choice -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... the most important characteristics to be developed in children during the period from birth to maturity are skills that allow the children to actively manipulate and control the world around them and themselves within it ...

experiment knowledge illusion scratch engine craft maze run ar x

life(s) / closure(s) / reflect(s) / fight(s) / cost(s) of reward(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ