- introduction
- background(s): basic exercises
- exploration(s): architecture & art
- presentation(s) of concept(s)
- miscellanous topic(s) in art & technology
- theoretical reflection(s): art & culture
- presentation of final assignment(s)

content(s)
The course gives
a guided exploration of issues in art & technology,
with exercise(s) in the domain of art & architecture.

Online reference(s):

goal(s) & attainment target(s)
The course aims at providing
- a guided exploration of issues in art & technology
- exercise(s) in art & architecture
- creative exploitation of technology
Students are expected to have a sufficient degree of analytical insight, and will be stimulated to be creative in the design
and development of interactive art and architectural decoration(s).

place in curriculum:
second year creative technology srudents

application area & motivating examples
interactive installations, urban design

teaching method(s)
The course will be organised around lectures, likely with guests, acttive in art and related areas.

Regular feedback will be given in classroom sessions, and workshops, where students present their work as well as via
online comments or email. Grading will be based on basic assignments, the final assignment project with documentation,
as well as an essay in which a (relevant_ topic of choice.

special facilities:
computer lab & presentation facilities

topic(s)
- art, architecture, culture, society

CE target(s)
- skill(s) -- design, coding
- knowledge -- art
- theory -- communication & art
- experience(s) -- construction of moderately complex installation
- attitude - creativity, aesthetics, explorative

creative exploration(s) -- criteria
- original, authentic, creative and excellent!

session(s)
- introduction
- background(s): basic exercises
- exploration(s): architecture & art
- presentation(s) of concept(s)
- miscellanous topic(s) in art & technology
- theoretical reflection(s): art & culture
- presentation of final assignment(s)

advice for the student(s)
Taking place at the end of your second year,
the
creative exploration(s) course should
be taken as an opportunity to demonstrate your
skill(s), and, as a
team effort,
to produce something worthwhile.
