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lens 03
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fun
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... fun is desirable in almost every game, although sometimes fun defies analysis.
To maximize fun ask yourself the these questions:
what parts of my game are fun?
why?
what parts need more fun?
play
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social(s)
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[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
(C)
Æliens
09/09/09
creativetechnology.eu