creative technology
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

talk show tell print

schedule-ca5.pdf / goal(s) / hint(s) / link(s)

schedule(s) -- common(s)


participant(s) / lab(s) / assignment(s) / CA5

  1. introduction topic(s) & challenge(s)
  2. brain storm(s) -- concept development
  3. planning -- concept & application development
  4. technical issues -- sensor deployment and data management
  5. workflow(s) -- configuration(s) and application context
  6. theory -- communication & logistics
  7. societal context of creative application(s)
  8. delivery and presentation of final application(s)

submit your clip(s) / blog(s)




[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

(C) Æliens 09/09/09
creativetechnology.eu