creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

print / present / slide(s) / cycle(s)

challenge-art(s)

challenge(s) -- payoff(s) / dilemma(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

art(s)

reference(s) / dilemma(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ

challenge-create(s)

challenge(s) -- payoff(s) / dilemma(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

create(s)

reference(s) / dilemma(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ

challenge-creative(s)

challenge(s) -- payoff(s) / dilemma(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

challenge(s)

When our eyes see our hands doing the work of our hearts, the circle of creation is completed inside us, the doors of our souls fly open and love steps forth to heal everything in sight.. ~ Michael Bridge

www.acreativechallenge.com

resource(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ

challenge-design(s)

challenge(s) -- payoff(s) / dilemma(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

design(s)






design as art

reference(s) / dilemma(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ

challenge-game(s)

challenge(s) -- payoff(s) / dilemma(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

game(s)

reference(s) / dilemma(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ

challenge-math(s)

challenge(s) -- payoff(s) / dilemma(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

challenge(s)







reference(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ

challenge-story(s)

challenge(s) -- payoff(s) / dilemma(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

story(s)

reference(s) / dilemma(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ


[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014