ideo design(s) -- story / toolkit

_ .. / design(s) / change(s) / experience(s) / _ / .


terragon educational game(s)

... storytelling needs to be in the toolkit of every design thinker -- in the sense not of a tidy beginning, middle and end, but of an ongoing, open-ended narrative that engages people and encourages them to carry it forward and write their own conclusions.

... design thinking can help us chart a path into the future ..

change by design

play / display(s) / serious / design(s) / cult(s) / cycle(s) ! Æ