creative technology
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

talk show tell print

lens 05 <> endogenous value

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... think about (y)our player's feelings about items, objects, and scoring in (y)our game: Remember, the value of the items in the game is a direct reflection of how much players care about succeeding in your game.

play / social(s) / machine(s) / method(s) / cycle(s)


[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

(C) Æliens 09/09/09
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