Game Engines On The Web: Past, Present & Future

Synopsis

This study illustrates, describes and explains the findings of my research through different literature sources with regards to the topic “Game Engines On The Web”. Given the fact that the topic itself is quite wide (and the needs of this research course require that one should not go neither too deep nor too wide on the topic), I decided to take a somewhat historical approach on the topic (hence the “Past, Present & Future”). So, what this study provides is an overview of game engines and technological (software-oriented as well as hardware-oriented whenever possible) stacks which in their times became the building blocks of Web-based games, using the browser as their output mediator instead of being stand-alone applications.