creative technology
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interactive visualization
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course description -- ca1: we create identity
The course description(s) are taken from
the accreditation report Creative Technology (version 2.0).
content(s)
The goal of the course, which will take the structure of a group project, is to set a new group of students to work, to learn
about the topics of creative technology, to get to know eachother and the staff, and to find ways of expressing their
interests and viewpoints in a varietly of ways, including blogs, (interactive) videos, and wikis, using commonly available
Web 2.0 community services.

Facilities to be used include
Equally important is that students discover the means that are at their disposal to communicate and document their work,in
individual portfolios, using basic tools for web development and content creation.

prerequisite(s):
admission to curriculum

goal(s) & attainment target(s)
The course aims at providing
- awareness of personal motivation(s) and the societal context of the curriculum
- familiarity with the concepts and topics of creative technology
- fluency with standard social network tools and content-creation
- full literacy in motivating what options are available to express opinions, technical information and knowledge
Students are expected to be well-motivated, and will be stimulated to find creative ways of expressing themselves.

place in curriculum:
Introductory course for all students, just after arrival.

application area & motivating example(s)
There are various way to create identity, from social networks and communicate personal and professional information
using the web
Students are encouraged to explore these means of expression, and select those that fit their needs, in discussiong with
supervising staff.

teaching methods
This first CA course will primarily be an exercise in self-organisation, with an important goal to create coherence in a group
of new students, with a variety of backgrounds. The course will be organised as a series of lectures and workshops.
In the lectures topics in creative technology will be presented by selected staff members. The workshops will deal with
planning, supervision of team work, and creative sessions in which the options for expressing opinions, technical
information and knowledge will be discussed.
Additional instruction may be needed to clarify issues of communication and presentation, and to prepare students for the
creation of an individual (digital) portfolio.

Feedback will be given in the workshops, and by assessing the products as made available online. Peer reviews will not
only be used for feedback, but will also form part of the procedure of assessment and grading.
Grading takes place by assessing the work in a presentation session, where students present and discuss their work and
contributions to the group project..

special facilities
computer lab, meeting room(s) & presentation facilities, as well as suitable software tools

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
(C) Æliens
09/09/09
creativetechnology.eu