creative technology / new media
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
/
*
@
#
!
ideo design(s)
--
rule(s)
/ brainstormer(s)
_
..
/
killer(s)
/
...
/
design(s)
/
practice(s)
/
revolution(s)
/
_
/
.
sharpen the focus -- well-honed problem statement
playful rules -- don't critique or debate ideas
number your ideas -- obvious, right?
build & jump -- facilitate steep power curves!
space remembers -- record flow of ideas
stretch (y)our mental muscle(s) -- time is short!
get physical -- brainstorms are extremely visual
.
/
mind(s)
/
the art of innovation
/
cycle(s)
/
..
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
/
*
@
#
!
(
C
)
Æliens
2014