, 4, 5, 11, -1, 5, 6, 11, -1, 5, 0, 6, -1, 6, 13, 12, -1, 6, 7, 13, -1, 7, 14, 13, -1, 7, 8, 14, -1, 8, 15, 14, -1, 8, 9, 15, -1, 9, 16, 15, -1, 9, 10, 16, -1, 10, 17, 16, -1, 10, 11, 17, -1, 11, 12, 17, -1, 11, 6, 12, -1, 19, 15, 18, -1, 14, 15, 19, -1, 20, 14, 19, -1, 13, 14, 20, -1, 21, 13, 20, -1, 12, 13, 21, -1, 22, 12, 21, -1, 17, 12, 22, -1, 23, 17, 22, -1, 16, 17, 23, -1, 18, 16, 23, -1, 15, 16, 18, -1, 18, 24, 19, -1, 19, 24, 20, -1, 20, 24, 21, -1, 21, 24, 22, -1, 22, 24, 23, -1, 23, 24, 18, -1, 2, 1, 3, -1, 0, 5, 1, -1, 4, 3, 5, -1, 5, 3, 1, -1 ] } } ] } DEF hanim_l_wrist Joint{ name "l_wrist" center 0.1779969 0.67596006 -0.021999996 children [ DEF hanim_l_hand Segment { name "l_hand" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_l_hand-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_hand-COORD Coordinate { point [ .1874 .601 -.0234, .1807 .6086 -.0497, .1732 .6086 -.0523, .169 .605 -.0331, .1718 .6009 .0074, .1822 .6009 .0074, .1881 .6549 -.0204, .1826 .6586 -.0473, .1714 .6471 -.0482, .1658 .634 -.0205, .1714 .6474 .0050, .1826 .6614 8.0E-4, .1875 .6733 -.0246, .1822 .6733 -.0425, .1717 .6733 -.0425, .1665 .6733 -.0246, .1717 .6733 -.0067, .1822 .6733 -.0067, .177 .6786 -.0246 ] } coordIndex [ 0, 7, 6, -1, 0, 1, 7, -1, 1, 8, 7, -1, 1, 2, 8, -1, 2, 9, 8, -1, 2, 3, 9, -1, 3, 10, 9, -1, 3, 4, 10, -1, 4, 11, 10, -1, 4, 5, 11, -1, 5, 6, 11, -1, 5, 0, 6, -1, 6, 13, 12, -1, 6, 7, 13, -1, 7, 14, 13, -1, 7, 8, 14, -1, 8, 15, 14, -1, 8, 9, 15, -1, 9, 16, 15, -1, 9, 10, 16, -1, 10, 17, 16, -1, 10, 11, 17, -1, 11, 12, 17, -1, 11, 6, 12, -1, 18, 12, 13, -1, 18, 13, 14, -1, 18, 14, 15, -1, 18, 15, 16, -1, 18, 16, 17, -1, 18, 17, 12, -1, 2, 1, 3, -1, 0, 5, 1, -1, 4, 3, 5, -1, 5, 3, 1, -1 ] } } ] } DEF hanim_l_thumb1 Joint{ name "l_thumb1" center 0.1789969 0.6519601 -0.0019999966 children [ DEF hanim_l_thumb_metacarpal Segment { name "l_thumb_metacarpal" children [ Shape { appearance DEF finger_appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_l_thumb_metacarpal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_thumb_metacarpal-COORD Coordinate { point [ .1765 .6541 -.0044, .1847 .6541 -.0044, .1806 .6617 -8.0E-4, .1724 .6617 -8.0E-4, .1682 .6541 -.0044, .1724 .6257 -.0106, .1806 .6257 -.0106, .1831 .6391 .013, .1798 .645 .0167, .1732 .645 .0167, .1698 .6391 .013, .1732 .6278 .0094, .1798 .6278 .0094, .1831 .6186 .0216, .1798 .6246 .0268, .1732 .6246 .0268, .1698 .6186 .0216, .1732 .6166 .0164, .1798 .6166 .0164, .1823 .6102 .0229, .1799 .6052 .0268, .1731 .6052 .0268, .1707 .6102 .0229, .1732 .6045 .0189, .1798 .6045 .0189, .1765 .6005 .023 ] } coordIndex [ 0, 2, 1, -1, 0, 3, 2, -1, 0, 4, 3, -1, 0, 5, 4, -1, 0, 6, 5, -1, 0, 1, 6, -1, 1, 8, 7, -1, 1, 2, 8, -1, 2, 9, 8, -1, 2, 3, 9, -1, 3, 10, 9, -1, 3, 4, 10, -1, 4, 11, 10, -1, 4, 5, 11, -1, 5, 12, 11, -1, 5, 6, 12, -1, 6, 7, 12, -1, 6, 1, 7, -1] } } Transform { translation 0.1765 0.633 0.0065 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0065} } # end of shape ]} DEF hanim_l_thumb2 Joint { name "l_thumb2" center 0.1765 0.64 0.011 rotation 1.0 0.0 0.0 0.0 children [ DEF hanim_l_thumb2_proximal Segment { name "l_thumb2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_thumb_metacarpal-COORD coordIndex [7, 14, 13, -1, 7, 8, 14, -1, 8, 15, 14, -1, 8, 9, 15, -1, 9, 16, 15, -1, 9, 10, 16, -1, 10, 17, 16, -1, 10, 11, 17, -1, 11, 18, 17, -1, 11, 12, 18, -1, 12, 13, 18, -1, 12, 7, 13, -1 ] } } Transform { translation 0.1765 0.64 0.011 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .008} } # end of shape ]} Transform { translation 0.1765 0.63 0.0125 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0055} } # end of shape ]} DEF hanim_l_thumb3 Joint { name "l_thumb3" center 0.1767 0.622 0.021 rotation 1.0 0.0 0.0 0.0 children [ DEF hanim_l_thumb3_distal Segment { name "l_thumb3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_thumb_metacarpal-COORD coordIndex [13, 20, 19, -1, 13, 14, 20, -1, 14, 21, 20, -1, 14, 15, 21, -1, 15, 22, 21, -1, 15, 16, 22, -1, 16, 23, 22, -1, 16, 17, 23, -1, 17, 24, 23, -1, 17, 18, 24, -1, 18, 19, 24, -1, 18, 13, 19, -1, 25, 19, 20, -1, 25, 20, 21, -1, 25, 21, 22, -1, 25, 22, 23, -1, 25, 23, 24, -1, 25, 24, 19, -1 ] } } Transform { translation 0.1767 0.622 0.021 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} ]} # end of l_thumb3 segment ]} # end of l_thumb3 joint ]} # end of l_thumb2 segment ]} # en of l_thumb2 joint ] } ] } DEF hanim_l_index1 Joint{ name "l_index1" center 0.1789969 0.60196006 -9.999964E-4 children [ DEF hanim_l_index_proximal Segment { name "l_index_proximal" children [ Shape { appearance DEF finger_appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_l_index_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_index_proximal-COORD Coordinate { point [ .1607 .5456 -6.0E-4, .1579 .5484 -6.0E-4, .1609 .5478 -.0055, .1664 .5468 -.0036, .1664 .5468 .0024, .1609 .5478 .0043, .1623 .5618 -6.0E-4, .1653 .5612 -.0082, .1741 .5595 -.0053, .1741 .5595 .0041, .1653 .5612 .0070, .1653 .5727 -6.0E-4, .1694 .5732 -.0082, .179 .5734 -.0053, .179 .5734 .0041, .1694 .5732 .0070, .1689 .6019 -6.0E-4, .1745 .6019 -.0082, .1834 .6019 -.0053, .1834 .6019 .0041, .1745 .6019 .0070, .179 .6053 -.0010 ] } coordIndex [18, 12, 17, -1, 13, 12, 18, -1, 19, 13, 18, -1, 14, 13, 19, -1, 20, 14, 19, -1, 15, 14, 20, -1, 16, 15, 20, -1, 11, 15, 16, -1, 18, 21, 19, -1, 19, 21, 20, -1, 20, 21, 16, -1, 16, 21, 17, -1, 17, 21, 18, -1, 17, 11, 16, -1, 12, 11, 17, -1 ]} } DEF hanim_l_index2 Joint { name "l_index2" center 0.172 0.573 -0.0005 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_l_index2_middle Segment { name "l_index2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_index_proximal-COORD coordIndex [ 12, 6, 11, -1, 7, 6, 12, -1, 13, 7, 12, -1, 8, 7, 13, -1, 14, 8, 13, -1, 9, 8, 14, -1, 15, 9, 14, -1, 10, 9, 15, -1, 11, 10, 15, -1, 6, 10, 11, -1] } } Transform { translation 0.172 0.573 -0.0005 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0075} } # end of shape ]} DEF hanim_l_index3 Joint { name "l_index3" center 0.168 0.56 -0.001 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_l_index3_distal Segment { name "l_index3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_index_proximal-COORD coordIndex [ 2, 0, 1, -1, 3, 0, 2, -1, 4, 0, 3, -1, 5, 0, 4, -1, 1, 0, 5, -1, 7, 1, 6, -1, 2, 1, 7, -1, 8, 2, 7, -1, 3, 2, 8, -1, 9, 3, 8, -1, 4, 3, 9, -1, 10, 4, 9, -1, 5, 4, 10, -1, 6, 5, 10, -1, 1, 5, 6, -1] } } Transform { translation 0.168 0.56 -0.001 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} ]} # end of l_index3 segment ]} # end of l_index3 joint ]} # end of l_index2 segment ]} # en of l_index2 joint ] } ] } DEF hanim_l_middle1 Joint{ name "l_middle1" center 0.1829969 0.60296005 -0.015999995 children [ DEF hanim_l_middle_proximal Segment { name "l_middle_proximal" children [ Shape { appearance USE finger_appearance geometry DEF ravenlow_l_middle_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_middle_proximal-COORD Coordinate { point [ .1631 .5386 -.0156, .1604 .5417 -.0156, .1634 .5411 -.0205, .1689 .5401 -.0186, .1689 .5401 -.0126, .1634 .5411 -.0107, .1652 .557 -.0156, .1682 .5564 -.0232, .177 .5547 -.0203, .177 .5547 -.0109, .1682 .5564 -.0080, .1685 .5695 -.0156, .1727 .5702 -.0232, .1823 .5706 -.0203, .1823 .5706 -.0109, .1727 .5702 -.0080, .1726 .6036 -.0156, .1781 .6036 -.0232, .1871 .6036 -.0203, .1871 .6036 -.0109, .1781 .6036 -.0080, .183 .6067 -.016, ] } coordIndex [18, 12, 17, -1, 13, 12, 18, -1, 19, 13, 18, -1, 14, 13, 19, -1, 20, 14, 19, -1, 15, 14, 20, -1, 16, 15, 20, -1, 11, 15, 16, -1, 18, 21, 19, -1, 19, 21, 20, -1, 20, 21, 16, -1, 16, 21, 17, -1, 17, 21, 18, -1, 17, 11, 16, -1, 12, 11, 17, -1 ]} } DEF hanim_l_middle2 Joint { name "l_middle2" center 0.1755 0.5702 -0.0153 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_l_middle2_middle Segment { name "l_middle2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_middle_proximal-COORD coordIndex [ 12, 6, 11, -1, 7, 6, 12, -1, 13, 7, 12, -1, 8, 7, 13, -1, 14, 8, 13, -1, 9, 8, 14, -1, 15, 9, 14, -1, 10, 9, 15, -1, 11, 10, 15, -1, 6, 10, 11, -1] } } Transform { translation 0.1755 0.5702 -0.0153 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} DEF hanim_l_middle3 Joint { name "l_middle3" center 0.1712 0.5564 -0.015 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_l_middle3_distal Segment { name "l_middle3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_middle_proximal-COORD coordIndex [ 2, 0, 1, -1, 3, 0, 2, -1, 4, 0, 3, -1, 5, 0, 4, -1, 1, 0, 5, -1, 7, 1, 6, -1, 2, 1, 7, -1, 8, 2, 7, -1, 3, 2, 8, -1, 9, 3, 8, -1, 4, 3, 9, -1, 10, 4, 9, -1, 5, 4, 10, -1, 6, 5, 10, -1, 1, 5, 6, -1] } } Transform { translation 0.1712 0.5564 -0.015 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} ]} # end of l_middle3 segment ]} # end of l_middle3 joint ]} # end of l_middle2 segment ]} # en of l_middle2 joint ] # end of l_middle joint children } ] } DEF hanim_l_ring1 Joint{ name "l_ring1" center 0.1789969 0.6049601 -0.031999998 children [ DEF hanim_l_ring_proximal Segment { name "l_ring_proximal" children [ Shape { appearance USE finger_appearance geometry DEF ravenlow_l_ring_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_ring_proximal-COORD Coordinate { point [ .1594 .5423 -.0316, .1567 .5454 -.0316, .1597 .5448 -.0365, .1652 .5437 -.0346, .1652 .5437 -.0286, .1597 .5448 -.0267, .1614 .5603 -.0316, .1644 .5596 -.0392, .1732 .5579 -.0363, .1732 .5579 -.0269, .1644 .5596 -.024, .1647 .5724 -.0316, .1688 .5731 -.0392, .1785 .5734 -.0363, .1785 .5734 -.0269, .1688 .5731 -.024, .1684 .6048 -.0316, .1739 .6048 -.0392, .1829 .6048 -.0363, .1829 .6048 -.0269, .1739 .6048 -.024, .179 .6079 -.032 ] } coordIndex [18, 12, 17, -1, 13, 12, 18, -1, 19, 13, 18, -1, 14, 13, 19, -1, 20, 14, 19, -1, 15, 14, 20, -1, 16, 15, 20, -1, 11, 15, 16, -1, 18, 21, 19, -1, 19, 21, 20, -1, 20, 21, 16, -1, 16, 21, 17, -1, 17, 21, 18, -1, 17, 11, 16, -1, 12, 11, 17, -1 ]} } DEF hanim_l_ring2 Joint { name "l_ring2" center 0.172 0.573 -0.032 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_l_ring2_middle Segment { name "l_ring2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_ring_proximal-COORD coordIndex [ 12, 6, 11, -1, 7, 6, 12, -1, 13, 7, 12, -1, 8, 7, 13, -1, 14, 8, 13, -1, 9, 8, 14, -1, 15, 9, 14, -1, 10, 9, 15, -1, 11, 10, 15, -1, 6, 10, 11, -1] } } Transform { translation 0.172 0.573 -0.032 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0075} } # end of shape ]} DEF hanim_l_ring3 Joint { name "l_ring3" center 0.168 0.56 -0.032 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_l_ring3_distal Segment { name "l_ring3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_ring_proximal-COORD coordIndex [ 2, 0, 1, -1, 3, 0, 2, -1, 4, 0, 3, -1, 5, 0, 4, -1, 1, 0, 5, -1, 7, 1, 6, -1, 2, 1, 7, -1, 8, 2, 7, -1, 3, 2, 8, -1, 9, 3, 8, -1, 4, 3, 9, -1, 10, 4, 9, -1, 5, 4, 10, -1, 6, 5, 10, -1, 1, 5, 6, -1] } } Transform { translation 0.168 0.56 -0.032 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} ]} # end of l_ring3 segment ]} # end of l_ring3 joint ]} # end of l_ring2 segment ]} # en of l_ring2 joint ] } ] } DEF hanim_l_pinky1 Joint{ name "l_pinky1" center 0.1789969 0.60896003 -0.045999996 children [ DEF hanim_l_pinky_proximal Segment { name "l_pinky_proximal" children [ Shape { appearance USE finger_appearance geometry DEF ravenlow_l_pinky_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_pinky_proximal-COORD Coordinate { point [ .1623 .5585 -.0457, .16 .561 -.0457, .1626 .5605 -.0496, .1672 .5596 -.0481, .1672 .5596 -.0432, .1626 .5605 -.0417, .1638 .573 -.0457, .1664 .5724 -.0518, .1739 .571 -.0495, .1739 .571 -.0419, .1664 .5724 -.0395, .1665 .5827 -.0457, .1701 .5832 -.0518, .1783 .5834 -.0495, .1783 .5834 -.0419, .1701 .5832 -.0395, .1686 .6087 -.0457, .1733 .6087 -.0518, .181 .6087 -.0495, .181 .6087 -.0419, .1733 .6087 -.0395, .179 .6115 -.046 ] } coordIndex [18, 12, 17, -1, 13, 12, 18, -1, 19, 13, 18, -1, 14, 13, 19, -1, 20, 14, 19, -1, 15, 14, 20, -1, 16, 15, 20, -1, 11, 15, 16, -1, 18, 21, 19, -1, 19, 21, 20, -1, 20, 21, 16, -1, 16, 21, 17, -1, 17, 21, 18, -1, 17, 11, 16, -1, 12, 11, 17, -1 ]} } DEF hanim_l_pinky2 Joint { name "l_pinky2" center 0.173 0.583 -0.0455 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_l_pinky2_middle Segment { name "l_pinky2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_pinky_proximal-COORD coordIndex [ 12, 6, 11, -1, 7, 6, 12, -1, 13, 7, 12, -1, 8, 7, 13, -1, 14, 8, 13, -1, 9, 8, 14, -1, 15, 9, 14, -1, 10, 9, 15, -1, 11, 10, 15, -1, 6, 10, 11, -1] } } Transform { translation 0.173 0.583 -0.0455 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0065} } # end of shape ]} DEF hanim_l_pinky3 Joint { name "l_pinky3" center 0.17 0.573 -0.0455 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_l_pinky3_distal Segment { name "l_pinky3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_l_pinky_proximal-COORD coordIndex [ 2, 0, 1, -1, 3, 0, 2, -1, 4, 0, 3, -1, 5, 0, 4, -1, 1, 0, 5, -1, 7, 1, 6, -1, 2, 1, 7, -1, 8, 2, 7, -1, 3, 2, 8, -1, 9, 3, 8, -1, 4, 3, 9, -1, 10, 4, 9, -1, 5, 4, 10, -1, 6, 5, 10, -1, 1, 5, 6, -1] } } Transform { translation 0.17 0.573 -0.0455 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .006} } # end of shape ]} ]} # end of l_pinky3 segment ]} # end of l_pinky3 joint ]} # end of l_pinky2 segment ]} # en of l_pinky2 joint ] } ] } ] } ] } ] } ] }] } DEF hanim_r_sternoclavicular Joint{ name "r_sternoclavicular" center -0.0790031 1.12696 -0.019 children [ DEF hanim_r_clavicle Segment { name "r_clavicle" children [ ] } DEF hanim_r_shoulder Joint{ name "r_shoulder" center -0.1600031 1.12696 -0.019 children [ DEF hanim_r_upperarm Segment { name "r_upperarm" children [ Shape { appearance Appearance { texture ImageTexture { url "textures/r_arm.jpg" repeatS TRUE repeatT TRUE } material Material { ambientIntensity .2144 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_r_upperarm-FACES IndexedFaceSet { creaseAngle 3 coord DEF ravenlow_r_upperarm-COORD Coordinate { point [ -.1863 .8828 -.0347, -.173 .8828 -.0581, -.1464 .8828 -.0581, -.1331 .8828 -.0347, -.1464 .8828 -.0112, -.173 .8828 -.0112, -.1934 1.08 -.0279, -.1743 1.02 -.0603, -.1473 1.0201 -.0603, -.1317 1.0197 -.0276, -.1473 1.0201 .0050, -.1743 1.02 .0050, -.1889 1.1317 -.0279, -.1716 1.1087 -.0684, -.151 1.0759 -.0608, -.13 1.0554 -.0276, -.151 1.0759 .0050, -.1716 1.1087 .0125, -.1621 1.1611 -.0222, -.1466 1.1384 -.0594, -.1357 1.1073 -.0683, -.1179 1.0747 -.0279, -.1357 1.1073 .0125, -.1466 1.1384 .0149, -.1183 1.1685 -.0222, -.1212 1.1478 -.0591, -.1212 1.1147 -.068, -.1089 1.0938 -.0279, -.1212 1.1147 .0122, -.1212 1.1478 .0146, -.1017 1.135 -.0279 ] } texCoord DEF ravenlow_r_upperarm-TEXCOORD TextureCoordinate { point [ .2186 5.0E-4, .113 5.0E-4, 2.0E-4 5.0E-4, .8362 5.0E-4, .4995 5.0E-4, .3319 5.0E-4, .2466 .6765, .1107 .4706, .9985 .4709, .7597 .4697, .5015 .4709, .3844 .4706, .2463 .8778, .0975 .799, .0197 .6625, .7588 .5921, .4788 .6625, .3982 .799, .2898 .9739, .9943 .8964, .9467 .7701, .7552 .6583, .5562 .7701, .5045 .8964, .7299 .9995, .8754 .9284, .8947 .7954, .754 .7238, .6099 .7954, .6051 .9284, .7534 .8648, -.0015 .4709, -.0015 .4709, -.2403 .4697, -.0015 .4709, -.1638 5.0E-4, -.2403 .4697, -.0015 .4709, -.2412 .5921, -.0015 .4709, -.0057 .8964, -.0057 .8964, -.0533 .7701, -.0057 .8964, -.0533 .7701, -.2448 .6583, -.0533 .7701, -.2412 .5921, -.2448 .6583, -.1246 .9284, -.0057 .8964, -.1246 .9284 ] } coordIndex [ 7, 0, 6, -1, 1, 0, 7, -1, 8, 1, 7, -1, 2, 1, 8, -1, 9, 2, 8, -1, 3, 2, 9, -1, 10, 3, 9, -1, 4, 3, 10, -1, 11, 4, 10, -1, 5, 4, 11, -1, 6, 5, 11, -1, 0, 5, 6, -1, 13, 6, 12, -1, 7, 6, 13, -1, 14, 7, 13, -1, 8, 7, 14, -1, 15, 8, 14, -1, 9, 8, 15, -1, 16, 9, 15, -1, 10, 9, 16, -1, 17, 10, 16, -1, 11, 10, 17, -1, 12, 11, 17, -1, 6, 11, 12, -1, 19, 12, 18, -1, 13, 12, 19, -1, 20, 13, 19, -1, 14, 13, 20, -1, 21, 14, 20, -1, 15, 14, 21, -1, 22, 15, 21, -1, 16, 15, 22, -1, 23, 16, 22, -1, 17, 16, 23, -1, 18, 17, 23, -1, 12, 17, 18, -1, 25, 18, 24, -1, 19, 18, 25, -1, 26, 19, 25, -1, 20, 19, 26, -1, 27, 20, 26, -1, 21, 20, 27, -1, 28, 21, 27, -1, 22, 21, 28, -1, 29, 22, 28, -1, 23, 22, 29, -1, 24, 23, 29, -1, 18, 23, 24, -1, 24, 30, 25, -1, 25, 30, 26, -1, 26, 30, 27, -1, 27, 30, 28, -1, 28, 30, 29, -1, 29, 30, 24, -1, 5, 0, 4, -1, 1, 2, 0, -1, 3, 4, 2, -1, 2, 4, 0, -1 ] texCoordIndex [ 7, 0, 6, -1, 1, 0, 7, -1, 31, 1, 7, -1, 2, 1, 32, -1, 33, 2, 34, -1, 35, 2, 36, -1, 10, 3, 9, -1, 4, 3, 10, -1, 11, 4, 10, -1, 5, 4, 11, -1, 6, 5, 11, -1, 0, 5, 6, -1, 13, 6, 12, -1, 7, 6, 13, -1, 14, 7, 13, -1, 37, 7, 14, -1, 38, 39, 14, -1, 9, 8, 15, -1, 16, 9, 15, -1, 10, 9, 16, -1, 17, 10, 16, -1, 11, 10, 17, -1, 12, 11, 17, -1, 6, 11, 12, -1, 40, 12, 18, -1, 13, 12, 41, -1, 42, 13, 43, -1, 14, 13, 44, -1, 45, 14, 46, -1, 47, 14, 48, -1, 22, 15, 21, -1, 16, 15, 22, -1, 23, 16, 22, -1, 17, 16, 23, -1, 18, 17, 23, -1, 12, 17, 18, -1, 49, 18, 24, -1, 50, 18, 51, -1, 26, 19, 25, -1, 20, 19, 26, -1, 27, 20, 26, -1, 21, 20, 27, -1, 28, 21, 27, -1, 22, 21, 28, -1, 29, 22, 28, -1, 23, 22, 29, -1, 24, 23, 29, -1, 18, 23, 24, -1, 24, 30, 25, -1, 25, 30, 26, -1, 26, 30, 27, -1, 27, 30, 28, -1, 28, 30, 29, -1, 29, 30, 24, -1, 5, 0, 4, -1, 1, 2, 0, -1, 35, 4, 2, -1, 2, 4, 0, -1 ] } } ] } DEF hanim_r_elbow Joint{ name "r_elbow" center -0.1540031 0.88196003 -0.038999997 children [ DEF hanim_r_forearm Segment { name "r_forearm" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_r_forearm-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_forearm-COORD Coordinate { point [ -.1875 .6733 -.0246, -.1823 .6733 -.0428, -.1717 .6733 -.0428, -.1665 .6733 -.0246, -.1717 .6733 -.0064, -.1823 .6733 -.0064, -.1896 .8193 -.0325, -.1766 .817 -.0597, -.1506 .817 -.0597, -.1376 .8193 -.0325, -.1506 .8217 -.0053, -.1766 .8217 -.0053, -.1865 .8827 -.0347, -.1732 .8827 -.0585, -.1465 .8827 -.0585, -.1331 .8827 -.0347, -.1465 .8827 -.0109, -.1732 .8827 -.0109, -.16 .8997 -.034, -.16 .8997 -.034, -.16 .8997 -.034, -.16 .8997 -.034, -.16 .8997 -.034, -.16 .8997 -.034, -.16 .8997 -.034 ] } colorIndex [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ] color Color { color [ .5451 .4353 .3216, .1373 .1569 .1529, .1373 .1569 .1529] } coordIndex [ 7, 0, 6, -1, 1, 0, 7, -1, 8, 1, 7, -1, 2, 1, 8, -1, 9, 2, 8, -1, 3, 2, 9, -1, 10, 3, 9, -1, 4, 3, 10, -1, 11, 4, 10, -1, 5, 4, 11, -1, 6, 5, 11, -1, 0, 5, 6, -1, 13, 6, 12, -1, 7, 6, 13, -1, 14, 7, 13, -1, 8, 7, 14, -1, 15, 8, 14, -1, 9, 8, 15, -1, 16, 9, 15, -1, 10, 9, 16, -1, 17, 10, 16, -1, 11, 10, 17, -1, 12, 11, 17, -1, 6, 11, 12, -1, 15, 19, 18, -1, 15, 14, 19, -1, 14, 20, 19, -1, 14, 13, 20, -1, 13, 21, 20, -1, 13, 12, 21, -1, 12, 22, 21, -1, 12, 17, 22, -1, 17, 23, 22, -1, 17, 16, 23, -1, 16, 18, 23, -1, 16, 15, 18, -1, 24, 18, 19, -1, 24, 19, 20, -1, 24, 20, 21, -1, 24, 21, 22, -1, 24, 22, 23, -1, 24, 23, 18, -1, 5, 0, 4, -1, 1, 2, 0, -1, 3, 4, 2, -1, 2, 4, 0, -1 ] } } ] } DEF hanim_r_wrist Joint{ name "r_wrist" center -0.1780031 0.67596006 -0.021999996 children [ DEF hanim_r_hand Segment { name "r_hand" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_r_hand-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_hand-COORD Coordinate { point [ -.1874 .601 -.0234, -.1807 .6086 -.0497, -.1732 .6086 -.0523, -.1691 .605 -.0331, -.1718 .6009 .0074, -.1822 .6009 .0074, -.1882 .6549 -.0204, -.1826 .6586 -.0473, -.1714 .6471 -.0482, -.1658 .634 -.0205, -.1714 .6474 .0050, -.1826 .6614 8.0E-4, -.1875 .6733 -.0246, -.1822 .6733 -.0425, -.1717 .6733 -.0425, -.1665 .6733 -.0246, -.1717 .6733 -.0067, -.1822 .6733 -.0067, -.177 .6786 -.0246 ] } coordIndex [ 7, 0, 6, -1, 1, 0, 7, -1, 8, 1, 7, -1, 2, 1, 8, -1, 9, 2, 8, -1, 3, 2, 9, -1, 10, 3, 9, -1, 4, 3, 10, -1, 11, 4, 10, -1, 5, 4, 11, -1, 6, 5, 11, -1, 0, 5, 6, -1, 13, 6, 12, -1, 7, 6, 13, -1, 14, 7, 13, -1, 8, 7, 14, -1, 15, 8, 14, -1, 9, 8, 15, -1, 16, 9, 15, -1, 10, 9, 16, -1, 17, 10, 16, -1, 11, 10, 17, -1, 12, 11, 17, -1, 6, 11, 12, -1, 12, 18, 13, -1, 13, 18, 14, -1, 14, 18, 15, -1, 15, 18, 16, -1, 16, 18, 17, -1, 17, 18, 12, -1, 1, 2, 3, -1, 5, 0, 1, -1, 3, 4, 5, -1, 3, 5, 1, -1 ] } } ] } DEF hanim_r_thumb1 Joint{ name "r_thumb1" center -0.1790031 0.6519601 -0.0019999966 children [ DEF hanim_r_thumb_metacarpal Segment { name "r_thumb_metacarpal" children [ Shape { appearance USE finger_appearance geometry DEF ravenlow_r_thumb_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_thumb_proximal-COORD Coordinate { point [ -.1765 .6541 -.0044, -.1847 .6541 -.0044, -.1806 .6617 -8.0E-4, -.1724 .6617 -8.0E-4, -.1683 .6541 -.0044, -.1724 .6257 -.0106, -.1806 .6257 -.0106, -.1831 .6391 .013, -.1798 .645 .0167, -.1732 .645 .0167, -.1698 .6391 .013, -.1732 .6278 .0094, -.1798 .6278 .0094, -.1831 .6186 .0216, -.1798 .6246 .0268, -.1732 .6246 .0268, -.1698 .6186 .0216, -.1732 .6166 .0164, -.1798 .6166 .0164, -.1823 .6102 .0229, -.1799 .6052 .0268, -.1731 .6052 .0268, -.1707 .6102 .0229, -.1732 .6045 .0189, -.1798 .6045 .0189, -.1765 .6005 .023 ] } coordIndex [ 2, 0, 1, -1, 3, 0, 2, -1, 4, 0, 3, -1, 5, 0, 4, -1, 6, 0, 5, -1, 1, 0, 6, -1, 8, 1, 7, -1, 2, 1, 8, -1, 9, 2, 8, -1, 3, 2, 9, -1, 10, 3, 9, -1, 4, 3, 10, -1, 11, 4, 10, -1, 5, 4, 11, -1, 12, 5, 11, -1, 6, 5, 12, -1, 7, 6, 12, -1, 1, 6, 7, -1 ] } } Transform { translation -0.1765 0.633 0.0065 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0065} } # end of shape ]} DEF hanim_r_thumb2 Joint { name "r_thumb2" center -0.1765 0.64 0.011 rotation 1.0 0.0 0.0 0.0 children [ DEF hanim_r_thumb2_proximal Segment { name "r_thumb2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_thumb_proximal-COORD coordIndex [ 14, 7, 13, -1, 8, 7, 14, -1, 15, 8, 14, -1, 9, 8, 15, -1, 16, 9, 15, -1, 10, 9, 16, -1, 17, 10, 16, -1, 11, 10, 17, -1, 18, 11, 17, -1, 12, 11, 18, -1, 13, 12, 18, -1, 7, 12, 13, -1 ] } } Transform { translation -0.1765 0.64 0.011 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .008} } # end of shape ]} Transform { translation -0.1765 0.63 0.0125 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0055} } # end of shape ]} DEF hanim_r_thumb3 Joint { name "r_thumb3" center -0.1767 0.622 0.021 rotation 1.0 0.0 0.0 0.0 children [ DEF hanim_r_thumb3_distal Segment { name "r_thumb3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_thumb_proximal-COORD coordIndex [20, 13, 19, -1, 14, 13, 20, -1, 21, 14, 20, -1, 15, 14, 21, -1, 22, 15, 21, -1, 16, 15, 22, -1, 23, 16, 22, -1, 17, 16, 23, -1, 24, 17, 23, -1, 18, 17, 24, -1, 19, 18, 24, -1, 13, 18, 19, -1, 19, 25, 20, -1, 20, 25, 21, -1, 21, 25, 22, -1, 22, 25, 23, -1, 23, 25, 24, -1, 24, 25, 19, -1 ] } } Transform { translation -0.1767 0.622 0.021 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} ]} # end of r_thumb3 segment ]} # end of r_thumb3 joint ]} # end of r_thumb2 segment ]} # en of r_thumb2 joint ] } ] } DEF hanim_r_pinky1 Joint{ name "r_pinky1" center -0.1790031 0.60896003 -0.045999996 children [ DEF hanim_r_pinky_proximal Segment { name "r_pinky_proximal" children [ Shape { appearance DEF finger_appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_r_pinky_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_pinky_proximal-COORD Coordinate { point [ -.1623 .5585 -.0457, -.16 .561 -.0457, -.1626 .5605 -.0496, -.1672 .5596 -.0481, -.1672 .5596 -.0432, -.1626 .5605 -.0417, -.1639 .573 -.0457, -.1665 .5724 -.0518, -.174 .571 -.0495, -.174 .571 -.0419, -.1665 .5724 -.0395, -.1665 .5827 -.0457, -.1701 .5832 -.0518, -.1783 .5834 -.0495, -.1783 .5834 -.0419, -.1701 .5832 -.0395, -.1686 .6087 -.0457, -.1733 .6087 -.0518, -.181 .6087 -.0495, -.181 .6087 -.0419, -.1733 .6087 -.0395, -.179 .6115 -.046 ] } coordIndex [11, 17, 16, -1, 11, 12, 17, -1, 12, 18, 17, -1, 12, 13, 18, -1, 13, 19, 18, -1, 13, 14, 19, -1, 14, 20, 19, -1, 14, 15, 20, -1, 15, 16, 20, -1, 15, 11, 16, -1, 21, 18, 19, -1, 21, 19, 20, -1, 21, 20, 16, -1, 21, 16, 17, -1, 21, 17, 18, -1 ]} } DEF hanim_r_pinky2 Joint { name "r_pinky2" center -0.173 0.583 -0.0455 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_r_pinky2_middle Segment { name "r_pinky2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_pinky_proximal-COORD coordIndex [ 6, 12, 11, -1, 6, 7, 12, -1, 7, 13, 12, -1, 7, 8, 13, -1, 8, 14, 13, -1, 8, 9, 14, -1, 9, 15, 14, -1, 9, 10, 15, -1, 10, 11, 15, -1, 10, 6, 11, -1] } } Transform { translation -0.173 0.583 -0.0455 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0065} } # end of shape ]} DEF hanim_r_pinky3 Joint { name "r_pinky3" center -0.17 0.573 -0.0455 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_r_pinky3_distal Segment { name "r_pinky3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_pinky_proximal-COORD coordIndex [ 0, 2, 1, -1, 0, 3, 2, -1, 0, 4, 3, -1, 0, 5, 4, -1, 0, 1, 5, -1, 1, 7, 6, -1, 1, 2, 7, -1, 2, 8, 7, -1, 2, 3, 8, -1, 3, 9, 8, -1, 3, 4, 9, -1, 4, 10, 9, -1, 4, 5, 10, -1, 5, 6, 10, -1, 5, 1, 6, -1] } } Transform { translation -0.17 0.573 -0.0455 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .006} } # end of shape ]} ]} # end of r_pinky3 segment ]} # end of r_pinky3 joint ]} # end of r_pinky2 segment ]} # en of r_pinky2 joint ] } ] } DEF hanim_r_index1 Joint{ name "r_index1" # center -0.1790031 0.60196006 -9.999964E-4 center -0.1829969 0.60296005 -0.015999995 children [ DEF hanim_r_index_proximal Segment { name "r_index_proximal" children [ Shape { appearance DEF finger_appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_r_index_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_index_proximal-COORD Coordinate { point [ -.1607 .5456 -6.0E-4, -.1579 .5484 -6.0E-4, -.1609 .5478 -.0055, -.1664 .5468 -.0036, -.1664 .5468 .0024, -.1609 .5478 .0043, -.1623 .5618 -6.0E-4, -.1653 .5612 -.0082, -.1741 .5595 -.0053, -.1741 .5595 .0041, -.1653 .5612 .0070, -.1653 .5727 -6.0E-4, -.1695 .5732 -.0082, -.179 .5734 -.0053, -.179 .5734 .0041, -.1695 .5732 .0070, -.1689 .6019 -6.0E-4, -.1745 .6019 -.0082, -.1834 .6019 -.0053, -.1834 .6019 .0041, -.1745 .6019 .0070, -.179 .6053 -.0010 ] } coordIndex [11, 17, 16, -1, 11, 12, 17, -1, 12, 18, 17, -1, 12, 13, 18, -1, 13, 19, 18, -1, 13, 14, 19, -1, 14, 20, 19, -1, 14, 15, 20, -1, 15, 16, 20, -1, 15, 11, 16, -1, 21, 18, 19, -1, 21, 19, 20, -1, 21, 20, 16, -1, 21, 16, 17, -1, 21, 17, 18, -1 ]} } DEF hanim_r_index2 Joint { name "r_index2" center -0.172 0.573 -0.0005 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_r_index2_middle Segment { name "r_index2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_index_proximal-COORD coordIndex [ 6, 12, 11, -1, 6, 7, 12, -1, 7, 13, 12, -1, 7, 8, 13, -1, 8, 14, 13, -1, 8, 9, 14, -1, 9, 15, 14, -1, 9, 10, 15, -1, 10, 11, 15, -1, 10, 6, 11, -1] } } Transform { translation -0.172 0.573 -0.0005 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0075} } # end of shape ]} DEF hanim_r_index3 Joint { name "r_index3" center -0.168 0.56 -0.0001 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_r_index3_distal Segment { name "r_index3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_index_proximal-COORD coordIndex [ 0, 2, 1, -1, 0, 3, 2, -1, 0, 4, 3, -1, 0, 5, 4, -1, 0, 1, 5, -1, 1, 7, 6, -1, 1, 2, 7, -1, 2, 8, 7, -1, 2, 3, 8, -1, 3, 9, 8, -1, 3, 4, 9, -1, 4, 10, 9, -1, 4, 5, 10, -1, 5, 6, 10, -1, 5, 1, 6, -1] } } Transform { translation -0.168 0.56 -0.0001 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} ]} # end of r_index3 segment ]} # end of r_index3 joint ]} # end of r_index2 segment ]} # en of r_index2 joint ] } ] } DEF hanim_r_middle1 Joint{ name "r_middle1" center -0.1830031 0.60296005 -0.015999995 children [ DEF hanim_r_middle_proximal Segment { name "r_middle_proximal" children [ Shape { appearance USE finger_appearance geometry DEF ravenlow_r_middle_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_middle_proximal-COORD Coordinate { point [ -.1631 .5386 -.0156, -.1604 .5417 -.0156, -.1634 .5411 -.0205, -.1689 .5401 -.0186, -.1689 .5401 -.0126, -.1634 .5411 -.0107, -.1652 .557 -.0156, -.1682 .5564 -.0232, -.177 .5547 -.0203, -.177 .5547 -.0109, -.1682 .5564 -.0080, -.1685 .5695 -.0156, -.1727 .5702 -.0232, -.1823 .5706 -.0203, -.1823 .5706 -.0109, -.1727 .5702 -.0080, -.1726 .6036 -.0156, -.1782 .6036 -.0232, -.1871 .6036 -.0203, -.1871 .6036 -.0109, -.1782 .6036 -.0080, -.183 .6067 -.016 ] } coordIndex [11, 17, 16, -1, 11, 12, 17, -1, 12, 18, 17, -1, 12, 13, 18, -1, 13, 19, 18, -1, 13, 14, 19, -1, 14, 20, 19, -1, 14, 15, 20, -1, 15, 16, 20, -1, 15, 11, 16, -1, 21, 18, 19, -1, 21, 19, 20, -1, 21, 20, 16, -1, 21, 16, 17, -1, 21, 17, 18, -1 ]} } DEF hanim_r_middle2 Joint { name "r_middle2" center -0.1755 0.5702 -0.0153 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_r_middle2_middle Segment { name "r_middle2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_middle_proximal-COORD coordIndex [ 6, 12, 11, -1, 6, 7, 12, -1, 7, 13, 12, -1, 7, 8, 13, -1, 8, 14, 13, -1, 8, 9, 14, -1, 9, 15, 14, -1, 9, 10, 15, -1, 10, 11, 15, -1, 10, 6, 11, -1] } } Transform { translation -0.1755 0.5702 -0.0153 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0075} } # end of shape ]} DEF hanim_r_middle3 Joint { name "r_middle3" center -0.1712 0.5564 -0.015 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_r_middle3_distal Segment { name "r_middle3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_middle_proximal-COORD coordIndex [ 0, 2, 1, -1, 0, 3, 2, -1, 0, 4, 3, -1, 0, 5, 4, -1, 0, 1, 5, -1, 1, 7, 6, -1, 1, 2, 7, -1, 2, 8, 7, -1, 2, 3, 8, -1, 3, 9, 8, -1, 3, 4, 9, -1, 4, 10, 9, -1, 4, 5, 10, -1, 5, 6, 10, -1, 5, 1, 6, -1] } } Transform { translation -0.1712 0.5564 -0.015 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} ]} # end of r_middle3 segment ]} # end of r_middle3 joint ]} # end of r_middle2 segment ]} # en of r_middle2 joint ] } ] } DEF hanim_r_ring1 Joint{ name "r_ring1" center -0.1790031 0.6049601 -0.031999998 children [ DEF hanim_r_ring_proximal Segment { name "r_ring_proximal" children [ Shape { appearance USE finger_appearance geometry DEF ravenlow_r_ring_proximal-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_ring_proximal-COORD Coordinate { point [ -.1595 .5423 -.0316, -.1567 .5454 -.0316, -.1598 .5448 -.0365, -.1652 .5437 -.0346, -.1652 .5437 -.0286, -.1598 .5448 -.0267, -.1614 .5603 -.0316, -.1644 .5596 -.0392, -.1732 .5579 -.0363, -.1732 .5579 -.0269, -.1644 .5596 -.024, -.1647 .5724 -.0316, -.1688 .5731 -.0392, -.1785 .5734 -.0363, -.1785 .5734 -.0269, -.1688 .5731 -.024, -.1684 .6048 -.0316, -.1739 .6048 -.0392, -.1829 .6048 -.0363, -.1829 .6048 -.0269, -.1739 .6048 -.024, -.179 .6079 -.032 ] } coordIndex [11, 17, 16, -1, 11, 12, 17, -1, 12, 18, 17, -1, 12, 13, 18, -1, 13, 19, 18, -1, 13, 14, 19, -1, 14, 20, 19, -1, 14, 15, 20, -1, 15, 16, 20, -1, 15, 11, 16, -1, 21, 18, 19, -1, 21, 19, 20, -1, 21, 20, 16, -1, 21, 16, 17, -1, 21, 17, 18, -1 ]} } DEF hanim_r_ring2 Joint { name "r_ring2" center -0.172 0.573 -0.032 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_r_ring2_middle Segment { name "r_ring2" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_ring_proximal-COORD coordIndex [ 6, 12, 11, -1, 6, 7, 12, -1, 7, 13, 12, -1, 7, 8, 13, -1, 8, 14, 13, -1, 8, 9, 14, -1, 9, 15, 14, -1, 9, 10, 15, -1, 10, 11, 15, -1, 10, 6, 11, -1] } } Transform { translation -0.172 0.573 -0.032 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .0075} } # end of shape ]} DEF hanim_r_ring3 Joint { name "r_ring3" center -0.168 0.56 -0.032 rotation 0.0 0.0 1.0 0.0 children [ DEF hanim_r_ring3_distal Segment { name "r_ring3" children [ Shape { appearance USE finger_appearance geometry IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord USE ravenlow_r_ring_proximal-COORD coordIndex [ 0, 2, 1, -1, 0, 3, 2, -1, 0, 4, 3, -1, 0, 5, 4, -1, 0, 1, 5, -1, 1, 7, 6, -1, 1, 2, 7, -1, 2, 8, 7, -1, 2, 3, 8, -1, 3, 9, 8, -1, 3, 4, 9, -1, 4, 10, 9, -1, 4, 5, 10, -1, 5, 6, 10, -1, 5, 1, 6, -1] } } Transform { translation -0.168 0.56 -0.032 children [ Shape { appearance USE finger_appearance geometry Sphere {radius .007} } # end of shape ]} ]} # end of r_ring3 segment ]} # end of r_ring3 joint ]} # end of r_ring2 segment ]} # en of r_ring2 joint ] } ] } ] } ] } ] } ] } ] } DEF hanim_sacroiliac Joint{ name "sacroiliac" center 0.0 0.8112 -0.0235462 children [ DEF hanim_pelvis Segment { name "pelvis" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .1373 .1569 .1529 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_pelvis-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_pelvis-COORD Coordinate { point [ -4.0E-4 .6982 -.0253, -4.0E-4 .713 -.0945, -.0887 .7221 -.0739, -.1106 .7206 -.0070, -.0494 .7043 .0388, .0487 .7043 .0388, .1098 .7206 -.0070, .088 .7221 -.0739, -4.0E-4 .7553 -.108, -.0958 .7715 -.0799, -.1194 .7722 -.0028, -.0533 .7607 .0611, .0526 .7607 .0611, .1187 .7722 -.0028, .0951 .7715 -.0799, -4.0E-4 .8478 -.0858, -.0887 .8486 -.0623, -.1106 .8484 -4.0E-4, -.0494 .8479 .0526, .0487 .8479 .0526, .1098 .8484 -4.0E-4, .088 .8486 -.0623, -4.0E-4 .8643 -.0888, -.0914 .8643 -.0602, -.1139 .8643 .0041, -.0509 .8643 .0556, .0502 .8643 .0556, .1132 .8643 .0041, .0907 .8643 -.0602, -4.0E-4 .8643 -.0128 ] } coordIndex [ 0, 2, 1, -1, 0, 3, 2, -1, 0, 4, 3, -1, 0, 5, 4, -1, 0, 6, 5, -1, 0, 7, 6, -1, 0, 1, 7, -1, 1, 9, 8, -1, 1, 2, 9, -1, 2, 10, 9, -1, 2, 3, 10, -1, 3, 11, 10, -1, 3, 4, 11, -1, 4, 12, 11, -1, 4, 5, 12, -1, 5, 13, 12, -1, 5, 6, 13, -1, 6, 14, 13, -1, 6, 7, 14, -1, 7, 8, 14, -1, 7, 1, 8, -1, 8, 16, 15, -1, 8, 9, 16, -1, 9, 17, 16, -1, 9, 10, 17, -1, 10, 18, 17, -1, 10, 11, 18, -1, 11, 19, 18, -1, 11, 12, 19, -1, 12, 20, 19, -1, 12, 13, 20, -1, 13, 21, 20, -1, 13, 14, 21, -1, 14, 15, 21, -1, 14, 8, 15, -1, 15, 23, 22, -1, 15, 16, 23, -1, 16, 24, 23, -1, 16, 17, 24, -1, 17, 25, 24, -1, 17, 18, 25, -1, 18, 26, 25, -1, 18, 19, 26, -1, 19, 27, 26, -1, 19, 20, 27, -1, 20, 28, 27, -1, 20, 21, 28, -1, 21, 22, 28, -1, 21, 15, 22, -1, 29, 22, 23, -1, 29, 23, 24, -1, 29, 24, 25, -1, 29, 25, 26, -1, 29, 26, 27, -1, 29, 27, 28, -1, 29, 28, 22, -1 ] } } ] } DEF hanim_l_hip Joint{ name "l_hip" center 0.06 0.75401 -0.0170002 children [ DEF hanim_l_thigh Segment { name "l_thigh" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_l_thigh-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_thigh-COORD Coordinate { point [ .0241 .3735 -.0162, .0457 .3728 -.061, .0821 .3706 -.061, .1003 .3697 -.0162, .0821 .3706 .0286, .0457 .3728 .0286, .0237 .454 -.0162, .047 .442 -.0599, .0889 .4367 -.0599, .106 .4259 -.0162, .0889 .4367 .0276, .047 .442 .0276, .0179 .5317 -.0162, .0432 .5317 -.069, .0938 .5317 -.069, .1129 .5317 -.0162, .0938 .5317 .0367, .0432 .5317 .0367, .0010 .5259 -.0162, .0339 .5259 -.0924, .0995 .5259 -.0924, .1323 .5259 -.0162, .0995 .5259 .0601, .0339 .5259 .0601, .0038 .7768 -.0219, .0318 .7518 -.0964, .0897 .7518 -.0964, .0897 .7754 .0495, .0318 .7754 .0495, .031 .83 -.0153, .0459 .8103 -.0648, .0756 .8103 -.0648, .0905 .83 -.0153, .0756 .8103 .0276, .0459 .8103 .0276, .1188 .7724 -.0393, .1188 .7753 -.0020, .1114 .7958 -.0059, .1114 .7929 -.0357 ] } colorIndex [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 ] color Color { color [ .5451 .4353 .3216, .1373 .1569 .1529, .1373 .1569 .1529] } coordIndex [ 0, 1, 2, -1, 1, 0, 7, -1, 2, 1, 8, -1, 3, 2, 9, -1, 4, 3, 10, -1, 5, 4, 11, -1, 0, 5, 6, -1, 7, 6, 13, -1, 8, 7, 14, -1, 9, 8, 15, -1, 10, 9, 16, -1, 11, 10, 17, -1, 6, 11, 12, -1, 13, 12, 19, -1, 14, 13, 20, -1, 15, 14, 21, -1, 16, 15, 22, -1, 17, 16, 23, -1, 12, 17, 18, -1, 19, 18, 25, -1, 20, 19, 26, -1, 21, 20, 35, -1, 22, 21, 27, -1, 23, 22, 28, -1, 18, 23, 24, -1, 25, 24, 30, -1, 26, 25, 31, -1, 38, 26, 32, -1, 27, 37, 33, -1, 28, 27, 34, -1, 24, 28, 29, -1, 33, 32, 29, -1, 38, 35, 26, -1, 35, 36, 21, -1, 36, 37, 27, -1, 37, 38, 32, -1, 35, 38, 36, -1, 4, 5, 0, -1, 2, 3, 4, -1, 2, 4, 0, -1, 7, 0, 6, -1, 8, 1, 7, -1, 9, 2, 8, -1, 10, 3, 9, -1, 11, 4, 10, -1, 6, 5, 11, -1, 13, 6, 12, -1, 14, 7, 13, -1, 15, 8, 14, -1, 16, 9, 15, -1, 17, 10, 16, -1, 12, 11, 17, -1, 19, 12, 18, -1, 20, 13, 19, -1, 21, 14, 20, -1, 22, 15, 21, -1, 23, 16, 22, -1, 18, 17, 23, -1, 25, 18, 24, -1, 26, 19, 25, -1, 35, 20, 26, -1, 27, 21, 36, -1, 28, 22, 27, -1, 24, 23, 28, -1, 30, 24, 29, -1, 31, 25, 30, -1, 32, 26, 31, -1, 33, 37, 32, -1, 34, 27, 33, -1, 29, 28, 34, -1, 29, 34, 33, -1, 31, 30, 29, -1, 31, 29, 32, -1, 36, 38, 37, -1 ] } } ] } DEF hanim_l_knee Joint{ name "l_knee" center 0.07 0.37101004 -0.0140002 children [ DEF hanim_l_calf Segment { name "l_calf" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_l_calf-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_l_calf-COORD Coordinate { point [ .0456 .0472 -.0174, .0549 .0472 -.0383, .0734 .0472 -.0383, .0827 .0472 -.0174, .0734 .0472 .0034, .0549 .0472 .0034, .0339 .094 -.0182, .049 .094 -.0525, .0793 .094 -.0525, .0944 .094 -.0182, .0793 .094 .0161, .049 .094 .0161, .0404 .0913 -.0182, .0519 .0913 -.042, .0749 .0913 -.042, .0864 .0913 -.0182, .0749 .0913 .0056, .0519 .0913 .0056, .0163 .2396 -.0264, .027 .2307 -.055, .0902 .2307 -.0688, .101 .2396 -.0264, .0799 .2396 .0208, .0375 .2396 .0208, .0152 .2992 -.0258, .0421 .295 -.073, .0886 .3041 -.073, .104 .3083 -.0258, .0829 .3088 .0267, .0364 .2997 .0267, .0515 .4153 -.0177, .025 .3909 -.0109, .0255 .3905 -.0272, .0393 .3804 -.054, .0508 .372 -.0618, .0527 .4153 -.0445, .0783 .372 -.0618, .0887 .3724 -.054, .0756 .4153 -.0445, .1025 .3724 -.0272, .102 .3728 -.0109, .0788 .4153 -.0177, .0882 .3829 .025, .0773 .383 .0335, .0756 .4152 .0116, .0498 .383 .0335, .0388 .391 .025, .0527 .4152 .0116 ] } colorIndex [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] color Color { color [ .5451 .4353 .3216, .1373 .1569 .1529, .1373 .1569 .1529] } coordIndex [ 1, 0, 7, -1, 2, 1, 8, -1, 3, 2, 9, -1, 4, 3, 10, -1, 5, 4, 11, -1, 0, 5, 6, -1, 7, 6, 13, -1, 8, 7, 14, -1, 9, 8, 15, -1, 10, 9, 16, -1, 11, 10, 17, -1, 6, 11, 12, -1, 13, 12, 19, -1, 14, 13, 20, -1, 15, 14, 21, -1, 16, 15, 22, -1, 17, 16, 23, -1, 12, 17, 18, -1, 19, 18, 25, -1, 20, 19, 26, -1, 21, 20, 27, -1, 22, 21, 28, -1, 23, 22, 29, -1, 18, 23, 24, -1, 25, 24, 33, -1, 26, 25, 36, -1, 27, 26, 39, -1, 28, 27, 42, -1, 29, 28, 45, -1, 24, 29, 31, -1, 33, 30, 35, -1, 47, 31, 46, -1, 31, 32, 24, -1, 31, 30, 32, -1, 33, 34, 25, -1, 36, 35, 38, -1, 34, 33, 35, -1, 36, 37, 26, -1, 39, 38, 41, -1, 37, 36, 38, -1, 39, 40, 27, -1, 42, 41, 44, -1, 40, 39, 41, -1, 42, 43, 28, -1, 45, 44, 47, -1, 43, 42, 44, -1, 45, 46, 29, -1, 46, 45, 47, -1, 7, 0, 6, -1, 8, 1, 7, -1, 9, 2, 8, -1, 10, 3, 9, -1, 11, 4, 10, -1, 6, 5, 11, -1, 13, 6, 12, -1, 14, 7, 13, -1, 15, 8, 14, -1, 16, 9, 15, -1, 17, 10, 16, -1, 12, 11, 17, -1, 19, 12, 18, -1, 20, 13, 19, -1, 21, 14, 20, -1, 22, 15, 21, -1, 23, 16, 22, -1, 18, 17, 23, -1, 25, 18, 24, -1, 26, 19, 25, -1, 27, 20, 26, -1, 28, 21, 27, -1, 29, 22, 28, -1, 24, 23, 29, -1, 33, 24, 32, -1, 36, 25, 34, -1, 39, 26, 37, -1, 42, 27, 40, -1, 45, 28, 43, -1, 31, 29, 46, -1, 32, 30, 33, -1, 30, 31, 47, -1, 34, 35, 36, -1, 37, 38, 39, -1, 40, 41, 42, -1, 43, 44, 45, -1, 30, 44, 38, -1, 38, 35, 30, -1, 30, 47, 44, -1, 44, 41, 38, -1 ] } } ] } DEF hanim_l_ankle Joint{ name "l_ankle" center 0.071005 0.03531003 -0.0169152 children [ DEF hanim_l_hindfoot Segment { name "l_hindfoot" children [ Shape { appearance Appearance { texture ImageTexture { url "textures/rshoe.jpg" repeatS TRUE repeatT TRUE } material Material { ambientIntensity .0078 shininess .2875 transparency 0 diffuseColor .1569 .1569 .1569 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_l_hindfoot-FACES IndexedFaceSet { creaseAngle 3 coord DEF ravenlow_l_hindfoot-COORD Coordinate { point [ .0788 .0048 -.0653, .0811 .0048 -.0648, .0823 .0048 -.0645, .0828 .0048 -.0643, .0828 .0048 -.0642, .104 .0048 -.0431, .1021 .0048 -.0043, .1117 .0048 .0747, .0804 .0048 .1058, .0486 .0048 .0866, .03 .0048 -.037, .0476 .0048 -.065, .0828 .0215 -.0624, .0828 .0215 -.0623, .0906 .0215 .0989, .0698 .0215 .1011, .0391 .0215 .0235, .0614 .0581 -.0509, .0828 .0585 -.0448, .0973 .0587 -.0156, .0882 .0529 .0228, .1106 .0368 .0458, .1119 .035 .0523, .1128 .0338 .0576, .1129 .0329 .0624, .1117 .032 .068, .109 .0312 .0743, .1047 .0306 .081, .0986 .0302 .0876, .0906 .0299 .0936, .0804 .0297 .0981, .0698 .0297 .0962, .061 .0299 .0917, .054 .0303 .0855, .0486 .0309 .0783, .0449 .0316 .0708, .0427 .0327 .0634, .0406 .0386 .0413, .0489 .0532 .0222, .0388 .0566 .0107, .0367 .0583 -.0074, .0387 .0587 -.036, .0427 .0586 -.0417, .0476 .0584 -.0458, .0537 .0582 -.0488, .073 .0597 -.0069 ] } texCoord DEF ravenlow_l_hindfoot-TEXCOORD TextureCoordinate { point [ .0251 .0778, .0276 .0778, .0291 .0778, .0298 .0778, .0302 .0778, .1297 .0778, .3123 .0778, .6844 .0778, .8307 .0778, .7404 .0778, .1585 .0778, .0266 .0778, .0389 .2767, .0393 .2767, .7982 .2767, .8089 .2767, .4431 .2767, .0927 .7134, .1217 .7175, .2593 .7201, .4401 .6513, .5482 .4595, .5792 .4379, .6038 .4236, .6264 .4127, .653 .4021, .6828 .3929, .7142 .3855, .7453 .3801, .7733 .3764, .7947 .3742, .7856 .3751, .7645 .3775, .7352 .3817, .7014 .3883, .666 .3978, .6311 .4106, .5271 .4811, .4374 .6549, .3832 .6958, .2979 .7161, .1632 .721, .1365 .719, .1169 .7169, .1029 .715, .3003 .7322 ] } coordIndex [ 1, 0, 12, -1, 2, 1, 12, -1, 3, 2, 12, -1, 4, 3, 13, -1, 13, 3, 12, -1, 5, 4, 13, -1, 8, 7, 14, -1, 15, 8, 14, -1, 9, 8, 15, -1, 10, 9, 16, -1, 0, 11, 12, -1, 18, 12, 17, -1, 13, 12, 18, -1, 5, 13, 19, -1, 19, 13, 18, -1, 20, 5, 19, -1, 6, 5, 20, -1, 21, 6, 20, -1, 7, 6, 22, -1, 22, 6, 21, -1, 23, 7, 22, -1, 24, 7, 23, -1, 7, 24, 25, -1, 26, 7, 25, -1, 14, 7, 27, -1, 27, 7, 26, -1, 28, 14, 27, -1, 29, 14, 28, -1, 15, 14, 30, -1, 30, 14, 29, -1, 31, 15, 30, -1, 32, 15, 31, -1, 9, 15, 33, -1, 33, 15, 32, -1, 34, 9, 33, -1, 35, 9, 34, -1, 36, 9, 35, -1, 16, 9, 37, -1, 37, 9, 36, -1, 38, 16, 37, -1, 39, 16, 38, -1, 10, 16, 40, -1, 40, 16, 39, -1, 11, 10, 41, -1, 41, 10, 40, -1, 42, 11, 41, -1, 43, 11, 42, -1, 44, 11, 43, -1, 12, 11, 17, -1, 17, 11, 44, -1, 18, 17, 45, -1, 19, 18, 45, -1, 20, 19, 45, -1, 21, 20, 45, -1, 22, 21, 45, -1, 23, 22, 45, -1, 24, 23, 45, -1, 25, 24, 45, -1, 26, 25, 45, -1, 27, 26, 45, -1, 28, 27, 45, -1, 29, 28, 45, -1, 30, 29, 45, -1, 31, 30, 45, -1, 32, 31, 45, -1, 33, 32, 45, -1, 34, 33, 45, -1, 35, 34, 45, -1, 36, 35, 45, -1, 37, 36, 45, -1, 38, 37, 45, -1, 39, 38, 45, -1, 40, 39, 45, -1, 41, 40, 45, -1, 42, 41, 45, -1, 43, 42, 45, -1, 44, 43, 45, -1, 17, 44, 45, -1, 4, 2, 3, -1, 9, 7, 8, -1, 9, 6, 7, -1, 9, 5, 6, -1, 10, 5, 9, -1, 11, 5, 10, -1, 0, 5, 11, -1, 0, 4, 5, -1, 1, 4, 0, -1, 2, 4, 1, -1 ] texCoordIndex [ 1, 0, 12, -1, 2, 1, 12, -1, 3, 2, 12, -1, 4, 3, 13, -1, 13, 3, 12, -1, 5, 4, 13, -1, 8, 7, 14, -1, 15, 8, 14, -1, 9, 8, 15, -1, 10, 9, 16, -1, 0, 11, 12, -1, 18, 12, 17, -1, 13, 12, 18, -1, 5, 13, 19, -1, 19, 13, 18, -1, 20, 5, 19, -1, 6, 5, 20, -1, 21, 6, 20, -1, 7, 6, 22, -1, 22, 6, 21, -1, 23, 7, 22, -1, 24, 7, 23, -1, 7, 24, 25, -1, 26, 7, 25, -1, 14, 7, 27, -1, 27, 7, 26, -1, 28, 14, 27, -1, 29, 14, 28, -1, 15, 14, 30, -1, 30, 14, 29, -1, 31, 15, 30, -1, 32, 15, 31, -1, 9, 15, 33, -1, 33, 15, 32, -1, 34, 9, 33, -1, 35, 9, 34, -1, 36, 9, 35, -1, 16, 9, 37, -1, 37, 9, 36, -1, 38, 16, 37, -1, 39, 16, 38, -1, 10, 16, 40, -1, 40, 16, 39, -1, 11, 10, 41, -1, 41, 10, 40, -1, 42, 11, 41, -1, 43, 11, 42, -1, 44, 11, 43, -1, 12, 11, 17, -1, 17, 11, 44, -1, 18, 17, 45, -1, 19, 18, 45, -1, 20, 19, 45, -1, 21, 20, 45, -1, 22, 21, 45, -1, 23, 22, 45, -1, 24, 23, 45, -1, 25, 24, 45, -1, 26, 25, 45, -1, 27, 26, 45, -1, 28, 27, 45, -1, 29, 28, 45, -1, 30, 29, 45, -1, 31, 30, 45, -1, 32, 31, 45, -1, 33, 32, 45, -1, 34, 33, 45, -1, 35, 34, 45, -1, 36, 35, 45, -1, 37, 36, 45, -1, 38, 37, 45, -1, 39, 38, 45, -1, 40, 39, 45, -1, 41, 40, 45, -1, 42, 41, 45, -1, 43, 42, 45, -1, 44, 43, 45, -1, 17, 44, 45, -1, 4, 2, 3, -1, 9, 7, 8, -1, 9, 6, 7, -1, 9, 5, 6, -1, 10, 5, 9, -1, 11, 5, 10, -1, 0, 5, 11, -1, 0, 4, 5, -1, 1, 4, 0, -1, 2, 4, 1, -1 ] } } ] } ] } ] } ] } DEF hanim_r_hip Joint{ name "r_hip" center -0.06 0.75401 -0.0170002 children [ DEF hanim_r_thigh Segment { name "r_thigh" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_r_thigh-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_thigh-COORD Coordinate { point [ -.0241 .3735 -.0162, -.0457 .3728 -.061, -.0821 .3706 -.061, -.1003 .3697 -.0162, -.0821 .3706 .0286, -.0457 .3728 .0286, -.0234 .4541 -.0162, -.0469 .4421 -.0603, -.0891 .4367 -.0603, -.1064 .4258 -.0162, -.0891 .4367 .028, -.0469 .4421 .028, -.0161 .5317 -.0162, -.0423 .5317 -.071, -.0949 .5317 -.071, -.1146 .5317 -.0162, -.0949 .5317 .0387, -.0423 .5317 .0387, -.0010 .5259 -.0162, -.0339 .5259 -.0924, -.0995 .5259 -.0924, -.1323 .5259 -.0162, -.0995 .5259 .0601, -.0339 .5259 .0601, -.0037 .7768 -.0219, -.0318 .7518 -.0964, -.0897 .7518 -.0964, -.0897 .7754 .0495, -.0318 .7754 .0495, -.031 .83 -.0153, -.0459 .8103 -.0648, -.0756 .8103 -.0648, -.0905 .83 -.0153, -.0756 .8103 .0276, -.0459 .8103 .0276, -.1187 .7724 -.0393, -.1188 .7753 -.0020, -.1113 .7958 -.0059, -.1114 .7929 -.0357 ] } colorIndex [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 ] color Color { color [ .5451 .4353 .3216, .1373 .1569 .1529, .1373 .1569 .1529] } coordIndex [ 1, 0, 2, -1, 0, 1, 7, -1, 1, 2, 8, -1, 2, 3, 9, -1, 3, 4, 10, -1, 4, 5, 11, -1, 5, 0, 6, -1, 6, 7, 13, -1, 7, 8, 14, -1, 8, 9, 15, -1, 9, 10, 16, -1, 10, 11, 17, -1, 11, 6, 12, -1, 12, 13, 19, -1, 13, 14, 20, -1, 14, 15, 21, -1, 15, 16, 22, -1, 16, 17, 23, -1, 17, 12, 18, -1, 18, 19, 25, -1, 19, 20, 26, -1, 20, 21, 35, -1, 21, 22, 27, -1, 22, 23, 28, -1, 23, 18, 24, -1, 24, 25, 30, -1, 25, 26, 31, -1, 26, 38, 32, -1, 37, 27, 33, -1, 27, 28, 34, -1, 28, 24, 29, -1, 32, 33, 29, -1, 35, 38, 26, -1, 36, 35, 21, -1, 37, 36, 27, -1, 38, 37, 32, -1, 38, 35, 36, -1, 5, 4, 0, -1, 3, 2, 4, -1, 4, 2, 0, -1, 0, 7, 6, -1, 1, 8, 7, -1, 2, 9, 8, -1, 3, 10, 9, -1, 4, 11, 10, -1, 5, 6, 11, -1, 6, 13, 12, -1, 7, 14, 13, -1, 8, 15, 14, -1, 9, 16, 15, -1, 10, 17, 16, -1, 11, 12, 17, -1, 12, 19, 18, -1, 13, 20, 19, -1, 14, 21, 20, -1, 15, 22, 21, -1, 16, 23, 22, -1, 17, 18, 23, -1, 18, 25, 24, -1, 19, 26, 25, -1, 20, 35, 26, -1, 21, 27, 36, -1, 22, 28, 27, -1, 23, 24, 28, -1, 24, 30, 29, -1, 25, 31, 30, -1, 26, 32, 31, -1, 37, 33, 32, -1, 27, 34, 33, -1, 28, 29, 34, -1, 34, 29, 33, -1, 30, 31, 29, -1, 29, 31, 32, -1, 38, 36, 37, -1 ] } } ] } DEF hanim_r_knee Joint{ name "r_knee" center -0.07 0.37101004 -0.0140002 children [ DEF hanim_r_calf Segment { name "r_calf" children [ Shape { appearance Appearance { material Material { ambientIntensity .1895 shininess .2875 transparency 0 diffuseColor .5451 .4353 .3216 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_r_calf-FACES IndexedFaceSet { colorPerVertex FALSE creaseAngle 3 coord DEF ravenlow_r_calf-COORD Coordinate { point [ -.0456 .0472 -.0174, -.0549 .0472 -.0383, -.0734 .0472 -.0383, -.0827 .0472 -.0174, -.0734 .0472 .0034, -.0549 .0472 .0034, -.0339 .094 -.0182, -.049 .094 -.0525, -.0793 .094 -.0525, -.0944 .094 -.0182, -.0793 .094 .0161, -.049 .094 .0161, -.0404 .0913 -.0182, -.0519 .0913 -.042, -.0749 .0913 -.042, -.0864 .0913 -.0182, -.0749 .0913 .0056, -.0519 .0913 .0056, -.0163 .2396 -.0264, -.027 .2307 -.055, -.0902 .2307 -.0688, -.101 .2396 -.0264, -.0799 .2396 .0208, -.0375 .2396 .0208, -.0152 .2992 -.0258, -.0421 .295 -.073, -.0886 .3041 -.073, -.104 .3083 -.0258, -.0829 .3088 .0267, -.0364 .2997 .0267, -.0515 .4153 -.0177, -.025 .3909 -.0109, -.0255 .3905 -.0272, -.0393 .3804 -.054, -.0508 .372 -.0618, -.0527 .4153 -.0445, -.0783 .372 -.0618, -.0887 .3724 -.054, -.0756 .4153 -.0445, -.1025 .3724 -.0272, -.102 .3728 -.0109, -.0788 .4153 -.0177, -.0882 .3829 .025, -.0773 .383 .0335, -.0756 .4152 .0116, -.0498 .383 .0335, -.0388 .391 .025, -.0527 .4152 .0116 ] } colorIndex [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] color Color { color [ .5451 .4353 .3216, .1373 .1569 .1529, .1373 .1569 .1529] } coordIndex [ 0, 1, 7, -1, 1, 2, 8, -1, 2, 3, 9, -1, 3, 4, 10, -1, 4, 5, 11, -1, 5, 0, 6, -1, 6, 7, 13, -1, 7, 8, 14, -1, 8, 9, 15, -1, 9, 10, 16, -1, 10, 11, 17, -1, 11, 6, 12, -1, 12, 13, 19, -1, 13, 14, 20, -1, 14, 15, 21, -1, 15, 16, 22, -1, 16, 17, 23, -1, 17, 12, 18, -1, 18, 19, 25, -1, 19, 20, 26, -1, 20, 21, 27, -1, 21, 22, 28, -1, 22, 23, 29, -1, 23, 18, 24, -1, 24, 25, 33, -1, 25, 26, 36, -1, 26, 27, 39, -1, 27, 28, 42, -1, 28, 29, 45, -1, 29, 24, 31, -1, 30, 33, 35, -1, 31, 47, 46, -1, 32, 31, 24, -1, 30, 31, 32, -1, 34, 33, 25, -1, 35, 36, 38, -1, 33, 34, 35, -1, 37, 36, 26, -1, 38, 39, 41, -1, 36, 37, 38, -1, 40, 39, 27, -1, 41, 42, 44, -1, 39, 40, 41, -1, 43, 42, 28, -1, 44, 45, 47, -1, 42, 43, 44, -1, 46, 45, 29, -1, 45, 46, 47, -1, 0, 7, 6, -1, 1, 8, 7, -1, 2, 9, 8, -1, 3, 10, 9, -1, 4, 11, 10, -1, 5, 6, 11, -1, 6, 13, 12, -1, 7, 14, 13, -1, 8, 15, 14, -1, 9, 16, 15, -1, 10, 17, 16, -1, 11, 12, 17, -1, 12, 19, 18, -1, 13, 20, 19, -1, 14, 21, 20, -1, 15, 22, 21, -1, 16, 23, 22, -1, 17, 18, 23, -1, 18, 25, 24, -1, 19, 26, 25, -1, 20, 27, 26, -1, 21, 28, 27, -1, 22, 29, 28, -1, 23, 24, 29, -1, 24, 33, 32, -1, 25, 36, 34, -1, 26, 39, 37, -1, 27, 42, 40, -1, 28, 45, 43, -1, 29, 31, 46, -1, 30, 32, 33, -1, 31, 30, 47, -1, 35, 34, 36, -1, 38, 37, 39, -1, 41, 40, 42, -1, 44, 43, 45, -1, 38, 44, 30, -1, 30, 35, 38, -1, 38, 41, 44, -1, 44, 47, 30, -1 ] } } ] } DEF hanim_r_ankle Joint{ name "r_ankle" center -0.071005 0.03531003 -0.0169152 children [ DEF hanim_r_hindfoot Segment { name "r_hindfoot" children [ Shape { appearance Appearance { texture ImageTexture { url "textures/rshoe.jpg" repeatS TRUE repeatT TRUE } material Material { ambientIntensity .0078 shininess .2875 transparency 0 diffuseColor .1569 .1569 .1569 emissiveColor 0 0 0 specularColor .045 .045 .045 } } geometry DEF ravenlow_r_hindfoot-FACES IndexedFaceSet { creaseAngle 3 coord DEF ravenlow_r_hindfoot-COORD Coordinate { point [ -.0788 .0048 -.0653, -.0811 .0048 -.0648, -.0823 .0048 -.0645, -.0828 .0048 -.0643, -.0828 .0048 -.0642, -.104 .0048 -.0431, -.1021 .0048 -.0043, -.1117 .0048 .0747, -.0804 .0048 .1058, -.0486 .0048 .0866, -.03 .0048 -.037, -.0476 .0048 -.065, -.0828 .0215 -.0624, -.0828 .0215 -.0623, -.0906 .0215 .0989, -.0698 .0215 .1011, -.0391 .0215 .0235, -.0614 .0581 -.0509, -.0828 .0585 -.0448, -.0973 .0587 -.0156, -.0882 .0529 .0228, -.1106 .0368 .0458, -.1119 .035 .0523, -.1128 .0338 .0576, -.1129 .0329 .0624, -.1117 .032 .068, -.109 .0312 .0743, -.1047 .0306 .081, -.0986 .0302 .0876, -.0906 .0299 .0936, -.0804 .0297 .0981, -.0698 .0297 .0962, -.061 .0299 .0917, -.054 .0303 .0855, -.0486 .0309 .0783, -.0449 .0316 .0708, -.0427 .0327 .0634, -.0406 .0386 .0413, -.0489 .0532 .0222, -.0388 .0566 .0107, -.0367 .0583 -.0074, -.0387 .0587 -.036, -.0427 .0586 -.0417, -.0476 .0584 -.0458, -.0537 .0582 -.0488, -.073 .0597 -.0069 ] } texCoord DEF ravenlow_r_hindfoot-TEXCOORD TextureCoordinate { point [ .0251 .0778, .0276 .0778, .0291 .0778, .0298 .0778, .0302 .0778, .1297 .0778, .3123 .0778, .6844 .0778, .8307 .0778, .7404 .0778, .1585 .0778, .0266 .0778, .0389 .2767, .0393 .2767, .7982 .2767, .8089 .2767, .4431 .2767, .0927 .7134, .1217 .7175, .2593 .7201, .4401 .6513, .5482 .4595, .5792 .4379, .6038 .4236, .6264 .4127, .653 .4021, .6828 .3929, .7142 .3855, .7453 .3801, .7733 .3764, .7947 .3742, .7856 .3751, .7645 .3775, .7352 .3817, .7014 .3883, .666 .3978, .6311 .4106, .5271 .4811, .4374 .6549, .3832 .6958, .2979 .7161, .1632 .721, .1365 .719, .1169 .7169, .1029 .715, .3003 .7322 ] } coordIndex [ 0, 1, 12, -1, 1, 2, 12, -1, 2, 3, 12, -1, 3, 4, 13, -1, 3, 13, 12, -1, 4, 5, 13, -1, 7, 8, 14, -1, 8, 15, 14, -1, 8, 9, 15, -1, 9, 10, 16, -1, 11, 0, 12, -1, 12, 18, 17, -1, 12, 13, 18, -1, 13, 5, 19, -1, 13, 19, 18, -1, 5, 20, 19, -1, 5, 6, 20, -1, 6, 21, 20, -1, 6, 7, 22, -1, 6, 22, 21, -1, 7, 23, 22, -1, 7, 24, 23, -1, 24, 7, 25, -1, 7, 26, 25, -1, 7, 14, 27, -1, 7, 27, 26, -1, 14, 28, 27, -1, 14, 29, 28, -1, 14, 15, 30, -1, 14, 30, 29, -1, 15, 31, 30, -1, 15, 32, 31, -1, 15, 9, 33, -1, 15, 33, 32, -1, 9, 34, 33, -1, 9, 35, 34, -1, 9, 36, 35, -1, 9, 16, 37, -1, 9, 37, 36, -1, 16, 38, 37, -1, 16, 39, 38, -1, 16, 10, 40, -1, 16, 40, 39, -1, 10, 11, 41, -1, 10, 41, 40, -1, 11, 42, 41, -1, 11, 43, 42, -1, 11, 44, 43, -1, 11, 12, 17, -1, 11, 17, 44, -1, 17, 18, 45, -1, 18, 19, 45, -1, 19, 20, 45, -1, 20, 21, 45, -1, 21, 22, 45, -1, 22, 23, 45, -1, 23, 24, 45, -1, 24, 25, 45, -1, 25, 26, 45, -1, 26, 27, 45, -1, 27, 28, 45, -1, 28, 29, 45, -1, 29, 30, 45, -1, 30, 31, 45, -1, 31, 32, 45, -1, 32, 33, 45, -1, 33, 34, 45, -1, 34, 35, 45, -1, 35, 36, 45, -1, 36, 37, 45, -1, 37, 38, 45, -1, 38, 39, 45, -1, 39, 40, 45, -1, 40, 41, 45, -1, 41, 42, 45, -1, 42, 43, 45, -1, 43, 44, 45, -1, 44, 17, 45, -1, 2, 4, 3, -1, 7, 9, 8, -1, 6, 9, 7, -1, 5, 9, 6, -1, 5, 10, 9, -1, 5, 11, 10, -1, 5, 0, 11, -1, 4, 0, 5, -1, 4, 1, 0, -1, 4, 2, 1, -1 ] texCoordIndex [ 0, 1, 12, -1, 1, 2, 12, -1, 2, 3, 12, -1, 3, 4, 13, -1, 3, 13, 12, -1, 4, 5, 13, -1, 7, 8, 14, -1, 8, 15, 14, -1, 8, 9, 15, -1, 9, 10, 16, -1, 11, 0, 12, -1, 12, 18, 17, -1, 12, 13, 18, -1, 13, 5, 19, -1, 13, 19, 18, -1, 5, 20, 19, -1, 5, 6, 20, -1, 6, 21, 20, -1, 6, 7, 22, -1, 6, 22, 21, -1, 7, 23, 22, -1, 7, 24, 23, -1, 24, 7, 25, -1, 7, 26, 25, -1, 7, 14, 27, -1, 7, 27, 26, -1, 14, 28, 27, -1, 14, 29, 28, -1, 14, 15, 30, -1, 14, 30, 29, -1, 15, 31, 30, -1, 15, 32, 31, -1, 15, 9, 33, -1, 15, 33, 32, -1, 9, 34, 33, -1, 9, 35, 34, -1, 9, 36, 35, -1, 9, 16, 37, -1, 9, 37, 36, -1, 16, 38, 37, -1, 16, 39, 38, -1, 16, 10, 40, -1, 16, 40, 39, -1, 10, 11, 41, -1, 10, 41, 40, -1, 11, 42, 41, -1, 11, 43, 42, -1, 11, 44, 43, -1, 11, 12, 17, -1, 11, 17, 44, -1, 17, 18, 45, -1, 18, 19, 45, -1, 19, 20, 45, -1, 20, 21, 45, -1, 21, 22, 45, -1, 22, 23, 45, -1, 23, 24, 45, -1, 24, 25, 45, -1, 25, 26, 45, -1, 26, 27, 45, -1, 27, 28, 45, -1, 28, 29, 45, -1, 29, 30, 45, -1, 30, 31, 45, -1, 31, 32, 45, -1, 32, 33, 45, -1, 33, 34, 45, -1, 34, 35, 45, -1, 35, 36, 45, -1, 36, 37, 45, -1, 37, 38, 45, -1, 38, 39, 45, -1, 39, 40, 45, -1, 40, 41, 45, -1, 41, 42, 45, -1, 42, 43, 45, -1, 43, 44, 45, -1, 44, 17, 45, -1, 2, 4, 3, -1, 7, 9, 8, -1, 6, 9, 7, -1, 5, 9, 6, -1, 5, 10, 9, -1, 5, 11, 10, -1, 5, 0, 11, -1, 4, 0, 5, -1, 4, 1, 0, -1, 4, 2, 1, -1 ] } } ] } ] } ] } ] } ] } ] } ] joints [ USE hanim_HumanoidRoot USE hanim_vc7 USE hanim_r_sternoclavicular USE hanim_r_shoulder USE hanim_r_elbow USE hanim_r_wrist USE hanim_r_middle1 USE hanim_r_ring1 USE hanim_r_pinky1 USE hanim_r_index1 USE hanim_r_thumb1 USE hanim_r_middle2 USE hanim_r_ring2 USE hanim_r_pinky2 USE hanim_r_index2 USE hanim_r_thumb2 USE hanim_r_middle3 USE hanim_r_ring3 USE hanim_r_pinky3 USE hanim_r_index3 USE hanim_r_thumb3 USE hanim_l_sternoclavicular USE hanim_l_shoulder USE hanim_l_elbow USE hanim_l_wrist USE hanim_l_thumb1 USE hanim_l_ring1 USE hanim_l_pinky1 USE hanim_l_index1 USE hanim_l_middle1 USE hanim_l_thumb2 USE hanim_l_ring2 USE hanim_l_pinky2 USE hanim_l_index2 USE hanim_l_middle2 USE hanim_l_thumb3 USE hanim_l_ring3 USE hanim_l_pinky3 USE hanim_l_index3 USE hanim_l_middle3 USE hanim_vc4 USE hanim_vc1 USE hanim_skullbase USE hanim_sacroiliac USE hanim_r_hip USE hanim_r_knee USE hanim_r_ankle USE hanim_l_hip USE hanim_l_knee USE hanim_l_ankle ] segments [ USE hanim_sacrum USE hanim_c7 USE hanim_r_clavicle USE hanim_r_upperarm USE hanim_r_forearm USE hanim_r_hand USE hanim_r_middle_proximal USE hanim_r_ring_proximal USE hanim_r_pinky_proximal USE hanim_r_index_proximal USE hanim_r_thumb_metacarpal USE hanim_l_clavicle USE hanim_l_upperarm USE hanim_l_forearm USE hanim_l_hand USE hanim_l_thumb_metacarpal USE hanim_l_ring_proximal USE hanim_l_pinky_proximal USE hanim_l_index_proximal USE hanim_l_middle_proximal USE hanim_c4 USE hanim_c1 USE hanim_skull USE hanim_pelvis USE hanim_r_thigh USE hanim_r_calf USE hanim_r_hindfoot USE hanim_l_thigh USE hanim_l_calf USE hanim_l_hindfoot ] viewpoints [ DEF StartView Viewpoint { position 0 1.25 3.5 orientation -1 0 0 0.03 fieldOfView 0.20 description "Start View" } DEF InclinedView Viewpoint { position 1.500 2.700 2.000 orientation -1.1 1.3 0.4 0.85 fieldOfView 0.785 description "Inclined View" jump TRUE } DEF FrontView Viewpoint { position 0 0.900 2.600 orientation 0.0 0.0 0.0 1.0 fieldOfView 0.785 description "Front View" jump TRUE } DEF SideView Viewpoint { position 2.600 0.900 0.000 orientation 0 1.0 0.0 1.57 fieldOfView 0.785 description "Side View" jump TRUE } DEF TopView Viewpoint { position 0.000 2.500 0.000 orientation -1.0 0.0 0.0 1.57 fieldOfView 0.785 description "Top View" jump TRUE } DEF FaceView Viewpoint { position 0 1.30 0.600 orientation 0.0 0.0 0.0 1.0 fieldOfView 0.785 description "Face View" jump TRUE } DEF BackView Viewpoint { position 0 0.900 -2.600 orientation 0.0 1.0 0.0 3.14 fieldOfView 0.785 description "Back View" jump TRUE } DEF LeftView Viewpoint { position -2.600 0.900 0.000 orientation 0 1.0 0.0 -1.57 fieldOfView 0.785 description "Left View" jump TRUE } DEF RightView Viewpoint { position 2.600 0.900 0.000 orientation 0 1.0 0.0 1.57 fieldOfView 0.785398 description "Right View" jump TRUE } DEF BottomView Viewpoint { position 0.000 -0.500 0.000 orientation 1.0 0.0 0.0 1.57 fieldOfView 0.785 description "Bottom View" jump TRUE } DEF VeryFarView Viewpoint { position 0 0.900 30.00 orientation 0.0 0.0 0.0 1.0 fieldOfView 0.785 description "Very Far View" jump TRUE } DEF FarView Viewpoint { position 0 0.900 10.00 orientation 0.0 0.0 0.0 1.0 fieldOfView 0.785 description "Far View" jump TRUE } ] version "1.1" name "raven" info [ "authorName=Vcom3D, Inc." "authorEmail=info@vcom3d.com" "copyright=Copyright 1998-2001 Vcom3D, Inc., all rights reserved." "creationDate=June 28, 1999" "modifiedDate=March 12, 2001" "usageRestrictions=Property of Vcom3D, Inc. May be used for non-commercial applications. Vcom3D nametag and these credits must be included. Contact Vcom3D to license this and other characters." "age=11" "gender=female" ] }
## END HUMANOID

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<phrase dir=b turn=0 id=_ level=_ right="haven t~nI seen this~nbefore?"/> <phrase dir=b turn=0 id=_ level=_ left="I am glad~nyou re paying~nattention!!"> <gesture dir=b id=_ level=_ right=0 pause=500/> <gesture dir=b id=_ level=_ left=0 pause=600/>
[] readme course preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthoughts appendix references examples resources _

(C) A. Eliëns 9/8/2006

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