topical media & game development
game(s)
--
dynamic(s)
/
adding a game layer on top of everything
gogbot(s)
/
/
moore law(s)
/
inspire(s)
/
imagination(s)
/
_
/
.
twinkle(s)
/
difference(s)
appointment(s)
-- in which you
must succeed
/
in time
influence & status
--
achievement(s)
/
I want this
!
progression(s)
-- towards
completion(s)
/
monitor(s)
communal discovery
--
cooperation(s)
/
reward(s)
chorewars.com
/
tip(s)
/
book(s)
/
mechanic(s)
/
read
/
sign(s)
play
/
/
story
/
addiction(s)
/
/
challenge(s)
/
ground(s)
/
skill(s)