creative technology / new media
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
self
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
... the characteristic
movement of modernity
on the level of
individual experience
is
away from
guilt
... the more the hold of
tradition
was broken, and the reflexive
project of the self
came to the fore, the more
dynamics
of
shame
came to occupy the
psychological centre
...
life(s)
/
closure(s)
/
reflect(s)
/
fight(s)
/
modernity & identity
[
]
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
(
C
)
Æliens
2014