creative technology
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readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/ .
print /
present
educational approach
other curricula at EWI/CTW
INF BIT AT CT EL TN TW IO WB BMT UT
we need a paradigm shift
structure(s) -- creative explorations of art, science & technology
- disciplinary courses -- traditional approach, with regular courses and assignments
- project-based work -- lectures to support active exploration of topics by students
- creative applications -- challenges, to produce viable solutions for real world applications

- skills -- practical, hands-on, technology-oriented
- knowledge -- ready-to-use, beyond skills, required insight
- theory -- grounded in literature and scientific research
- experience -- application of skills and knowledge in context
- attitude -- personal disposition and motivation

... no, at the personal level, you should accept no less than
the title of artist and aspire to earn
the right to carry the title.
And earning this right is influenced not so much by your accomplishments
as by your approach:
a relentless pursuit of perfection, where
the journey is the destination.


slogan(s) -- control(s) / layered mentorship
- supervision(s) -- from multiple perspectives
- (peer) reviews -- with mild competitive edge
- (public) exhibition(s) -- for external exposure
- (scientific) competition(s) -- by demo(s) & paper(s)

We Create Identity
Living and Working Tomorrow
Have Fun and Play!
Ambient Screen(s)
Hybrid World(s)

format(s) -- creative application(s) / project(s)
- domain -- with societal/personal impact
- elements -- new media & smart technology
- scope -- design & development life-cycle
- initiative -- staff / student / organisation(s)
- exposure -- lab / UT / festival / real life
. /
creativity = connecting dots one would not look at, normally (Alan Kay)
/ ..

[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/ .
(C) Æiens
09/09/09
creativetechnology.eu