This site was created for the project Interactive Multimedia at VU University, Amsterdam. This project is guided by professor Anton Eliens.
On this portfolio site, the presentations and the resuling interactive video, made using Ximpel, can be viewed.
For any questions regarding the project, this website or other issues, you can contact me.
Noise is everywhere. The aim of this project is to make the viewer aware of this noise. Since the interpretation of noise can vary widely depending on the observer, a definition of noise is hard to pinpoint.
You will find a few different concepts of noise on this site. These insights might broaden your concept.
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Does the upside down text draw your attention? It probably does. Would you call this noise?
In case you didn't flip your screen to read the upside down text, here is the original:
''Noise is sound that is not wanted by the perceiver, because it is unpleasant, loud, or interferes with hearing.''
- Wikipedia
This is the definition of noise from Wikipedia. Do you agree?
The following clip displays a metal band playing music; take a listen.
This can be described as noise in a more tradional way than text being upside down. To narrow down the concept of noise, let's stick to sound. While browsing this site, try to form your own definition of noise. As you can see, there are many ways to describe it.
The storygraph represents the rough structure of the deliverable. After the introduction, five timeslots with three choices each are presented. The timeslots represent the different times at which bands play; the choices represent the different bands that play for that timeslot.
Each option adds a specific value to the score that represents the option. Based on these scores, a resulting profile is calculated. Afther this, the ending of the interactive movie is reached. Users can reset their scores and try again from here.
"In general, noise is anything that prevents a clear signal or message from being transmitted."
To explore the concept of noise, you view an interactive video in which different bands play music. You will do this as if you were visiting a festival. After listening to different bands, your band preferences will be used to calculate a profile that fits your musical personality.
The video parts are separated per timeslot
, of which there are five. Each timeslot
has three bands
that play, each with a focus on one of three different genres
.
Each band has 3 different scores
which represent the influx of the three genres
.
For example, the band
As I lay Dying has a score distribution of {80, 5, 15}
, and the band
Anthrax has a score distribution of {30, 60, 10}
. The total of these scores
always adds up 100.
Once all five timeslots have been viewed, a user
has three separate scores
, one per genre
. Based on the distribution
of the scores
, the profile
is calculated and presented to the user
.
Timeslot | Stage 1 | Stage 2 | Stage 3 |
---|---|---|---|
12:00 - 14:00 | As I Lay Dying | Anthrax | Cannibal Corpse |
14:00 - 16:00 | Bullet For My Valentine | Twisted Sister | Amon Amarth |
16:00 - 18:00 | August Burns Red | Iron Maiden | Behemoth |
18:00 - 20:00 | All That Remains | Slayer | Arch Enemy |
20:00 - 22:00 | Slipknot | Metallica | Opeth |
A total of 7 different profiles
are possible, depending on the distribution
.
This interactive Ximpel video was made to demonstrate the concept of noise. Multiple results are possible, so feel free to walk through the different stages multiple times.
View Ximpel video"Noise is unwanted electrical or electromagnetic energy that degrades the quality of signals and data."
The following clip displays the trailer for the Ximpel application.
View the final essay of the project here.
View final essayDownload the complete Ximpel application of the project here.
Download Ximpel applicationHave any questions? Contact me.