creative technology
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

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CA4

hint(s) for the instructor(s)

The ambient screens course is the first creative application of the second year. At this time, students will be more mature and have a suffient level of programming skills to deal with the technical issues involved in manipulating a collection of screens, that may differ in display technology, and that are (possibly) connected in a network, allowing for synchronization of content, and feedback by using sensors or cameras with (simple) image recognition, for example using the OpenCV framework.
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

(C) Æliens 09/09/09
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