topical media & game development
maze
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
[
Grace Elizabeth Hale
]: in a
dizzying circularity
-- the
mask
becomes
real
to those who observed it -- the only way a person can gain even an
illusion
of
ease
is accomodation ... --
therapeutic situation
(
s
) --
reengineering human behavior
on a
mass scale
...
world as laboratory
/
evolution(s)
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ