creative technology / new media
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
defragment -- (y)our mind(s) /
flow(s)
interaction(s)
/
discipline(s)
/
infosphere(s)
/
conclusion(s)
/
_
/
.
chose your dominant setup
identify necessary information
establish priorities
ignore the unimportant
run a dry test
project(s)
/
discipline(s)
/
blog(s)
program(s)
/
war(s)
/
project(s)
/
composition(s)
/
cycle(s)
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
(
C
)
Æliens
2014