topical media & game development
resource(s)
--
design
tribe(s)
/
inspiration(s)
/
configuration(s)
interaction(s) --
www.magdatt.nl
/
www.lancelmaat.nl
/
www.dezwijger.nl/108722/nl/beamlab-32-interactive
interface(s) --
leejinha.com
postmodernism --
www.britannica.com/EBchecked/topic/286993/industrial-design/259568/Postmodern-design-and-its-aftermath
value(s) --
mmi.tudelft.nl/ValuesInDesign11
anti-WIMP --
www.useit.com/papers/anti-mac.html
design at utwente --
www.rawshaping.com
text --
idratherbewriting.com/2010/08/13/best-practices-for-writing-interface-text-organizing-content-24
constraint(s) --
www.webdesignerdepot.com/2010/08/how-limitations-improve-design
button(s) --
technologizer.com/2010/08/26/why-playstation-controller-buttons-are-symbols-not-letters
splash --
www.zdnet.com/photos/dinosaur-sightings-windows-splash-screens-from-101-to-7/436317?seq=28
IDEO --
inspire(s)
/
resource(s)
fine line(s) --
www.afinelinebook.com
mozilla --
blogs.zdnet.com/open-source/?p=6177&tag=content
;col2
usability --
www.designforusability.org
chris vermaas --
maxbruinsma.nl/eye/26edit-vermaas.htm
innovation(s) --
www.bnet.com/2403-13501_23-330240.html?promo=713&tag=nl.e713
product ontwerpen --
www.boomuitgeversdenhaag.nl/?view=books&id=11145&menutree=4
resource(s) --
www.friendsofed.com/resources.html
style --
resource(s)
processing --
www.processing.org
example(s) --
facets of fun
course(s) --
visual design
essay(s) --
essay.utwente.nl/view/programme/2008.html