scenario(s) -- new media

_ .. / ... / [] / social / process / change(s) / design(s) / space(s) / _ / .

innovation(s) / collaboration(s)

  • creative industry -- in new entrepeneurial activities
  • product design -- in healthcare and entertainment
  • communication -- regonial/global media campaign
  • entertainment -- new concepts in private and public settings
  • game development -- serious games in education and corporate training

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)


[root][][vision](-/*/-/=/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...