topical media & game development
graphic-processing-algorithm-Appendix-p332-p332.pde / pde
import processing.serial.*;
Serial port;
void setup(){
size(400,100);
port = new Serial(this, “COM6”, 9600);
}
void draw(){
background(255);
line(mouseX,0,mouseX,100);
int tone = mouseX/50;
port.write(tone);
}
(C) Æliens
04/09/2009
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