creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

CTSG -- creative technology serious/social/super(power) game(s)

_ .. / idea(s) / ... / dynamic(s) / space(s) / collaboration(s)

Creative Technology S Game(s), where S may stand for serious, superpower, or (why not) social or smart. The main focus was to investigate playful applications of technology to emulate or support players' superpowers, such as invisibility, telekinesis, etcetera, in (for example) interactive space(s). Our investigations involved workshop(s) in game design as well as application development as part of the creative technology curriculum, using all available resource(s). But now, we are getting more ..., ehm, ... serious ...

logo(s) / @ning / @google / .CREATE / AESG

play / persuasive / game(s) / story / workshop(s) / theme(s) / cycle(s)



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014