topical media & game development
graphic-processing-algorithm-Appendix-p315-1-MyScreen.pde / pde
class MyScreen{
MyPixel [] pixelGrid;
MyScreen(int xgrid, int ygrid){
pixelGrid = new MyPixel[xgrid*ygrid];
for(int p=0; p<pixelGrid.length; p++){
pixelGrid[p] = new MyPixel();
pixelGrid[p].x = p\%xgrid;
pixelGrid[p].y = p/xgrid;
}
}
void plot(){
for(int p=0; p<pixelGrid.length; p++)
pixelGrid[p].plot();
}
}
(C) Æliens
04/09/2009
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