creative technology
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

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NM4

advice for the student(s)

VR technologies can be surprisingly complex. So, in order to achieve interesting results, you'd better team up with other students, whose skills are complentary to yours. When developing a VR or augmented reality application, keep focus on the user(s) experience, and do not get (too much) distracted by technical issues, however interesting these may seem. Get familiar with issues in narrative theory and the semiotic(s) of realism, and actively seek feedback by inviting your friends and collegues to try your application(s).

[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

(C) Æliens 09/09/09
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