topical media & game development
game(s)
-- dynamic(s) /
adding a game layer on top of everything
gogbot(s)
/
/
moore law(s)
/
inspire(s)
/
imagination(s)
twinkle(s)
/
difference(s)
appointment(s)
-- in which you must succeed /
in time
influence & status
--
achievement(s)
/ I want this!
progression(s)
-- towards completion(s) /
monitor(s)
communal discovery
--
cooperation(s)
/ reward(s)
chorewars.com
/
tip(s)
/
book(s)
/
mechanic(s)
/
read
/
sign(s)
play
/
/
story
/
addiction(s)
/
/
challenge(s)
/
ground(s)
/
skill(s)