creative technology
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
advice for the student(s)
VR technologies can be surprisingly complex.
So,
in order to achieve interesting results, you'd
better
team up with other students,
whose skills are complentary to yours.
When developing a VR or augmented reality application,
keep
focus on the
user(s) experience,
and do
not get (too much) distracted by
technical issues, however interesting these may seem.
Get familiar with issues in
narrative theory
and the
semiotic(s) of realism,
and actively seek feedback by inviting your friends
and collegues to
try your application(s).

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
(C) Æliens
09/09/09
creativetechnology.eu