creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

education(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

creative / education(s) / design(s) / issue(s) / failure(s)

... a major illusion on which the school system rests is that most learning is the result of teaching ...
... most learning happens casually and even most intentional learning is not the result of programmed instruction(s) ...

deschooling society / web(s) / vision(s) / block(s)

display(s) / theme(s) / answer(s) / problem(s) / manifesto(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ


[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014