topical media & game development
game(s)
--
active learning
/
rethoric(s)
_
..
/
create
/
common(s)
/
art(s)
/
_
/
.
identity
/
creativity
experiencing the world in new ways
forming new affiliations
preparation for future learning
situated cognition in a semiotic domain
experiment(s)
/
critical learning
/
play
/
tribe(s)
/
network(s)
/
identity
/
flow(s)
/
chart(s)
/
cycle(s)