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Instruction manual

MACe the Adventure is a puzzle-oriented adventure game developed by S.V. Bhikharie as part of his Master Thesis for Computer Science, specialization Multimedia, at the Vrije Universiteit of Amsterdam.

The game development was supervised by Dr. Anton Eliens.

Please visit the website http://www.few.vu.nl/~mace/ for the latest information about MACe the Adventure!

For questions or comments: mace@few.vu.nl


Contents


Controls

Below are the default controls. You can redefine the keys/buttons in the OPTIONS.

Movement / Interaction

Move forward                    w
Move back                       s
Move left (strafe)              a
Move right (strafe)             d
Action Key                      MOUSE BUTTON 1
Super Jump (if enabled)         SPACE
Duck                            CTRL
Turn left                       LEFT ARROW
Turn right                      RIGHT ARROW

Miscellaneous

Take screen shot                F5
Pause game                      PAUSE
Toggle 3rd/1st Person View      NUMERIC PAD PLUS
Minimize/Maximize the hud       NUMERIC PAD MINUS

Other (non-customizable)

Look around                     Mouse
Bring up the game menu          ESC

Starting the game

Main menu

After starting up MACe the Adventure, the main game menu is shown. You have the following options:

NEW GAME - Select a chapter and begin playing. Depending on the progress you have made in the game, one or more chapters will be unlocked.

OPTIONS - Change game parameters. You can modify the game controls (keyboard), tweak the mouse handling and configure the audio and video settings.

QUIT - Exit MACe the Adventure.


Playing the game

MACe the Adventure is a puzzle-oriented adventure game. You take on the role of our heroine, who decides to visit the local arcade center, owned by the eccentric Minos. Unknown to her, this is the start of a strange journey...

World interaction

To interact with a person or object, use the "Action Key". Depending on the situation, this will result in a feedback message. When using the "Action Key" keep the following general guidelines in mind:

  • Make sure you are standing in front of the person/object. Sometimes it can be useful to switch to firstperson view to see if you are correctly positioned.
  • Not all objects give feedback messages. Depending on (visual) hints given, it is made clear that you can interact with certain objects.

It is also possible to interact with an object by standing on it or touching it. This should be made clear immediately, in the form of a feedback message.

HUD

HUD

The HUD (Heads-Up Display) is displayed in the left bottom corner of your screen and gives the following information:

  1. Message field. Displays text. When a new message is added to the messages field, older messages are grayed out and eventually removed.
  2. Item field. Displays items. When an item is picked up or used, it is automatically added to or removed from the item field.
  3. Description picture field. In certain situations, a description picture of a person or object will appear in this field to give additional information about the current situation, action or dialog.
  4. HUD state. The HUD can be in the maximized or the minimized state. Whenever a new message is added to the message field, the HUD will automatically maximize itself.

Popups

Popup

Whenever a choice needs to be made, a popup will apear. There are always two possible answers to choose from. Depending on your choice, this may or may not have consequences, so choose your answer wisely!


Game progress

To progress in the game, you must solve the puzzle(s) in the current level to advance to the next one. Each time you advance to the next level, it becomes available as a chapter that can be selected from the NEW GAME option in both the main game menu and the pause menu.


Pause menu

Main menu

If you press ESC during the game, the pause menu is brought up, with the following options:

RESUME GAME - Continue playing the current game. You can also press ESC again to resume the game.

NEW GAME - Select a chapter and restart your game. Note that the current game is lost if you restart a chapter. Depending on the progress you have made in the game, one or more chapters will be unlocked.

OPTIONS - Change game parameters. You can modify the game controls (keyboard), tweak the mouse handling and configure the audio and video settings.

QUIT - Exit MACe the Adventure. Note that your current game is not saved.


Credits

MACe the Adventure

Original concept

S.V. Bhikharie
K.H. Cheng

Programming & Level design/creation

S.V. Bhikharie

Technical support

Mikhail Zouskov

Testing

Amit Bhikharie
Kin Hung Cheng
Cheng Hsu

Special thanks to

Marco Bouterse
DaGooN
Killer List of Videogames - www.klov.com
The Arcade Flyer Archive - www.arcadeflyers.com
Valve


Website: http://www.few.vu.nl/~mace/

Contact: mace@few.vu.nl

MACe the Adventure 2006