Planning

Week 1: Getting started

Introduction to multimedia authoring and getting started with Flex/actionscript Assignment I: interactive logo (example from MMA 2010)

Week 2: Working with data

How do you include data from external sources in your Flex/actionscript application? Assignment II: Amsterdam museum image viewer

Week 3: Advancing Flex/actionscript skills

Styling your application Structuring your program Video Advanced Interaction Animation (game crayon physics) Assignment III: presentation wizard

Week 4: Multimedia in Practice

Final project
  • Logistics
  • Brainstorming
  • Student pitches (1min)

Week 5

Flex games in practice Student concept presentations
  • Each team presents the idea for the final project, max 3 minutes. Explain the target audience, the location, and the goal of the application. Also briefly outline your approach and discuss your current progress.
  • Each student evaluates two other teams. Read the suggestions on how the evaluate.

Week 6

Reflecting on the use of multimedia: entertainment vs. information closure Progress report
  • Each team reports their progress on the final project. We expect you in room U-342 according to the time schedule. When you can not make it at the scheduled time, please contact another team to switch slots and inform us.

Week 7

Demo session
  • The demonstration session is on Tuesday in the Intertain Lab (W&N building).
  • The teams demonstrate their application in parallel (please demonstrate the application using your own laptop).
  • Each student evaluates two other projects.

Week 8

Hand in essay and final version of website