_ .. / human(s) / relationship(s) / experience economy / _ / .


twinkle(s) / difference(s)

  • to what extent is second life fake-real or real-fake?
  • what is the secret of second life?
  • what role(s) do virtual environments play in our (human) life?

panel(s) / experience economy / opinion(s) / sphere(s) / sleep

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)


[root][][vision](-/*/-/=/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...