creative technology
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readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
hint(s) for the instructor(s)
Although there is a wealth of examples online, as well as
many tutorials, it is important to have a small collection
of working examples, to show as what has been referred
to as
canonical examples, that show some
of the complexity of
web applications in a compact, easy
to understand way.
Some of the simple games are suitable for that,
but also the examples producing visual effects,
such as color changes or moving page elemnts.
More important than learning specific rules of style
and content layout, is to make students familiar with
the dynamics of web applications, and the programming model
underlying these dynamics.
Hands-on experience is crucial here.
Even for advanced programmers, the web as an application
platform is too complex to understand in its entirety.
Some probing with technology, pushing the limits of your skills
is essential in gaining a deeper understanding of the mechanics
of web-applications, an understanding which is needed
to ultimately create new web services, combining
the real and virtual world(s), as expected from
the student in later creative applications.
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
(C) Æliens
09/09/09
creativetechnology.eu