topical media & game development
screen(s)
--
theme(s)
/
remember
/
question
/
reading(s)
/
time
(
s
)
_
..
/
...
/
#
/
network(s)
/
art(s)
/
create(s)
/
display(s)
/
wave(s)
/
_
/
.
::
go
ask
cycle
?
how many
screen(s)
?
what size(s) &
format(s)
?
how much
time
? in a day?
for what reason(s)/
purpose(s)
?
with what type of
interaction(s)
?
why:
entertainment
, information or
communication(s)
?
sketch
: a world of
screen(s)
!?
technology
/
labyrinth
/
quest(s)
/
space(s)
/
vision(s)
/
cycle(s)
Æ