creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

play(s) -- quality

_ .. / ... / / common / script(s) / create / art(s) / affordance(s) / _ / .

twinkle(s) / difference(s)


.. duration has traditionally been one of the greatest measures of quality



free play, improvisation in life and art

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014