creative technology
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

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course outline(s) -- de7: digital content creation tools

outline(s) / schedule(s)


content(s)

In this part a more detailed discussion will be provided of topics, learning goals, materials used, and the actual structure of the course, as well as a sketch of the assignments given. Also references to releveant literature is provided, including online resources. At the end, advice for students following the course will be given, as well as hints for the instructor(s).

course topic(s)

topic(s)


learning terget(s)

DE7 target(s)


lesson material(s)

digital content creation tools -- content, form, style, dynamics


course structure

session(s)


assignment(s)

assignment(s)


reference(s)

  1. Collada: Sailing the Gulf of 3d Digital Content Creation, by Remi Arnaud, Mark C. Barnes -- (amazon)
  2. A. Eliëns, topical media & game development -- media.eliens.net
A wealth of material and references can be found at my topical media & game development site, including tutorials and examples.

online resource(s)

DE7



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

(C) Æliens 09/09/09
creativetechnology.eu