creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

perspective(s) -- travel(s) / player(s) /

_ .. / ... / / theme(s) / create / common(s) / art(s) / space(s) / _ / .



... by transforming playful activities into game(s) we can lengthen and deepen the experience ...

... ... ... blind(s) judge(s) control(s) brain(s) craft(s) closure(s) ... ... ...

casual(s) / context(s) / design(s) / utopia / war(s)

creativity: [ video / game(s) ] / book(s) / resource(s)

science / product(s) / digital / flow(s) / mechanic(s) / cycle(s) ! Æ



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014