creative technology
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readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
... think about (y)our player's feelings about items, objects,
and scoring in (y)our game:
- what is valuable to the players in my game?
- how can I make it more valuable to them?
- what is the relation between value in the game and the player's
motivation?
Remember, the value of the items in the game is a direct
reflection of how much players care about succeeding in your game.

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
(C) Æliens
09/09/09
creativetechnology.eu