creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

defragment -- (y)our mind(s) / flow(s)

interaction(s) / discipline(s) / infosphere(s) / conclusion(s) / _ / .

  1. chose your dominant setup
  2. identify necessary information
  3. establish priorities
  4. ignore the unimportant
  5. run a dry test

project(s) / discipline(s) / blog(s)

program(s) / war(s) / project(s) / composition(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014